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https://github.com/glest/glest-source.git
synced 2025-02-24 11:42:31 +01:00
HTML server list now allows for refreshing every 10+ seconds and filtering by game server version
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commit
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@ -12,6 +12,9 @@
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// allow for automatic refreshing in web browser by appending '?refresh=VALUE', where VALUE is a numeric value in seconds.
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define( 'REFRESH_INTERVAL', (int) $_GET['refresh'] );
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// allow for filtering by gameserver version
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define( 'FILTER_VERSION', $_GET['version'] );
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// consider replacing this by a cron job
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cleanupServerList();
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@ -30,7 +33,11 @@
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// Representation starts here
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header( 'Content-Type: text/html; charset=utf-8' );
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if ( REFRESH_INTERVAL != 0 ) {
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header( 'Refresh: ' . REFRESH_INTERVAL );
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if ( REFRESH_INTERVAL <= 10 ) {
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header( 'Refresh: 10:' );
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} else {
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header( 'Refresh: ' . REFRESH_INTERVAL );
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}
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}
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echo '<!DOCTYPE HTML>' . PHP_EOL;
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echo '<html>' . PHP_EOL;
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@ -61,99 +68,120 @@
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foreach( $all_servers as $server )
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{
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echo "\t\t\t" . '<tr>' . PHP_EOL;
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// glestVersion
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['glestVersion'], ENT_QUOTES ), PHP_EOL );
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// status
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$status_code = $server['status'];
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if ( $status_code == 0)
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# Filter by version if requested
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if ( FILTER_VERSION == $server['glestVersion'] OR FILTER_VERSION == '' )
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{
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$gameFull = ( $server['networkSlots'] <= $server['connectedClients'] );
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if ( $gameFull == true )
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echo "\t\t\t" . '<tr>' . PHP_EOL;
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// glestVersion
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printf( "\t\t\t\t<td><a href=\"?version=%s\">%s</a></td>%s", htmlspecialchars( $server['glestVersion'], ENT_QUOTES ), htmlspecialchars( $server['glestVersion'], ENT_QUOTES ), PHP_EOL );
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// status
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$status_code = $server['status'];
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if ( $status_code == 0)
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{
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$status_code = 1;
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$gameFull = ( $server['networkSlots'] <= $server['connectedClients'] );
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if ( $gameFull == true )
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{
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$status_code = 1;
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}
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}
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}
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switch ( $status_code )
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{
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case 0:
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$status_title = 'waiting for players';
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$status_class = 'waiting_for_players';
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break;
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case 1:
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$status_title = 'game full, pending start';
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$status_class = 'game_full_pending_start';
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break;
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case 2:
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$status_title = 'in progress';
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$status_class = 'in_progress';
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break;
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case 3:
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$status_title = 'finished';
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$status_class = 'finished';
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break;
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default:
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$status_title = 'unknown';
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$status_class = 'unknown';
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}
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printf( "\t\t\t\t<td class=\"%s\">%s</td>%s", $status_class, htmlspecialchars( $status_title, ENT_QUOTES ), PHP_EOL );
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// country
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if ( $server['country'] !== '' ) {
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$flagfile = 'flags/' . strtolower( $server['country'] ).'.png';
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if ( file_exists( $flagfile ) ) {
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printf( "\t\t\t\t<td><img src=\"%s\" title=\"%s\" alt=\"%s country flag\" /></td>%s", $flagfile, $server['country'], $server['country'], PHP_EOL );
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} else {
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['country'], ENT_QUOTES ), PHP_EOL );
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switch ( $status_code )
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{
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case 0:
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$status_title = 'waiting for players';
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$status_class = 'waiting_for_players';
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break;
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case 1:
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$status_title = 'game full, pending start';
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$status_class = 'game_full_pending_start';
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break;
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case 2:
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$status_title = 'in progress';
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$status_class = 'in_progress';
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break;
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case 3:
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$status_title = 'finished';
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$status_class = 'finished';
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break;
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default:
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$status_title = 'unknown';
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$status_class = 'unknown';
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}
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printf( "\t\t\t\t<td title=\"%s\" class=\"%s\">%s</td>%s", $server['status'], $status_class, htmlspecialchars( $status_title, ENT_QUOTES ), PHP_EOL );
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// country
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if ( $server['country'] !== '' ) {
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$flagfile = 'flags/' . strtolower( $server['country'] ).'.png';
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if ( file_exists( $flagfile ) ) {
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printf( "\t\t\t\t<td><img src=\"%s\" title=\"%s\" alt=\"%s country flag\" /></td>%s", $flagfile, $server['country'], $server['country'], PHP_EOL );
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} else {
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['country'], ENT_QUOTES ), PHP_EOL );
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}
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}
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else {
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printf( "\t\t\t\t<td>unknown</td>%s", PHP_EOL );
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}
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// serverTitle
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['serverTitle'], ENT_QUOTES ), PHP_EOL );
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// tech
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['tech'], ENT_QUOTES ), PHP_EOL );
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// connectedClients
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['connectedClients'], ENT_QUOTES ), PHP_EOL );
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// networkSlots
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['networkSlots'], ENT_QUOTES ), PHP_EOL );
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// activeSlots
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['activeSlots'], ENT_QUOTES ), PHP_EOL );
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// map
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['map'], ENT_QUOTES ), PHP_EOL );
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// tileset
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['tileset'], ENT_QUOTES ), PHP_EOL );
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// ip
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['ip'], ENT_QUOTES ), PHP_EOL );
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// externalServerPort
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['externalServerPort'], ENT_QUOTES ), PHP_EOL );
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// platform
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['platform'], ENT_QUOTES ), PHP_EOL );
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// binaryCompileDate
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['binaryCompileDate'], ENT_QUOTES ), PHP_EOL );
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echo "\t\t\t" . '</tr>' . PHP_EOL;
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}
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else {
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printf( "\t\t\t\t<td>unknown</td>%s", PHP_EOL );
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}
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// serverTitle
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['serverTitle'], ENT_QUOTES ), PHP_EOL );
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// tech
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['tech'], ENT_QUOTES ), PHP_EOL );
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// connectedClients
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['connectedClients'], ENT_QUOTES ), PHP_EOL );
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// networkSlots
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['networkSlots'], ENT_QUOTES ), PHP_EOL );
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// activeSlots
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['activeSlots'], ENT_QUOTES ), PHP_EOL );
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// map
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['map'], ENT_QUOTES ), PHP_EOL );
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// tileset
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['tileset'], ENT_QUOTES ), PHP_EOL );
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// ip
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['ip'], ENT_QUOTES ), PHP_EOL );
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// externalServerPort
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['externalServerPort'], ENT_QUOTES ), PHP_EOL );
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// platform
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['platform'], ENT_QUOTES ), PHP_EOL );
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// binaryCompileDate
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printf( "\t\t\t\t<td>%s</td>%s", htmlspecialchars( $server['binaryCompileDate'], ENT_QUOTES ), PHP_EOL );
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echo "\t\t\t" . '</tr>' . PHP_EOL;
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}
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echo ' </table>' . PHP_EOL;
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echo ' <p>' . PHP_EOL;
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echo ' <br />' . PHP_EOL;
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echo ' </p>' . PHP_EOL;
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if ( FILTER_VERSION != '' )
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{
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echo "\t\t<p>Filters active:</p>" . PHP_EOL;
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echo "\t\t<ul>" . PHP_EOL;
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printf( "\t\t\t<li>Version <a href=\"?\">%s</a></li>%s", htmlspecialchars( FILTER_VERSION, ENT_QUOTES ), PHP_EOL );
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echo "\t\t</ul>" . PHP_EOL;
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}
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echo ' <p>Usage:</p>' . PHP_EOL;
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echo ' <ul>' . PHP_EOL;
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echo ' <li>You can have this page auto <a href="?refresh=60">refresh every 60 seconds</a> by appending <code>?refresh=60</code> to the URL. Minimum refresh time is 10 seconds.</li>' . PHP_EOL;
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echo ' <li>The parameters used by the masterserver API will display when you move your mouse pointer over any of the table headings.</li>' . PHP_EOL;
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echo ' </ul>' . PHP_EOL;
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echo ' </body>' . PHP_EOL;
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echo '</html>' . PHP_EOL;
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unset( $all_servers );
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unset( $server );
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echo <<<END
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</table>
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</body>
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</html>
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END;
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?>
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