new script, helpful for 'steam' releases

This commit is contained in:
filux
2017-01-20 23:57:35 +01:00
parent ffc725b1cb
commit d2da186001
10 changed files with 95 additions and 18 deletions

33
README.md Normal file
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@@ -0,0 +1,33 @@
**This is the game engine source code repository.**
MegaGlest (http://megaglest.org) is a libre software cross
platform real-time strategy game.
[![logo](http://megaglest.org/uploads/megaglest2011/logo/logo.png)]
(http://megaglest.org/)
MegaGlest is an entertaining free (freeware and free software)
and open source cross-platform 3D real-time strategy (RTS) game,
where you control the armies of one of seven different factions:
Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans. The
game is played in one of 17 naturally looking settings, which,
like the unit models, are crafted with great attention to
detail. A lot of additional game data can be downloaded from
within the game at no cost.
[**MegaGlest Downloads**](http://megaglest.org/download.html)
[![gif](http://megaglest.org/uploads/images/screenshots/game_screens.gif)]
(http://megaglest.org/screenshots.html)
[![intro](http://megaglest.org/uploads/images/trailer3.png)]
(http://downloads.megaglest.org/videos/megaglest_game_trailer_lq.webm)
If you want to compile MegaGlest yourself, you should read the following:
[Development Tutorial](https://docs.megaglest.org/MG/Development)
[Git Workflow](https://github.com/MegaGlest/megaglest-source/wiki/Git-How-To)
Return to the main (upstream) repository [**here**](https://github.com/MegaGlest/megaglest-source)

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@@ -5,9 +5,13 @@
# Copyright (c) 2011 Mark Vejvoda under GNU GPL v3.0+
LANG=C
CURRENTDIR="$(dirname "$(readlink -f "$0")")"
# set this to non 0 to skip building the binary
skipbinarybuild=0
if [ "$1" = "-CI" ] || [ "$1" = "--installer" ]; then skipbinarybuild=1; fi
if [ "$1" = "-CI" ] || ( [ "$1" = "--installer" ] && \
[ "$(find "$CURRENTDIR" -name 'megaglest' -mmin -60)" ] ); then
skipbinarybuild=1
fi
# Consider setting this for small packages if there's plenty of RAM and CPU available:
#export XZ_OPT="$XZ_OPT -9e"
@@ -16,7 +20,6 @@ if [ "$1" = "-CI" ] || [ "$1" = "--installer" ] || [ "$(echo "$1" | grep '\--sho
if [ "$2" != "" ]; then SOURCE_BRANCH="$2"; fi
fi
CURRENTDIR="$(dirname "$(readlink -f "$0")")"
cd "$CURRENTDIR"
VERSION=`./mg-version.sh --version`
kernel=`uname -s | tr '[A-Z]' '[a-z]'`

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@@ -75,7 +75,7 @@ if [ "$DATA_HASH" != "" ]; then
if [ "$DATA_COMMIT_NR" -gt "$DATA_COMMIT_PREV_NR" ]; then DATA_COMMIT_LATEST_NR="$DATA_COMMIT_NR"; fi
# ^ first sync commit -gt than the wrong one = warning seen for last time, so situation still may be not fixed, but is most likely improved and we avoid endless warnings
fi
if [ "$(echo "$CAT_DATA_HASH_FILE" | grep "$DATA_HASH")" != "" ]; then
if [ "$1" != "--installer" ] && [ "$(echo "$CAT_DATA_HASH_FILE" | grep "$DATA_HASH")" != "" ]; then
echo; echo " NOTE: The archive wasn't created because for almost sure it would be exactly the same like last time (the same commit) and new creation date would convince many users to download it again."; echo
exit 0
fi

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@@ -129,7 +129,7 @@ case $distribution in
;;
14.04*)
#LTS, name > trusty
installcommand="apt-get install $APT_OPTIONS build-essential cmake libsdl2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libftgl-dev libfribidi-dev libvlc-dev libvlccore-dev libcppunit-dev"
installcommand="apt-get install $APT_OPTIONS build-essential cmake libsdl2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxgtk3.0-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libftgl-dev libfribidi-dev libvlc-dev libvlccore-dev libcppunit-dev"
$installcommand
if [ "$?" -ne "0" ]; then error_during_installation; exit 1; fi
;;
@@ -163,7 +163,7 @@ case $distribution in
;;
17|17.*)
#LTS, based on Ubuntu 14.04
installcommand="apt-get install $APT_OPTIONS build-essential cmake libsdl2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libftgl-dev libfribidi-dev libvlc-dev libvlccore-dev libcppunit-dev"
installcommand="apt-get install $APT_OPTIONS build-essential cmake libsdl2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxgtk3.0-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libftgl-dev libfribidi-dev libvlc-dev libvlccore-dev libcppunit-dev"
$installcommand
if [ "$?" -ne "0" ]; then error_during_installation; exit 1; fi
;;

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@@ -0,0 +1,3 @@
/base_content/
/linux_x64/
/linux_x86/

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# Ignore everything in this directory
*
# Except this file
!.gitignore

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# Ignore everything in this directory
*
# Except this file
!.gitignore

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# Ignore everything in this directory
*
# Except this file
!.gitignore

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@@ -0,0 +1,50 @@
#!/bin/bash
# Use this script to prepare MegaGlest files for linux on steam
# ----------------------------------------------------------------------------
# Written by filux <heross(@@)o2.pl>
# Copyright (c) 2017 under GNU GPL v3.0+
CURRENTDIR="$(dirname "$(readlink -f "$0")")"
cd "$CURRENTDIR"
megaglest_linux_path="$CURRENTDIR/../../../../linux"
BINARY_DIR="$("$megaglest_linux_path/make-binary-archive.sh" --show-result-path2)"
DATA_DIR="$("$megaglest_linux_path/make-data-archive.sh" --show-result-path2)"
VERSION="$("$megaglest_linux_path/mg-version.sh" --version)"
kernel="$(uname -s | tr '[A-Z]' '[a-z]')"
architecture="$(uname -m | tr '[A-Z]' '[a-z]')"
# Grab the version
echo "Linux project root path [$megaglest_linux_path]"
echo "About to prepare files for steam and for $VERSION"
# Stop if anything produces an error.
set -ex
cd "$CURRENTDIR"
INSTALLDATADIR="content/base_content"
rm -rf "$INSTALLDATADIR"; sleep 0.1s; mkdir "$INSTALLDATADIR"
if [ "$architecture" = "x86_64" ]; then INSTALLBINDIR="content/linux_x64/"
else INSTALLBINDIR="content/linux_x86/"; fi
rm -rf "$INSTALLBINDIR"; sleep 0.1s; mkdir "$INSTALLBINDIR"
echo "Copying MegaGlest binary files..."
"$megaglest_linux_path/make-binary-archive.sh" --installer
cd "$BINARY_DIR"
cp -r * "$CURRENTDIR/$INSTALLBINDIR"
# create symlink from "lib" to "bin" where steam is able to find libs on the very end of its searching
cd "$CURRENTDIR/$INSTALLBINDIR"
ln -s "lib" "bin"
if [ "$1" != "--binary-only" ]; then
echo "Copying MegaGlest data files..."
"$megaglest_linux_path/make-data-archive.sh" --installer
cd "$DATA_DIR"
cp -r * "$CURRENTDIR/$INSTALLDATADIR"
fi
cd "$CURRENTDIR"
set +ex
echo "Successfully prepared files!"
exit 0