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- added logic to delete old texture after doing a model texture conversion
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@@ -148,6 +148,7 @@ bool StartsWith(const std::string &str, const std::string &key);
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bool EndsWith(const string &str, const string& key);
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string replaceAll(string& context, const string& from, const string& to);
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bool removeFile(string file);
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void removeFolder(const string path);
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int getScreenW();
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