Mark Vejvoda
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10eba296fe
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- some cleanup to free up using shift and alt key combinations for hotkeys also
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2011-03-04 01:58:06 +00:00 |
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Mark Vejvoda
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ea8ce1d5c7
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- fixed bug with unicode keypresses while pressing control
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2011-03-04 01:32:10 +00:00 |
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Mark Vejvoda
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744602d0e3
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- more keyboard handler cleanup related to special key presses (like shift)
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2011-03-04 00:46:45 +00:00 |
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Mark Vejvoda
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d3feaaddec
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- a little more keyboard fixes to try to bring some consistency to unicode style keyboard events
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2011-03-03 19:33:31 +00:00 |
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Mark Vejvoda
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330f54e7cb
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- bugfix for arrow keys, SDL docs had incorrect key names
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2011-03-02 15:36:31 +00:00 |
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Mark Vejvoda
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c3286bf1a0
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- attempt to fix previous messup with keyboard keys
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2011-03-02 05:45:02 +00:00 |
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Titus Tscharntke
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792d0aa665
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particles for tilesets ( too much rendered at the moment )
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2011-03-01 23:36:33 +00:00 |
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Mark Vejvoda
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18c863364f
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- does this finally fix stupid keyboard mapping issues on different locales?
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2011-03-01 23:33:59 +00:00 |
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Mark Vejvoda
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3f32cddbf5
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- added sdl keyname to console output and debug log (console when --verbose commandline option used)
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2011-03-01 23:07:19 +00:00 |
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Mark Vejvoda
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4975882ea2
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- cleanup some useless warnings (thanks johndh)
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2011-02-28 23:33:11 +00:00 |
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mnaumann
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eb9422973b
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decrease default resolution to 800x600 (was 1024x768) - netbooks galore!
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2011-02-28 22:24:37 +00:00 |
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Mark Vejvoda
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39f56d8c8b
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- last checkin missed a curl parameter
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2011-02-28 18:44:33 +00:00 |
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Mark Vejvoda
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c09fea0308
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- thanks for reporting issues in RHEL wng-, this hopefully fixes builds in that environment
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2011-02-28 18:41:04 +00:00 |
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Mark Vejvoda
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1136f056ce
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- added performance logging for new ai unblock rule when perf logging enabled
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2011-02-28 16:47:01 +00:00 |
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Mark Vejvoda
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45a646ffef
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- carved back max nodes in pathfinder to 600
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2011-02-28 16:45:15 +00:00 |
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Mark Vejvoda
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c679c4bfe0
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- set pathfinder max to 800 (From 1200)
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2011-02-26 00:47:41 +00:00 |
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Mark Vejvoda
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823fd842d4
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- added NULL guard for units without a move command to avoid segfault
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2011-02-26 00:41:00 +00:00 |
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Mark Vejvoda
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5787fb3e98
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- memset map header to avoid garbage being written in unused reserved space
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2011-02-25 22:33:40 +00:00 |
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Mark Vejvoda
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bced200dd1
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- bugfix when bad values are in map file, game would freeze at game start due to endless loop
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2011-02-25 22:13:11 +00:00 |
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Mark Vejvoda
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9de151d975
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- added more things to try to improve pathfinding (especially for the AI)
AI players should now detect when units are blocked (surrounded by other units from same faction) and tell the other units to move out of the way
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2011-02-25 16:32:27 +00:00 |
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Mark Vejvoda
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c4795eb6cb
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- more fixing of map corner position actions causing memory access violations (this will further stabilize the code)
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2011-02-25 04:15:22 +00:00 |
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Titus Tscharntke
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922df8e025
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up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
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2011-02-25 00:31:42 +00:00 |
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Mark Vejvoda
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4cb2485cdf
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- fixed meeting point crash on edge of map
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2011-02-24 22:13:40 +00:00 |
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Titus Tscharntke
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25204e0084
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I just removed an unneeded check
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2011-02-24 20:14:12 +00:00 |
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Mark Vejvoda
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d300c5635b
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- bugfix for selection circle on units on the edge of map cells
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2011-02-23 21:54:51 +00:00 |
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Mark Vejvoda
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16c7316887
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- initial attempt to enable pathfinder caching (think it might work now). Please test
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2011-02-23 07:03:38 +00:00 |
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Mark Vejvoda
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53e8d96092
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- removed printf
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2011-02-23 00:00:44 +00:00 |
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Mark Vejvoda
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77fb1b6d15
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- bugfix for building units at edges of maps
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2011-02-22 23:59:21 +00:00 |
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Mark Vejvoda
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8d8ed75990
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- bugfix for building units at edges of maps
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2011-02-22 22:25:03 +00:00 |
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Titus Tscharntke
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a06cb541b1
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units with move skill have higher priority while selecting now than those without move skill ( typically buildings )
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2011-02-22 16:18:44 +00:00 |
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Mark Vejvoda
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bd29260fef
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- Does this fix choppy network play? Please test and let me know
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2011-02-21 01:34:31 +00:00 |
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James McCulloch
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2def669678
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fix fp flags on windoze release build (solves RoutePlanner sync problems)
init streflop in 'no denormals' mode (just in case)
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2011-02-20 23:17:22 +00:00 |
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Mark Vejvoda
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b2ae0f3b7b
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- reverted morph to original code to see if this fixes out of synch (from muwums original change)
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2011-02-20 00:04:57 +00:00 |
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Mark Vejvoda
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92ca6ba75d
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- attempt to see if this change corrects out of synch
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2011-02-19 22:36:59 +00:00 |
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Mark Vejvoda
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755bed6553
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- attempt to fix crash at intro screen
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2011-02-18 16:15:14 +00:00 |
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Titus Tscharntke
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050a604390
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hopefully the masterserver listing works now ...
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2011-02-17 00:54:17 +00:00 |
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Mark Vejvoda
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69a7f8f1d6
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- hopefully stabilized pathfinder for network play so we won't get out of synch
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2011-02-16 19:44:12 +00:00 |
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Mark Vejvoda
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7a5de218b7
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- chasing down out of synch
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2011-02-16 04:43:27 +00:00 |
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Mark Vejvoda
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14c5b87da4
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- debugging out of synch (make bailout logic optional)
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2011-02-16 03:48:13 +00:00 |
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Mark Vejvoda
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e5a62f57ef
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- some logging changes for helping test world synch better
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2011-02-16 02:52:52 +00:00 |
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Mark Vejvoda
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c6c9478bca
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- added vc++ 2010 solution file
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2011-02-16 00:15:28 +00:00 |
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Mark Vejvoda
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a0cfe3fa08
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- a few changes and now seems to compile in VC++ 2010 (still need to checkin project files)
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2011-02-15 23:53:48 +00:00 |
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Mark Vejvoda
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8ec58868dc
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- attempt to improve network performance (use separate mutexes for read / write operations)
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2011-02-15 07:49:40 +00:00 |
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Mark Vejvoda
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2357e2cfd1
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- Titi, fixed the remove object so its done in the Object destructor (using an interface)
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2011-02-15 04:34:19 +00:00 |
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mnaumann
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02979a7430
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- some adjustments to olaus' online docs' mg.ini configuration file
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2011-02-15 03:54:47 +00:00 |
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Mark Vejvoda
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31e722287f
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- bugfixes for when players disconnect, do not switch observers to AI and only show message once.
- Attempts to debug/improve network performance
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2011-02-15 03:32:14 +00:00 |
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Mark Vejvoda
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508a2a8277
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- updated with olaus's latest code (thanks Olaus)
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2011-02-15 02:29:49 +00:00 |
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Titus Tscharntke
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01db66105e
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status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless )
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2011-02-15 00:24:31 +00:00 |
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Titus Tscharntke
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a214fa87f5
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clickable resources with display ; softcoder please look at unit_updater.cpp line 1032
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2011-02-13 21:04:30 +00:00 |
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Titus Tscharntke
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62a2b7cc94
|
bugfix for target selection
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2011-02-13 16:46:32 +00:00 |
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