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menu_state_connected/custom.cpp: add space between >>
Same problems as 71c9e59b6a
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@@ -4055,7 +4055,7 @@ namespace Glest
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Texture2D * >&
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crcPlayerTextureCache =
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CacheManager::getCachedItem < std::map < int,
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Texture2D * >>(GameConstants::playerTextureCacheLookupKey);
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Texture2D * > >(GameConstants::playerTextureCacheLookupKey);
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// START - this code ensure player title and player names don't overlap
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int
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@@ -3278,7 +3278,7 @@ namespace Glest
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// Get a reference to the player texture cache
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std::map < int, Texture2D * >&crcPlayerTextureCache =
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CacheManager::getCachedItem < std::map < int,
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Texture2D * >>(GameConstants::playerTextureCacheLookupKey);
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Texture2D * > >(GameConstants::playerTextureCacheLookupKey);
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// START - this code ensure player title and player names don't overlap
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int offsetPosition = 0;
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