mirror of
https://github.com/glest/glest-source.git
synced 2025-08-23 00:12:49 +02:00
bugfix for missing maps
This commit is contained in:
@@ -4990,7 +4990,7 @@ void MenuStateConnectedGame::setupUIFromGameSettings(GameSettings *gameSettings,
|
|||||||
console.addLine(Lang::getInstance().getString("HeadlessServerDoesNotHaveMap","",true));
|
console.addLine(Lang::getInstance().getString("HeadlessServerDoesNotHaveMap","",true));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//listBoxMap.setItems(maps);
|
listBoxMap.setItems(formattedPlayerSortedMaps[gameSettings->getMapFilter()]);
|
||||||
|
|
||||||
//printf("Setting map from game settings map:%s , settingsfilter=%d , boxfilter=%d \n",gameSettings->getMap().c_str(),gameSettings->getMapFilter(),listBoxMapFilter.getSelectedItemIndex());
|
//printf("Setting map from game settings map:%s , settingsfilter=%d , boxfilter=%d \n",gameSettings->getMap().c_str(),gameSettings->getMapFilter(),listBoxMapFilter.getSelectedItemIndex());
|
||||||
listBoxMap.setSelectedItem(mapFile);
|
listBoxMap.setSelectedItem(mapFile);
|
||||||
|
Reference in New Issue
Block a user