mathusummut
daeec74328
Fixed and added some paths
2019-04-05 23:37:26 +02:00
mathusummut
3857de58b5
Testing things
2019-04-05 20:00:27 +02:00
mathusummut
90a0d5af25
Updated map editor UI style on Windows
2019-02-05 16:25:15 +01:00
mathusummut
8ed2ed4132
Renamed some factions
2019-02-05 01:18:11 +01:00
mathusummut
0d32e4902a
Renamed factionpack to glestpack
2019-02-03 15:14:28 +01:00
mathusummut
66383eaa54
Updated selection mechanism
2019-02-01 04:31:10 +01:00
mathusummut
d5775734d7
Renamed ZetaGlest to Glest
2019-01-31 02:40:31 +01:00
mathusummut
4769e132d0
Normalized defaults
2018-12-16 15:06:51 +01:00
MathuSum Mut
c53c231676
Travis fix
2018-11-04 19:05:48 +01:00
mathusummut
0cfe7e81d1
Yet another code cleanup
2018-11-03 15:26:37 +01:00
mathusummut
f652f88784
Renamed Glest namespace to ZetaGlest
2018-11-02 19:51:40 +01:00
mathusummut
69ab9716da
Renamed megaglest_runtime_error to game_runtime_error
2018-11-02 12:15:57 +01:00
mathusummut
52408a57a6
Standardized license comments in all source files
2018-11-01 23:23:25 +01:00
mathusummut
530417c797
Fixed G3DViewerVersionString printf string bug
2018-10-06 23:44:59 +02:00
mathusummut
2de5026e82
Test fix for gcc to find versions.h
2018-10-06 23:06:25 +02:00
mathusummut
e12f168a01
Added const strings for versions
2018-10-06 17:20:22 +02:00
mathusummut
ee16663f4b
Placed constants in versions.h
2018-10-05 22:12:39 +02:00
andy5995
3f896ce2ed
Revert "consistency with version strings"
...
This reverts commit 87b0ed0095
.
Needs review by Mathu so the Windows build doesn't break.
2018-10-04 16:10:33 -05:00
andy5995
87b0ed0095
consistency with version strings
...
Mathu, are you able to read in the version string from
source/version.txt for the Windows build?
2018-10-04 16:04:17 -05:00
andy5995
c67286636f
map editor and g3d viewer default to on
2018-10-04 12:56:36 -05:00
andy5995
4da0c7bc73
glew:use cmake include module
2018-10-03 01:35:42 -05:00
andy5995
7bf996e04b
Revert "cmake:remove install directive for icons"
...
This reverts commit c4e7a1df24
.
Icons are needed for the Windows build. They will therefore be removed
from data, where I had copied them to yesterday.
2018-09-26 17:33:31 -05:00
andy5995
c4e7a1df24
cmake:remove install directive for icons
...
The icons were moved to data.
https://github.com/ZetaGlest/zetaglest-data/tree/develop/others/desktop
I need to add the install directives to the cmake file in data, on the
condition that they only install if the editor and model viewer are
built.
2018-09-26 17:23:44 -05:00
mathusummut
ed5b17abb8
Fixed cmake icon issue
2018-09-26 22:32:15 +02:00
Andy Alt
7c359ca82d
CMakeLists.txt:checking, tuning the build system ( #232 )
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* build.zg.sh scripts deprected
* update for BSD
* removed checking for VLC (not implemented)
* docs updated
* Install.md created.
* scripts moved to scripts/ directory
2018-09-17 17:35:19 -05:00
andy5995
b2e81a80e2
CMakeLists.txt:prevent generation of man pages
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closes #229
2018-09-15 13:21:35 -05:00
andy5995
d9e71d3798
CMakeLists.txt:make install work
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closes #110
closes #147
2018-09-11 23:07:08 -05:00
andy5995
656820714b
CMakeLists.txt:change shared lib to libzetaglest
2018-09-07 22:59:52 -05:00
Andy Alt
0410ad138f
Travis:add tests for more gcc versions ( #199 )
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* travis:add tests for other versions of gcc
* cmakelists.txt:add c++11 flag by default, doesn't build using gcc-5
the llvm toolchain is needed for the clang-6.0 test.
Recently something changed on travis where adding the llvm toolchain by
using the "addons" directive in .travis.yml fails because
"allow-unauthenticated" isn't
passed, which seems to be the only way to add the repo. Moving that to
the script, and cleaning up the script a little.
2018-09-02 10:56:19 -05:00
mathusummut
1b3ae14659
Made OOS messages more friendly
2018-09-02 13:06:21 +02:00
mathusummut
78e0fb173a
Fixed transparency issue
2018-06-29 02:35:12 +02:00
mathusummut
d142d80b05
Fading out at death works again
2018-06-29 00:42:44 +02:00
mathusummut
b1760253fd
Implemented the new g3d spec
2018-06-28 21:36:10 +02:00
mathusummut
87465b35d4
Extended faction transparency support
2018-06-22 13:06:02 +02:00
mathusummut
c15488a212
Full transparency support is now added
2018-06-21 19:57:44 +02:00
andy5995
60e38945fe
CMake:correct spelling of "zetaglest"
...
This also removes the git revision number stamping from cmake, support
for which was removed from the source code months ago.
This is to help prepare to fix #110 but doesn't fix it.
2018-05-09 09:09:36 -05:00
mathusummut
35b7b1f1a6
Fixed the god-awful indentation
2018-05-06 00:01:36 +02:00
mathusummut
7ace98f8e1
Renamed CPU-Mega to CPU-Zeta
2018-04-29 15:37:44 +02:00
andy5995
ce3f792f94
change version to 0.8.01 ( #3 )
2018-01-23 13:13:15 -06:00
andy5995
45bccef4a9
change build target to "zetaglest"
...
* add dependency info to README
* rename script
* renamed windoze to windows
At some point, it will be better to split off the installation
instructions from the README.
2018-01-14 11:17:14 -06:00
SoftCoder
588ec21d8a
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
2017-10-09 23:09:52 -07:00
Mark Vejvoda
0bca1e8eed
Merge pull request #163 from susnux/develop
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Fix build with wxWidgets 3 (wxString to std::string)
2017-09-23 02:27:06 -04:00
filux
ef1c26d931
improved formatting of '--help' output in a way to be more friendly for help2man
2017-04-01 14:53:34 +02:00
SoftCoder
bdfb05a700
- attempt to add support for static use of wxwidgets in tools
2017-03-20 17:06:12 -07:00
Ferdinand Thiessen
5e683511e3
Fix build with wxWidgets 3 (wxString to std::string)
2017-03-11 14:21:12 +01:00
filux
c81dea0029
version number for the development
2017-03-08 21:44:28 +01:00
filux
4846ad092e
version number for the release
2017-03-08 21:29:45 +01:00
filux
812589cae6
improved 'start_megaglest_gameserver' script
2017-03-05 17:31:25 +01:00
SoftCoder
b4a13ae903
Fixed registry issue discovered by Carl the Great related to file associations to g3d
2017-02-10 17:15:03 -08:00
SoftCoder
edd9ae1fca
Merge branch 'develop' of https://github.com/MegaGlest/megaglest-source into develop
2017-02-10 17:12:08 -08:00