Mark Vejvoda
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04442af2e9
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- more alpha on building ghosting
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2012-06-24 02:09:13 +00:00 |
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Mark Vejvoda
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b08e04fa70
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- flash the remote admin player# in lobby to indicate they are the admin user
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2012-06-22 14:30:48 +00:00 |
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Mark Vejvoda
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0f5cb29919
|
- build silhouette now uses team colour and you see all team players building placement
- improve performance when rending cell markers
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2012-06-22 13:30:15 +00:00 |
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Mark Vejvoda
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e94d7b2fef
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- bugfix for cell markers to avoid out of synch
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2012-06-22 05:46:19 +00:00 |
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Mark Vejvoda
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d10493edc0
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- fixed the accuracy for cell markers
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2012-06-22 05:40:23 +00:00 |
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Mark Vejvoda
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acc2a5f9c9
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- show light green with alpha silhouette of building when unit is moving to a location to build another unit
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2012-06-22 04:58:44 +00:00 |
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Mark Vejvoda
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00d99eecd7
|
- bugfix for loading older saved games (I added a new network player status which may not exist in older saved games). This should fix Pizza's load game issue
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2012-06-22 02:18:19 +00:00 |
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Mark Vejvoda
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7315745316
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- fix cmake build on Fedora and other non friendly static lib distro's
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2012-06-22 02:11:47 +00:00 |
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Mark Vejvoda
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b32b4f1660
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- bugfix to allow remote admin user to remain as admin when slot is networkunassigned
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2012-06-22 01:57:59 +00:00 |
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Mark Vejvoda
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9209c5fdbc
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- bugfix for scenario validation to find standard techtrees
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2012-06-22 01:48:31 +00:00 |
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Titus Tscharntke
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9ed9293a0d
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no more accidently clicked buttons when starting game or switching to next menu
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2012-06-20 23:42:45 +00:00 |
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Titus Tscharntke
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a9049ac887
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hints while loading with language support and keycode replacement.
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2012-06-19 00:32:39 +00:00 |
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Tom Reynolds
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6d6f2c362a
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- Add "256 MB video RAM" to requirements in README.txt
- Add some more hints for the game loading screen
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2012-06-18 22:33:02 +00:00 |
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Titus Tscharntke
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dc99918cfe
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first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support )
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2012-06-17 22:52:30 +00:00 |
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Tom Reynolds
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f5e8a523e3
|
minor improvements to mk/linux/setupBuildDeps.sh
property changes to text files (check out with native line endings) and mk/linux/setupBuildDeps.sh (make executable)
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2012-06-17 13:27:36 +00:00 |
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Tom Reynolds
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7974788b13
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re-add now missing sysinfo.sh
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2012-06-16 22:22:21 +00:00 |
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Tom Reynolds
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6b8487f6f5
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Improved portuguese translation - thanks Victor J.!
Remove duplicate sysinfo.sh
Add hint on iavailable cmake options to build-mg.sh
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2012-06-16 06:52:54 +00:00 |
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Titus Tscharntke
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f89707f708
|
k-key to switch off sound while waiting for players in connected state too. Sound is automatically switched on if a new player connects, just like in custom menu. By this you can wait in headless servers without hearing music/missing players.
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2012-06-13 23:01:10 +00:00 |
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Mark Vejvoda
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81cc68305c
|
- added the ability to remove cell markers
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2012-06-13 16:19:44 +00:00 |
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Mark Vejvoda
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943dcef9fe
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- first pass of VERY ROUGH crude implementation of 'cell markers'. Need to properly find icons, apply alpha to icon on the map and add support for notes when user hovers over the marker.
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2012-06-12 20:37:00 +00:00 |
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Mark Vejvoda
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c187d4d014
|
- changed disconnected playername to: *AI* - playername
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2012-06-11 23:50:30 +00:00 |
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Mark Vejvoda
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b965343496
|
- added ability to show a user is disconnected from the game
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2012-06-09 15:21:18 +00:00 |
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Mark Vejvoda
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cb7bd8ff04
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- added menu option and commandline parameter to disable video playback
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2012-06-09 05:02:01 +00:00 |
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Mark Vejvoda
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90b0d96b5d
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- disable main menu background video playback when showing faction preview video
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2012-06-09 02:59:46 +00:00 |
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Mark Vejvoda
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c629fae830
|
- cmake now dynamically detects some versions of miniupnpc
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2012-06-05 22:29:43 +00:00 |
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Mark Vejvoda
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f78f6bba9b
|
- cmake now dynamically detects some versions of miniupnpc
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2012-06-05 22:25:46 +00:00 |
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Mark Vejvoda
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d0d432f204
|
- cmake now dynamically detects some versions of miniupnpc
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2012-06-05 21:45:54 +00:00 |
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Titus Tscharntke
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ca39f8c6b1
|
new try with changed fighting behaviour of ultra and mega;
fix for "*" in chat
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2012-06-04 21:53:20 +00:00 |
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Mark Vejvoda
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771c6d5bd6
|
- fix file CRC calcs
- fix validation for techs to properly handle special file paths
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2012-06-04 04:00:37 +00:00 |
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Mark Vejvoda
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6f48ec6330
|
- play no videos when running special commands like validations
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2012-06-04 00:11:29 +00:00 |
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Titus Tscharntke
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6b27343145
|
In system and error messages player names are no longer highlighted in the console with a sound effect as it was very annoying. Just human written chat messages highlight the names.
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2012-06-03 17:08:14 +00:00 |
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Mark Vejvoda
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e96346ff28
|
- special text color override setting will only apply to non in-game text (useful when videos clash with menu text colors)
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2012-06-01 19:14:55 +00:00 |
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Mark Vejvoda
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dcc615d427
|
- allow overriding text colors
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2012-06-01 05:26:01 +00:00 |
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Mark Vejvoda
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35b917106c
|
videos properly resize on different resolutions
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2012-06-01 04:59:53 +00:00 |
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Mark Vejvoda
|
076a2a5218
|
- bugfix to check main game data folder for videos
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2012-06-01 04:11:31 +00:00 |
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Titus Tscharntke
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3f604ae359
|
I give up on this :( . Softcoder must help me here I don't understand whats going on. We still see out of syncs if this is commented in.
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2012-05-31 21:54:00 +00:00 |
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Titus Tscharntke
|
d6f04c66e0
|
ctNetworkCpuUltra was the problem ...
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2012-05-31 20:59:04 +00:00 |
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Titus Tscharntke
|
4a70d090a8
|
commented out all my last changes to hunt down out of sync
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2012-05-30 23:17:17 +00:00 |
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Titus Tscharntke
|
1595eb3043
|
Skill can be NULL ....
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2012-05-30 22:26:55 +00:00 |
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Titus Tscharntke
|
b8401bf208
|
Making it a bit random if standing or runnning units are attacked by Ultra/Mega CPUs
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2012-05-30 21:53:41 +00:00 |
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Titus Tscharntke
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00b1bea1ac
|
CPU-Ultra and Mega attack standing units in attack range first now. Lets see if this is good ...
|
2012-05-30 20:35:27 +00:00 |
|
Tom Reynolds
|
1495ffe992
|
fix some compatibility issues + typo in masterserver SQL schema
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2012-05-29 15:47:30 +00:00 |
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Mark Vejvoda
|
4c016dfbdf
|
- attempt to fix segfault from menu handling after playing a few games
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2012-05-28 16:51:56 +00:00 |
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Mark Vejvoda
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19573a5f12
|
- attempt to fix build for users with libvlc version older than 1.1.13
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2012-05-28 16:15:30 +00:00 |
|
Mark Vejvoda
|
68bfe9e455
|
- fixed rendering on battle end screen
|
2012-05-28 02:36:12 +00:00 |
|
Mark Vejvoda
|
e014ecbd94
|
- allow streaming faction preview videos and fallback to local faction preview
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2012-05-26 06:19:30 +00:00 |
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Mark Vejvoda
|
ead7c316e5
|
- added support for faction preview videos (take precedence over preview texture)
|
2012-05-25 23:00:36 +00:00 |
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Mark Vejvoda
|
660d702e97
|
- add a fallback url for playing videos in case the user has no internet
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2012-05-25 16:33:34 +00:00 |
|
Mark Vejvoda
|
827f4fb89d
|
- cycle alpha channel on please wait text for video loading
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2012-05-24 07:37:43 +00:00 |
|
Mark Vejvoda
|
599cae0235
|
- cycle alpha channel on please wait text for video loading
|
2012-05-24 07:15:15 +00:00 |
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