mirror of
https://github.com/glest/glest-source.git
synced 2025-08-30 11:19:48 +02:00
@@ -44,16 +44,6 @@ OPTION(WANT_USE_GoogleBreakpad "Enable GoogleBreakpad support." ON)
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OPTION(WANT_USE_STREFLOP "Use the library streflop." ON)
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OPTION(WANT_USE_XercesC "Enable libXercesC support." OFF)
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||||
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||||
FIND_PROGRAM(HELP2MAN "help2man")
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||||
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||||
set(XVFB_EXEC "")
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||||
find_program(XVFB_RUN NAMES "xvfb-run")
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if (NOT ${XVFB_RUN} MATCHES "XVFB_RUN-NOTFOUND")
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||||
set(XVFB_EXEC ${XVFB_RUN})
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||||
message(STATUS "Using xvfb-run to run man2help.")
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endif()
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||||
MARK_AS_ADVANCED(HELP2MAN XVFB_RUN)
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||||
include(${CMAKE_SOURCE_DIR}/mk/cmake/Modules/SpecialMacros.cmake)
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include(${CMAKE_SOURCE_DIR}/mk/cmake/Modules/ReqVersAndStaticConf.cmake)
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||||
MESSAGE(STATUS "=====================================================================")
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||||
@@ -318,7 +308,7 @@ SET(SDL_VERSION_SNAME "sdl")
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IF (NOT ZETAGLEST_BIN_INSTALL_PATH STREQUAL "")
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||||
SET(ZETAGLEST_BIN_OUTPUT_DIR "${CMAKE_INSTALL_PREFIX}/bin")
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||||
ELSE()
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||||
SET(ZETAGLEST_BIN_OUTPUT_DIR "${ZETAGLEST_BIN_INSTALL_PREFIX}")
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SET(ZETAGLEST_BIN_OUTPUT_DIR "${ZETAGLEST_BIN_INSTALL_PATH}")
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||||
ENDIF()
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||||
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||||
OPTION(WANT_DEV_OUTPATH "Use developer friendly output paths." OFF)
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|
39
packaging/NOTES
Normal file
39
packaging/NOTES
Normal file
@@ -0,0 +1,39 @@
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temp notes file (-andy5995)
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# common options for Cmake prior to `make install`
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cmake .. -DCMAKE_INSTALL_PREFIX=$HOME/local \
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-DZETAGLEST_DATA_INSTALL_PATH=$HOME/local/data/zetaglest \
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-DZETAGLEST_BIN_INSTALL_PATH=games
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Install the project...
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-- Install configuration: "RelWithDebInfo"
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-- Up-to-date: /home/andy/local/bin/zetaglest
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-- Installing: /home/andy/local/share/man/man6/zetaglest.6
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-- Installing: /home/andy/local/data/zetaglest/start_zetaglest_gameserver
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-- Installing: /home/andy/local/data/zetaglest/glestkeys.ini
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-- Installing: /home/andy/local/data/zetaglest/servers.ini
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-- Installing: /home/andy/local/data/zetaglest/glest.ini
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-- Installing: /home/andy/local/data/zetaglest/zetaglest.ico
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-- Installing: /home/andy/local/bin/zetaglest_editor
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-- Installing: /home/andy/local/share/man/man6/zetaglest_editor.6
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-- Installing: /home/andy/local/data/zetaglest/editor.ico
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-- Installing: /home/andy/local/bin/zetaglest_g3dviewer
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-- Installing: /home/andy/local/share/man/man6/zetaglest_g3dviewer.6
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-- Installing: /home/andy/local/data/zetaglest/g3dviewer.ico
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FIXME: If ZETAGLEST_BIN_INSTALL_PATH is an absolute path, it tries to install
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/usr/local/bin
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# generating the man page
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COMMAND ${XVFB_EXEC} --auto-servernum --server-num=770
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${HELP2MAN} --name="3D multi-player real time strategy game" --section=6 -N -o
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${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
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DEPENDS ${TARGET_NAME})
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ELSE()
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add_custom_target(${TARGET_NAME_MANPAGE} ALL
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COMMAND ${HELP2MAN} --name="${ZG_MANPAGE_DESCRIPTION}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
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@@ -183,15 +183,8 @@ IF(BUILD_ZETAGLEST_MODEL_VIEWER)
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SET(EXECUTABLE_OUTPUT_PATH "${ZETAGLEST_FRIENDLY_OUTPUT_PATH}")
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ENDIF()
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SET(HELP2MAN_OUT_PATH ${EXECUTABLE_OUTPUT_PATH})
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IF("${EXECUTABLE_OUTPUT_PATH}" STREQUAL "")
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SET(HELP2MAN_OUT_PATH "${CMAKE_CURRENT_BINARY_DIR}/")
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ENDIF()
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MESSAGE(STATUS "\n***Note: The final output path for ZetaGlest G3d Viewer will be [${ZETAGLEST_BIN_OUTPUT_DIR}]\n")
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FIND_PROGRAM(HELP2MAN "help2man")
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SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
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ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
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@@ -203,44 +196,21 @@ IF(BUILD_ZETAGLEST_MODEL_VIEWER)
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TARGET_LINK_LIBRARIES(${TARGET_NAME} libzetaglest)
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TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
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IF(EXISTS ${HELP2MAN} AND NOT APPLE)
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||||
# on mac <> --help sometimes hangs, so we need "NOT APPLE" ^ or some timeout here for now
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MESSAGE(STATUS "***-- Found help2man: ${HELP2MAN} about to build manpage in [${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}]")
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# Requires an install prefix for the items below to work
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IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
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||||
# Installation of the program
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INSTALL(TARGETS
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${TARGET_NAME}
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DESTINATION ${ZETAGLEST_BIN_OUTPUT_DIR})
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SET(MG_MANPAGE_DESCRIPTION "G3D Model editor for the popular 3D realtime strategy game")
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# Installation of the program manpage file
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INSTALL(FILES
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"${PROJECT_SOURCE_DIR}/${TARGET_NAME_MANPAGE}"
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DESTINATION ${ZETAGLEST_MANPAGE_INSTALL_PATH})
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IF(EXISTS ${XVFB_EXEC})
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MESSAGE(STATUS "***-- Found xvfb-run: ${XVFB_EXEC} about to build manpage with it.")
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add_custom_target(${TARGET_NAME_MANPAGE} ALL
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COMMAND ${XVFB_EXEC} --auto-servernum --server-num=770 ${HELP2MAN} --no-discard-stderr --name="${MG_MANPAGE_DESCRIPTION}" --source="${TARGET_NAME}" --version-string="${TARGET_NAME}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
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DEPENDS ${TARGET_NAME})
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ELSE()
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add_custom_target(${TARGET_NAME_MANPAGE} ALL
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COMMAND ${HELP2MAN} --no-discard-stderr --name="${MG_MANPAGE_DESCRIPTION}" --source="${TARGET_NAME}" --version-string="${TARGET_NAME}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
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DEPENDS ${TARGET_NAME})
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ENDIF()
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# Installation of the program config and image files
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INSTALL(FILES
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"${PROJECT_SOURCE_DIR}/mk/shared/g3dviewer.ico"
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DESTINATION ${ZETAGLEST_INI_INSTALL_PATH})
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ENDIF()
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# Requires an install prefix for the items below to work
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||||
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
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||||
# Installation of the program
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||||
INSTALL(TARGETS
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||||
${TARGET_NAME}
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DESTINATION ${ZETAGLEST_BIN_OUTPUT_DIR})
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IF(EXISTS ${HELP2MAN} AND NOT "${ZETAGLEST_MANPAGE_INSTALL_PATH}" STREQUAL "" AND NOT APPLE)
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MESSAGE(STATUS "**NOTE: Will Install manpage [${TARGET_NAME_MANPAGE}] to [${ZETAGLEST_MANPAGE_INSTALL_PATH}]")
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||||
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||||
# Installation of the program manpage file
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||||
INSTALL(FILES
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||||
"${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}"
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DESTINATION ${ZETAGLEST_MANPAGE_INSTALL_PATH})
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||||
ENDIF()
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# Installation of the program config and image files
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||||
INSTALL(FILES
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"${PROJECT_SOURCE_DIR}/mk/shared/g3dviewer.ico"
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DESTINATION ${ZETAGLEST_INI_INSTALL_PATH})
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||||
ENDIF()
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ENDIF()
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|
@@ -300,48 +300,22 @@ IF(BUILD_ZETAGLEST)
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ENDIF()
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TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
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SET(HELP2MAN_OUT_PATH ${EXECUTABLE_OUTPUT_PATH})
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IF("${EXECUTABLE_OUTPUT_PATH}" STREQUAL "")
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||||
SET(HELP2MAN_OUT_PATH "${CMAKE_CURRENT_BINARY_DIR}/")
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||||
ENDIF()
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||||
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||||
IF(EXISTS ${HELP2MAN})
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||||
MESSAGE(STATUS "***-- Found help2man: ${HELP2MAN} about to build manpage in [${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}]")
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SET(ZG_MANPAGE_DESCRIPTION "3D multi-player real time strategy game")
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||||
|
||||
IF(EXISTS ${XVFB_EXEC})
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||||
MESSAGE(STATUS "***-- Found xvfb-run: ${XVFB_EXEC} about to build manpage with it.")
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||||
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||||
add_custom_target(${TARGET_NAME_MANPAGE} ALL
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||||
COMMAND ${XVFB_EXEC} --auto-servernum --server-num=770 ${HELP2MAN} --name="${ZG_MANPAGE_DESCRIPTION}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
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||||
DEPENDS ${TARGET_NAME})
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||||
ELSE()
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||||
add_custom_target(${TARGET_NAME_MANPAGE} ALL
|
||||
COMMAND ${HELP2MAN} --name="${ZG_MANPAGE_DESCRIPTION}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
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||||
DEPENDS ${TARGET_NAME})
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||||
ENDIF()
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||||
IF (NOT ZG_CMAKE_INSTALL_PREFIX STREQUAL "")
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||||
SET(CMAKE_INSTALL_PREFIX "${ZG_CMAKE_INSTALL_PREFIX}")
|
||||
ENDIF()
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||||
# Requires an install prefix for the items below to work
|
||||
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
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||||
MESSAGE(STATUS "**Source package INSTALL TRIGGERED [${PROJECT_SOURCE_DIR}]")
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||||
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||||
IF (NOT ZG_CMAKE_INSTALL_PREFIX STREQUAL "")
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||||
SET(CMAKE_INSTALL_PREFIX "${ZG_CMAKE_INSTALL_PREFIX}")
|
||||
ENDIF()
|
||||
# Requires an install prefix for the items below to work
|
||||
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
|
||||
MESSAGE(STATUS "**Source package INSTALL TRIGGERED [${PROJECT_SOURCE_DIR}]")
|
||||
# Installation of the program
|
||||
INSTALL(TARGETS
|
||||
${TARGET_NAME}
|
||||
DESTINATION "${ZETAGLEST_BIN_OUTPUT_DIR}")
|
||||
|
||||
# Installation of the program
|
||||
INSTALL(TARGETS
|
||||
${TARGET_NAME}
|
||||
DESTINATION "${ZETAGLEST_BIN_OUTPUT_DIR}")
|
||||
|
||||
IF(EXISTS ${HELP2MAN} AND NOT "${ZETAGLEST_MANPAGE_INSTALL_PATH}" STREQUAL "")
|
||||
MESSAGE(STATUS "**NOTE: Will Install manpage [${TARGET_NAME_MANPAGE}] to [${ZETAGLEST_MANPAGE_INSTALL_PATH}]")
|
||||
|
||||
# Installation of the program manpage file
|
||||
INSTALL(FILES
|
||||
"${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}"
|
||||
DESTINATION ${ZETAGLEST_MANPAGE_INSTALL_PATH})
|
||||
ENDIF()
|
||||
# Installation of the program manpage file
|
||||
INSTALL(FILES
|
||||
"${PROJECT_SOURCE_DIR}/${TARGET_NAME_MANPAGE}"
|
||||
DESTINATION ${ZETAGLEST_MANPAGE_INSTALL_PATH})
|
||||
|
||||
IF(UNIX)
|
||||
INSTALL(PROGRAMS
|
||||
|
@@ -163,15 +163,8 @@ IF(BUILD_ZETAGLEST_MAP_EDITOR)
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||||
SET(EXECUTABLE_OUTPUT_PATH "${ZETAGLEST_FRIENDLY_OUTPUT_PATH}")
|
||||
ENDIF()
|
||||
|
||||
SET(HELP2MAN_OUT_PATH ${EXECUTABLE_OUTPUT_PATH})
|
||||
IF("${EXECUTABLE_OUTPUT_PATH}" STREQUAL "")
|
||||
SET(HELP2MAN_OUT_PATH "${CMAKE_CURRENT_BINARY_DIR}/")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "\n***Note: The final output path for ZetaGlest Map Editor will be [${ZETAGLEST_BIN_OUTPUT_DIR}]\n")
|
||||
|
||||
FIND_PROGRAM(HELP2MAN "help2man")
|
||||
|
||||
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
|
||||
|
||||
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
|
||||
@@ -192,44 +185,20 @@ IF(BUILD_ZETAGLEST_MAP_EDITOR)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} libzetaglest)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
|
||||
|
||||
IF(EXISTS ${HELP2MAN} AND NOT APPLE)
|
||||
# on mac <> --help sometimes hangs, so we need "NOT APPLE" ^ or some timeout here for now
|
||||
MESSAGE(STATUS "***-- Found help2man: ${HELP2MAN} about to build manpage in [${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}]")
|
||||
# Requires an install prefix for the items below to work
|
||||
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
|
||||
# Installation of the program
|
||||
INSTALL(TARGETS
|
||||
${TARGET_NAME}
|
||||
DESTINATION ${ZETAGLEST_BIN_OUTPUT_DIR})
|
||||
# Installation of the program manpage file
|
||||
INSTALL(FILES
|
||||
"${PROJECT_SOURCE_DIR}/${TARGET_NAME_MANPAGE}"
|
||||
DESTINATION ${ZETAGLEST_MANPAGE_INSTALL_PATH})
|
||||
|
||||
SET(MG_MANPAGE_DESCRIPTION "Map editor for the popular 3D realtime strategy game")
|
||||
|
||||
IF(EXISTS ${XVFB_EXEC})
|
||||
MESSAGE(STATUS "***-- Found xvfb-run: ${XVFB_EXEC} about to build manpage with it.")
|
||||
|
||||
add_custom_target(${TARGET_NAME_MANPAGE} ALL
|
||||
COMMAND ${XVFB_EXEC} --auto-servernum --server-num=770 ${HELP2MAN} --no-discard-stderr --name="${MG_MANPAGE_DESCRIPTION}" --source="${TARGET_NAME}" --version-string="${TARGET_NAME}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
|
||||
DEPENDS ${TARGET_NAME})
|
||||
ELSE()
|
||||
add_custom_target(${TARGET_NAME_MANPAGE} ALL
|
||||
COMMAND ${HELP2MAN} --no-discard-stderr --name="${MG_MANPAGE_DESCRIPTION}" --source="${TARGET_NAME}" --version-string="${TARGET_NAME}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
|
||||
DEPENDS ${TARGET_NAME})
|
||||
ENDIF()
|
||||
# Installation of the program config and image files
|
||||
INSTALL(FILES
|
||||
"${PROJECT_SOURCE_DIR}/mk/shared/editor.ico"
|
||||
DESTINATION ${ZETAGLEST_INI_INSTALL_PATH})
|
||||
ENDIF()
|
||||
|
||||
# Requires an install prefix for the items below to work
|
||||
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
|
||||
# Installation of the program
|
||||
INSTALL(TARGETS
|
||||
${TARGET_NAME}
|
||||
DESTINATION ${ZETAGLEST_BIN_OUTPUT_DIR})
|
||||
|
||||
IF(EXISTS ${HELP2MAN} AND NOT "${ZETAGLEST_MANPAGE_INSTALL_PATH}" STREQUAL "" AND NOT APPLE)
|
||||
MESSAGE(STATUS "**NOTE: Will Install manpage [${TARGET_NAME_MANPAGE}] to [${ZETAGLEST_MANPAGE_INSTALL_PATH}]")
|
||||
|
||||
# Installation of the program manpage file
|
||||
INSTALL(FILES
|
||||
"${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}"
|
||||
DESTINATION ${ZETAGLEST_MANPAGE_INSTALL_PATH})
|
||||
ENDIF()
|
||||
|
||||
# Installation of the program config and image files
|
||||
INSTALL(FILES
|
||||
"${PROJECT_SOURCE_DIR}/mk/shared/editor.ico"
|
||||
DESTINATION ${ZETAGLEST_INI_INSTALL_PATH})
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
462
zetaglest.6
Normal file
462
zetaglest.6
Normal file
@@ -0,0 +1,462 @@
|
||||
.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.47.5.
|
||||
.TH ZETAGLEST "6" "September 2018" "zetaglest v0.8.02" "Games"
|
||||
.SH NAME
|
||||
zetaglest \- 3D\ multi-player\ real\ time\ strategy\ game
|
||||
.SH SYNOPSIS
|
||||
.B zetaglest
|
||||
[\fI\,OPTION\/\fR]... \fI\,VALUE\/\fR...
|
||||
.SH DESCRIPTION
|
||||
Options for running zetaglest from the command line
|
||||
.HP
|
||||
\fB\-\-help\fR
|
||||
.IP
|
||||
display usage
|
||||
.HP
|
||||
\fB\-\-autostart\-lastgame\fR
|
||||
.IP
|
||||
Automatically starts a game with the last settings played
|
||||
.HP
|
||||
\fB\-\-load\-saved\-game\fR=\fI\,FILE\/\fR
|
||||
.IP
|
||||
Loads the last saved game.
|
||||
.IP
|
||||
FILE \- optional name of the saved game file to load.
|
||||
If FILE is not specified, the last game that was saved is loaded
|
||||
.HP
|
||||
\fB\-\-auto\-test\fR=\fI\,x\/\fR,y,z
|
||||
.IP
|
||||
Run in auto test mode
|
||||
.IP
|
||||
x \- optional maximum # seconds to play.
|
||||
.IP
|
||||
If 'x' is not specified the default is 1200 seconds (20 minutes).
|
||||
.IP
|
||||
y \- optional game settings file to play.
|
||||
.IP
|
||||
If 'y' is not specified (or is empty) then auto test cycles
|
||||
through playing scenarios.
|
||||
.IP
|
||||
z \- the word 'exit' indicating the game should exit after the game
|
||||
.IP
|
||||
is finished or the time runs out. If 'z' is not specified
|
||||
(or is empty) then auto test continues to cycle.
|
||||
.HP
|
||||
\fB\-\-connect\fR=\fI\,x\/\fR:y
|
||||
.IP
|
||||
Auto connect to host server at IP or hostname x using port y.
|
||||
Shortcut version of using \fB\-\-connecthost\fR and \fB\-\-use\-ports\fR.
|
||||
*NOTE: to automatically connect to the first LAN host you may use:
|
||||
.HP
|
||||
\fB\-\-connect\fR=\fI\,auto\-connect\/\fR
|
||||
.HP
|
||||
\fB\-\-connecthost\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Auto connect to host server at IP or hostname x.
|
||||
*NOTE: to automatically connect to the first LAN host you may use
|
||||
.HP
|
||||
\fB\-\-connecthost\fR=\fI\,auto\-connect\/\fR
|
||||
.HP
|
||||
\fB\-\-starthost\fR
|
||||
.IP
|
||||
Auto create a host server.
|
||||
.HP
|
||||
\fB\-\-headless\-server\-mode\fR=\fI\,x\/\fR,x
|
||||
.IP
|
||||
Run as a headless server.
|
||||
Where 'x' is an optional comma delimited command list of one or
|
||||
more of the following:
|
||||
.TP
|
||||
exit
|
||||
\- the application quits after all players have disconnected
|
||||
.TP
|
||||
vps
|
||||
\- commands from the local console are NOT read (for some vps's)
|
||||
.TP
|
||||
lan
|
||||
\- prevents broadcasting the hosting server to the masterserver
|
||||
(for local LAN games).
|
||||
.HP
|
||||
\fB\-\-headless\-server\-status\fR
|
||||
.IP
|
||||
Check the current status of a headless server
|
||||
.HP
|
||||
\fB\-\-use\-ports\fR=\fI\,x\/\fR,y,z
|
||||
.IP
|
||||
Force hosted games to listen internally on port 'x', externally on
|
||||
port 'y' and for game status on port 'z'
|
||||
.IP
|
||||
\&'x' \- internal listening port on the local machine
|
||||
\&'y' \- external port on the router/proxy from which to forward connections
|
||||
.IP
|
||||
to the internal port
|
||||
.IP
|
||||
\&'z' \- game status port on the local machine from which to listen
|
||||
.IP
|
||||
for status requests
|
||||
.IP
|
||||
NOTE: If enabled, the FTP Server port's will be set to x+1 to x+9.
|
||||
.HP
|
||||
\fB\-\-server\-title\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Set server title.
|
||||
.HP
|
||||
\fB\-\-load\-scenario\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Auto load a scenario by scenario name.
|
||||
.HP
|
||||
\fB\-\-load\-mod\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Auto load a mod by mod pathname.
|
||||
.HP
|
||||
\fB\-\-preview\-map\fR=\fI\,Map\/\fR,Tileset
|
||||
.IP
|
||||
Auto Preview a map by map name. (tileset is optional)
|
||||
.HP
|
||||
\fB\-\-version\fR
|
||||
.IP
|
||||
Displays the version string of this program.
|
||||
.HP
|
||||
\fB\-\-opengl\-info\fR
|
||||
.IP
|
||||
Displays your video driver's OpenGL info.
|
||||
.HP
|
||||
\fB\-\-sdl\-info\fR
|
||||
.IP
|
||||
Displays your SDL version information.
|
||||
.HP
|
||||
\fB\-\-lua\-info\fR
|
||||
.IP
|
||||
Displays your LUA version information.
|
||||
.HP
|
||||
\fB\-\-lua\-debug\fR
|
||||
.IP
|
||||
Displays LUA debug information.
|
||||
.HP
|
||||
\fB\-\-curl\-info\fR
|
||||
.IP
|
||||
Displays your CURL version information.
|
||||
.HP
|
||||
\fB\-\-xerces\-info\fR
|
||||
.IP
|
||||
Displays your XERCES version information.
|
||||
.HP
|
||||
\fB\-\-validate\-techtrees\fR=\fI\,x=purgeunused=purgeduplicates=gitdelete=hideduplicates\/\fR
|
||||
.IP
|
||||
Display a report detailing any known problems related to
|
||||
your selected techtrees game data.
|
||||
.TP
|
||||
x
|
||||
\- comma\-delimited list of techtrees to validate
|
||||
.TP
|
||||
purgeunused
|
||||
\- optional parameter telling the validation to delete
|
||||
.IP
|
||||
extra files in the techtree that are not used
|
||||
.TP
|
||||
purgeduplicates \- optional parameter telling the validation to merge
|
||||
duplicate files in the techtree
|
||||
.TP
|
||||
gitdelete
|
||||
\- optional parameter telling the validation to call
|
||||
.IP
|
||||
\&'git rm' on duplicate and unused files in the techtree
|
||||
.TP
|
||||
hideduplicates
|
||||
\- optional parameter telling the validation to NOT
|
||||
.TP
|
||||
SHOW duplicate files in the techtree
|
||||
*NOTE: This only applies when files are purged due to
|
||||
the above flags being set.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest \fB\-\-validate\-techtrees\fR=\fI\,zetapack\/\fR,vbros_pack_5
|
||||
.PP
|
||||
\fB\-\-validate\-factions\fR=\fI\,x=purgeunused=purgeduplicates=hideduplicates\/\fR
|
||||
.IP
|
||||
Display a report detailing any known problems related to
|
||||
.IP
|
||||
your selected factions game data.
|
||||
.IP
|
||||
Where x is a comma\-delimited list of factions to validate.
|
||||
.IP
|
||||
Where 'purgeunused' is an optional parameter telling the
|
||||
.IP
|
||||
validation to delete extra files in the faction that are
|
||||
.IP
|
||||
not used.
|
||||
.IP
|
||||
Where 'purgeduplicates' is an optional parameter telling the
|
||||
.IP
|
||||
validation to merge duplicate files in the faction.
|
||||
.IP
|
||||
Where 'hideduplicates' is an optional parameter telling the
|
||||
.IP
|
||||
validation to NOT SHOW duplicate files in the techtree.
|
||||
.IP
|
||||
*NOTE: leaving the list empty is the same as running:
|
||||
.IP
|
||||
\fB\-\-validate\-techtrees\fR
|
||||
.IP
|
||||
example: zetaglest \fB\-\-validate\-factions\fR=\fI\,tech\/\fR,egypt
|
||||
.PP
|
||||
\fB\-\-validate\-scenario\fR=\fI\,x=purgeunused=gitdelete\/\fR
|
||||
.IP
|
||||
Display a report detailing any known problems related to
|
||||
.IP
|
||||
your selected scenario game data.
|
||||
.IP
|
||||
Where x is a single scenario to validate.
|
||||
.IP
|
||||
Where 'purgeunused' is an optional parameter telling the
|
||||
.IP
|
||||
validation to delete extra files in the scenario that
|
||||
.IP
|
||||
are not used.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-validate\-scenario\fR=\fI\,stranded\/\fR
|
||||
.PP
|
||||
\fB\-\-validate\-tileset\fR=\fI\,x=purgeunused=gitdelete\/\fR
|
||||
.IP
|
||||
Display a report detailing any known problems related to
|
||||
.IP
|
||||
your selected tileset game data.
|
||||
.IP
|
||||
Where x is a single tileset to validate.
|
||||
.IP
|
||||
Where 'purgeunused' is an optional parameter telling the
|
||||
.IP
|
||||
validation to delete extra files in the tileset that
|
||||
.IP
|
||||
are not used.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-validate\-tileset\fR=\fI\,desert2\/\fR
|
||||
.PP
|
||||
\fB\-\-translate\-techtrees\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Produces a default lng file for the specified techtree to
|
||||
.IP
|
||||
prepare for translation into other languages.
|
||||
.IP
|
||||
Where x is a techtree name.
|
||||
.PP
|
||||
\fB\-\-list\-maps\fR=\fI\,x\/\fR Display a list of game content: maps.
|
||||
.IP
|
||||
Where x is an optional name filter.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-list\-maps\fR=\fI\,island\/\fR*
|
||||
.PP
|
||||
\fB\-\-list\-techtrees\fR=\fI\,showfactions\/\fR
|
||||
.IP
|
||||
Display a list of game content: techtrees.
|
||||
.IP
|
||||
Where 'showfactions' is an optional parameter to display
|
||||
.IP
|
||||
factions in each techtree.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-list\-techtrees\fR=\fI\,showfactions\/\fR
|
||||
.PP
|
||||
\fB\-\-list\-scenarios\fR=\fI\,x\/\fR Display a list of game content: scenarios.
|
||||
.IP
|
||||
Where x is an optional name filter.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-list\-scenarios\fR=\fI\,beginner\/\fR*
|
||||
.PP
|
||||
\fB\-\-list\-tilesets\fR=\fI\,x\/\fR Display a list of game content: tilesets.
|
||||
.IP
|
||||
Where x is an optional name filter.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-list\-tilesets\fR=\fI\,f\/\fR*
|
||||
.PP
|
||||
\fB\-\-list\-tutorials\fR=\fI\,x\/\fR Display a list of game content: tutorials.
|
||||
.IP
|
||||
Where x is an optional name filter.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-list\-tutorials=\fR*
|
||||
.PP
|
||||
\fB\-\-data\-path\fR=\fI\,x\/\fR Sets the game data path to x.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest \fB\-\-data\-path=\fR/usr/local/game_data/
|
||||
.PP
|
||||
\fB\-\-ini\-path\fR=\fI\,x\/\fR Sets the game ini path to x.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-ini\-path=\fR~/game_config/
|
||||
.PP
|
||||
\fB\-\-log\-path\fR=\fI\,x\/\fR Sets the game logs path to x.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-log\-path=\fR~/game_logs/
|
||||
.PP
|
||||
\fB\-\-font\-path\fR=\fI\,x\/\fR Sets the game fonts path to x.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-font\-path=\fR~/myfonts/
|
||||
.PP
|
||||
\fB\-\-show\-ini\-settings\fR=\fI\,x\/\fR Display merged ini settings information.
|
||||
.IP
|
||||
Where x is an optional property name to filter (default
|
||||
.IP
|
||||
shows all).
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest \fB\-\-show\-ini\-settings\fR=\fI\,DebugMode\/\fR
|
||||
.PP
|
||||
\fB\-\-convert\-models\fR=\fI\,x=textureformat=keepsmallest\/\fR
|
||||
.IP
|
||||
Convert a model file or folder to the current g3d version
|
||||
.IP
|
||||
format.
|
||||
.IP
|
||||
Where x is a filename or folder containing the g3d model(s).
|
||||
.IP
|
||||
Where 'textureformat' is an optional supported texture
|
||||
.IP
|
||||
format to convert to (tga,bmp,jpg,png).
|
||||
.IP
|
||||
Where 'keepsmallest' is an optional flag indicating to keep
|
||||
.IP
|
||||
the original texture if its filesize is smaller than the
|
||||
.IP
|
||||
converted format.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest \fB\-\-convert\-models\fR=\fI\,techs\/\fR/zetapack/factions/tech/
|
||||
.IP
|
||||
units/castle/models/castle.g3d=png=keepsmallest
|
||||
.PP
|
||||
\fB\-\-use\-language\fR=\fI\,x\/\fR Force the language to be the language specified
|
||||
.IP
|
||||
by x. Where x is a language filename or ISO639\-1 code.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-use\-language\fR=\fI\,english\/\fR
|
||||
.IP
|
||||
example: zetaglest \fB\-\-use\-language\fR=\fI\,en\/\fR
|
||||
.PP
|
||||
\fB\-\-show\-map\-crc\fR=\fI\,x\/\fR Show the calculated CRC for the map named x.
|
||||
.IP
|
||||
Where x is a map name.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-show\-map\-crc\fR=\fI\,four_rivers\/\fR
|
||||
.PP
|
||||
\fB\-\-show\-tileset\-crc\fR=\fI\,x\/\fR Show the calculated CRC for the tileset named x.
|
||||
.IP
|
||||
Where x is a tileset name.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-show\-tileset\-crc\fR=\fI\,forest\/\fR
|
||||
.PP
|
||||
\fB\-\-show\-techtree\-crc\fR=\fI\,x\/\fR Show the calculated CRC for the techtree named x.
|
||||
.IP
|
||||
Where x is a techtree name.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-show\-techtree\-crc\fR=\fI\,zetapack\/\fR
|
||||
.PP
|
||||
\fB\-\-show\-scenario\-crc\fR=\fI\,x\/\fR Show the calculated CRC for the scenario named x.
|
||||
.IP
|
||||
Where x is a scenario name.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-show\-scenario\-crc\fR=\fI\,storming\/\fR
|
||||
.PP
|
||||
\fB\-\-show\-path\-crc\fR=\fI\,x=y\/\fR Show the calculated CRC for files in the path
|
||||
.IP
|
||||
located in x using file filter y.
|
||||
.IP
|
||||
Where x is a path name and y is file(s) filter.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-show\-path\-crc\fR=\fI\,techs\/\fR/=zetapack.7z
|
||||
.PP
|
||||
\fB\-\-disable\-backtrace\fR Disables stack backtrace on errors.
|
||||
.PP
|
||||
\fB\-\-disable\-sigsegv\-handler\fR
|
||||
.IP
|
||||
Disables the sigsegv error handler.
|
||||
.PP
|
||||
\fB\-\-disable\-vbo\fR Disables trying to use Vertex Buffer Objects.
|
||||
.PP
|
||||
\fB\-\-disable\-vertex\-interpolation\fR
|
||||
.IP
|
||||
Disables interpolating animations to make them smoother.
|
||||
.PP
|
||||
\fB\-\-disable\-sound\fR Disables the sound system.
|
||||
.PP
|
||||
\fB\-\-enable\-legacyfonts\fR Enables using the legacy font system.
|
||||
.PP
|
||||
\fB\-\-resolution\fR=\fI\,x\/\fR Override the video resolution.
|
||||
.IP
|
||||
Where x is a string with the following format: 'width x height'.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-resolution\fR=\fI\,1024x768\/\fR
|
||||
.PP
|
||||
\fB\-\-colorbits\fR=\fI\,x\/\fR Override the video colorbits.
|
||||
.IP
|
||||
Where x is a valid colorbits value supported by your video
|
||||
.IP
|
||||
driver.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-colorbits\fR=\fI\,32\/\fR
|
||||
.PP
|
||||
\fB\-\-depthbits\fR=\fI\,x\/\fR Override the video depthbits.
|
||||
.IP
|
||||
Where x is a valid depthbits value supported by your video
|
||||
.IP
|
||||
driver.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-depthbits\fR=\fI\,24\/\fR
|
||||
.PP
|
||||
\fB\-\-fullscreen\fR=\fI\,x\/\fR Override the video fullscreen mode.
|
||||
.IP
|
||||
Where x either true or false.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-fullscreen\fR=\fI\,true\/\fR
|
||||
.PP
|
||||
\fB\-\-set\-gamma\fR=\fI\,x\/\fR Override the video gamma (contrast) value.
|
||||
.IP
|
||||
Where x is a floating point value.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-set\-gamma\fR=\fI\,1\/\fR.5
|
||||
.PP
|
||||
\fB\-\-use\-font\fR=\fI\,x\/\fR Override the font to use.
|
||||
.IP
|
||||
Where x is the path and name of a font file supported by
|
||||
.IP
|
||||
freetype2.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest \fB\-\-use\-font=\fR$APPLICATIONDATAPATH/data/core/fonts/Vera.ttf
|
||||
.PP
|
||||
\fB\-\-font\-basesize\fR=\fI\,x\/\fR Override the font base size.
|
||||
.IP
|
||||
Where x is the numeric base font size to use.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-font\-basesize\fR=\fI\,5\/\fR
|
||||
.PP
|
||||
\fB\-\-disable\-videos\fR Disables video playback.
|
||||
.PP
|
||||
\fB\-\-disable\-opengl\-checks\fR
|
||||
.IP
|
||||
Disables opengl capability checks (for corrupt or flaky video
|
||||
.IP
|
||||
drivers).
|
||||
.PP
|
||||
\fB\-\-create\-data\-archives\fR=\fI\,x=y\/\fR
|
||||
.IP
|
||||
Compress selected game data into archives for network sharing.
|
||||
.IP
|
||||
Where x is one of the following data items to compress:
|
||||
.IP
|
||||
techtrees, tilesets or all.
|
||||
.IP
|
||||
Where y = include_main to include main (non mod) data.
|
||||
.IP
|
||||
example: zetaglest \fB\-\-create\-data\-archives\fR=\fI\,all\/\fR
|
||||
.PP
|
||||
\fB\-\-steam\fR=\fI\,x=y\/\fR
|
||||
.IP
|
||||
Run with Steam Client Integration.
|
||||
.PP
|
||||
\fB\-\-verbose\fR Displays verbose information in the console.
|
||||
.PP
|
||||
Compiled using: GNUC: 60300 [64bit] platform: Linux\-X64 endianness: little
|
||||
version: [v0.8.02] \- using STREFLOP [SSE] \- [no\-denormals]
|
12
zetaglest_editor.6
Normal file
12
zetaglest_editor.6
Normal file
@@ -0,0 +1,12 @@
|
||||
.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.47.5.
|
||||
.TH ZETAGLEST_EDITOR "6" "September 2018" "zetaglest_editor" "Games"
|
||||
.SH NAME
|
||||
zetaglest_editor \- Map\ editor\ for\ the\ popular\ 3D\ realtime\ strategy\ game
|
||||
.SH DESCRIPTION
|
||||
ZetaGlest map editor v0.8.01 [Using wxWidgets 3.0.2]
|
||||
.PP
|
||||
Creates or edits zetaglest/glest maps. [.mgm/.gbm]
|
||||
.PP
|
||||
Draw with left mouse button.
|
||||
Move map with right mouse button.
|
||||
Zoom with middle mouse button or mousewheel.
|
170
zetaglest_g3dviewer.6
Normal file
170
zetaglest_g3dviewer.6
Normal file
@@ -0,0 +1,170 @@
|
||||
.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.47.5.
|
||||
.TH ZETAGLEST_G3DVIEWER "6" "September 2018" "zetaglest_g3dviewer" "Games"
|
||||
.SH NAME
|
||||
zetaglest_g3dviewer \- G3D\ Model\ editor\ for\ the\ popular\ 3D\ realtime\ strategy\ game
|
||||
.SH DESCRIPTION
|
||||
Using wxWidgets version [3.0.2.0]
|
||||
.PP
|
||||
zetaglest_g3dviewer v0.8.01, [Using wxWidgets 3.0.2]
|
||||
.PP
|
||||
Displays glest 3D\-models and unit/projectile/splash particle systems.
|
||||
.PP
|
||||
Rotate with left mouse button. Zoom with right mouse button or mousewheel.
|
||||
Use ctrl to load more than one particle system.
|
||||
Press R to restart particles, this also reloads all files if they are changed.
|
||||
.PP
|
||||
zetaglest_g3dviewer [G3D FILE], usage
|
||||
.PP
|
||||
Commandline Parameter: Description:
|
||||
.PP
|
||||
\- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \-
|
||||
.PP
|
||||
\fB\-\-help\fR Displays this help text.
|
||||
.PP
|
||||
\fB\-\-load\-unit\fR=\fI\,x\/\fR Auto load the unit / skill information specified
|
||||
.IP
|
||||
in path/filename x.
|
||||
.IP
|
||||
Where x is a g3d filename to load separated with a
|
||||
.IP
|
||||
comma and one or more skill names to try loading.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-load\-unit\fR=\fI\,techs\/\fR/zetapack/factions/
|
||||
.IP
|
||||
tech/units/battle_machine,attack_skill,stop_skill
|
||||
.PP
|
||||
\fB\-\-load\-model\fR=\fI\,x\/\fR Auto load the model specified in path/filename x.
|
||||
.IP
|
||||
Where x is a g3d filename to load.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-load\-model\fR=\fI\,techs\/\fR/zetapack/factions/
|
||||
.IP
|
||||
tech/units/battle_machine/models/battle_machine_dying.g3d
|
||||
.PP
|
||||
\fB\-\-load\-model\-animation\-value\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Animation value when loading a model.
|
||||
.IP
|
||||
Where x is a decimal value from \fB\-1\fR.0 to 1.0
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI\,0\/\fR.5
|
||||
.PP
|
||||
\fB\-\-auto\-screenshot\fR=\fI\,x\/\fR Automatically takes a screenshot of the items you
|
||||
.IP
|
||||
are loading.
|
||||
.IP
|
||||
Where x is a comma\-delimited list of one or more
|
||||
.IP
|
||||
of the optional settings:
|
||||
.IP
|
||||
transparent, enable_grid, enable_wireframe,
|
||||
.IP
|
||||
enable_normals, disable_grid, disable_wireframe,
|
||||
.IP
|
||||
disable_normals, saveas\-<filename>, resize\-wxh
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-auto\-screenshot\fR=\fI\,transparent\/\fR,
|
||||
.IP
|
||||
disable_grid,saveas\-test.png,resize\-800x600
|
||||
.IP
|
||||
\fB\-\-load\-model\fR=\fI\,techs\/\fR/zetapack/factions/tech/units/
|
||||
.IP
|
||||
battle_machine/models/battle_machine_dying.g3d
|
||||
.PP
|
||||
\fB\-\-load\-particle\fR=\fI\,x\/\fR Auto load the particle specified in path/filename x.
|
||||
.IP
|
||||
Where x is a Particle XML filename to load.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-load\-particle\fR=\fI\,techs\/\fR/zetapack/factions/
|
||||
.IP
|
||||
persian/units/genie/glow_particles.xml
|
||||
.PP
|
||||
\fB\-\-load\-projectile\-particle\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Auto load the projectile particle specified in
|
||||
.IP
|
||||
path/filename x.
|
||||
.IP
|
||||
Where x is a Projectile Particle Definition XML
|
||||
.IP
|
||||
filename to load.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fI\,techs\/\fR/zetapack/
|
||||
.IP
|
||||
factions/persian/units/genie/particle_proj.xml
|
||||
.PP
|
||||
\fB\-\-load\-splash\-particle\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Auto load the splash particle specified in
|
||||
.IP
|
||||
path/filename x.
|
||||
.IP
|
||||
Where x is a Splash Particle Definition XML
|
||||
.IP
|
||||
filename to load.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fI\,techs\/\fR/zetapack/
|
||||
.IP
|
||||
factions/persian/units/genie/particle_splash.xml
|
||||
.PP
|
||||
\fB\-\-load\-particle\-loop\-value\fR=\fI\,x\/\fR
|
||||
.IP
|
||||
Particle loop value when loading one or more
|
||||
.IP
|
||||
particles.
|
||||
.IP
|
||||
Where x is an integer value from 1 to particle count.
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI\,25\/\fR
|
||||
.PP
|
||||
\fB\-\-zoom\-value\fR=\fI\,x\/\fR Zoom value when loading a model.
|
||||
.IP
|
||||
Where x is a decimal value from 0.1 to 10.0
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-zoom\-value\fR=\fI\,4\/\fR.2
|
||||
.PP
|
||||
\fB\-\-rotate\-x\-value\fR=\fI\,x\/\fR X Coordinate Rotation value when loading a model.
|
||||
.IP
|
||||
Where x is a decimal value from \fB\-10\fR.0 to 10.0
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI\,2\/\fR.2
|
||||
.PP
|
||||
\fB\-\-rotate\-y\-value\fR=\fI\,x\/\fR Y Coordinate Rotation value when loading a model.
|
||||
.IP
|
||||
Where x is a decimal value from \fB\-10\fR.0 to 10.0
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI\,2\/\fR.2
|
||||
.PP
|
||||
\fB\-\-screenshot\-format\fR=\fI\,x\/\fR Specify which image format to use for screenshots.
|
||||
.IP
|
||||
Where x is one of the following supported formats:
|
||||
.IP
|
||||
png,jpg,tga,bmp
|
||||
.IP
|
||||
*NOTE: png is the default (and supports transparency)
|
||||
.IP
|
||||
example:
|
||||
.IP
|
||||
zetaglest_g3dviewer \fB\-\-screenshot\-format\fR=\fI\,jpg\/\fR
|
Reference in New Issue
Block a user