- ported bugfixes for 3.6.0.3 release:

- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc)
 - Windows client fix for headless server operation
 - Crash for some systems when trying to use VBO's
 - Fixed AZERTY keyboard support
 - Enhanced support for screenshots in g3d viewer
 - Updated particle code from titi
 - Bugfix for custom data path override causing compiler error
 - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors)
 - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
This commit is contained in:
Mark Vejvoda
2012-01-23 07:22:43 +00:00
parent 2224d75d10
commit f40c37f5e8
63 changed files with 948 additions and 470 deletions

View File

@@ -19,7 +19,7 @@ Text::Text(FontTextHandlerType type) {
this->type = type;
}
Text::~Text() {}
void Text::init(string fontName, int fontSize) {}
void Text::init(string fontName, string fontFamilyName, int fontSize) {}
void Text::Render(const char*, const int) {}
float Text::Advance(const char*, const int) {return 0;}
float Text::LineHeight(const char*, const int) {return 0;}