mirror of
https://github.com/glest/glest-source.git
synced 2025-08-23 00:12:49 +02:00
- fixed client connected menu to display map preview the same as custom menu
This commit is contained in:
@@ -576,7 +576,8 @@ void MenuStateConnectedGame::render() {
|
|||||||
|
|
||||||
renderer.renderMouse2d(mouseX, mouseY, mouse2dAnim);
|
renderer.renderMouse2d(mouseX, mouseY, mouse2dAnim);
|
||||||
bool renderAll = (listBoxFogOfWar.getSelectedItemIndex() == 1);
|
bool renderAll = (listBoxFogOfWar.getSelectedItemIndex() == 1);
|
||||||
renderer.renderMapPreview(&mapPreview, renderAll, 10, 350,128,128);
|
const Metrics &metrics= Metrics::getInstance();
|
||||||
|
renderer.renderMapPreview(&mapPreview, renderAll, 10, 350,metrics.getVirtualW(),metrics.getVirtualH());
|
||||||
}
|
}
|
||||||
renderer.renderChatManager(&chatManager);
|
renderer.renderChatManager(&chatManager);
|
||||||
renderer.renderConsole(&console,showFullConsole,true);
|
renderer.renderConsole(&console,showFullConsole,true);
|
||||||
|
Reference in New Issue
Block a user