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- updated windows projects to add new byte_order file
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@@ -248,6 +248,10 @@
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\..\source\shared_lib\sources\platform\common\byte_order.cpp"
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>
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</File>
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<File
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RelativePath="..\..\source\shared_lib\sources\graphics\freetype-gl\edtaa3func.c"
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>
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@@ -182,6 +182,7 @@
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<ClCompile Include="..\..\source\shared_lib\sources\graphics\gl\font_textFTGL.cpp" />
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<ClCompile Include="..\..\source\shared_lib\sources\graphics\gl\font_text_freetypegl.cpp" />
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<ClCompile Include="..\..\source\shared_lib\sources\graphics\video_player.cpp" />
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<ClCompile Include="..\..\source\shared_lib\sources\platform\common\byte_order.cpp" />
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<ClCompile Include="..\..\source\shared_lib\sources\platform\miniupnpc\connecthostport.c" />
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<ClCompile Include="..\..\source\shared_lib\sources\platform\miniupnpc\portlistingparse.c" />
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<ClCompile Include="..\..\source\shared_lib\sources\platform\miniupnpc\receivedata.c" />
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