Updated ChangeLog

This commit is contained in:
MathuSum Mut
2018-11-08 23:02:39 +01:00
committed by GitHub
parent 6a3fefb7a2
commit b44e3ed8ad

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@@ -14,15 +14,6 @@ information about the game from which it was forked, please see the
* CMakeLists.txt files have had a major tune-up (doesn't affect Windows users)
* The `mk/linux/build-zg.sh` and `mk/macos/build-zg.sh` scripts have
been deprecated. See the
[BUILD.md](https://github.com/ZetaGlest/zetaglest-source/blob/develop/BUILD.md)
document for updated instructions.
* Except for Windows, The map editor, model viewer and import/export
tools are no longer built by default. See BUILD.md for instructions on
how to enable building them.
* BSD build instructions updated
* [INSTALL.md](https://github.com/ZetaGlest/zetaglest-source/blob/develop/INSTALL.md) document created
@@ -38,12 +29,10 @@ information about the game from which it was forked, please see the
Upgrade [libircclient](https://sourceforge.net/projects/libircclient/) embedded library from 1.3 to 1.10/
[view ChangeLog](https://github.com/ZetaGlest/zetaglest-source/commit/64cc6c3cb10c7fd6d97fa0af4a10b431100c58b0#diff-2a35002207d9e074987b668f273e598d)
## 2018-09-05
* Special effects added to fading/vanishing corpses
## 2018-09-04
* zoom-out restriction during network play removed