titiger
2b1518103a
Merge branch 'develop' of github.com:MegaGlest/megaglest-source into develop
2015-11-09 01:32:20 +01:00
titiger
8d315ba744
first steps for ctrl-v for input
...
Problems remaining:
paste probably iss too long for ( problem for text input labels )
paste is countet as one single input which deletes the whole pasted string
on pressing backspace.
2015-11-09 01:31:24 +01:00
filux
05ca47574d
fix related with 'single install directory' [ci skip]
2015-11-08 22:44:32 +01:00
filux
8a4ee15e59
Merge branch 'develop' into feature/sdl2
2015-11-05 20:45:53 +01:00
titiger
fff2de8bd6
Merge branch 'feature/sdl2' of github.com:MegaGlest/megaglest-source into feature/sdl2
2015-11-03 01:59:16 +01:00
titiger
8686d93b94
fixed additional group assign
...
Still missing is handling of units which are not multiselectable.
2015-11-03 01:58:19 +01:00
filux
00eb81a08b
compilation on mac is again possible; this closes #81 [ci skip]
2015-11-02 19:24:46 +01:00
titiger
dbee447a9a
eventSdlKeyDown
...
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder
d5edf6f973
- trying to fix issue #71 alt-enter toggle
2015-10-28 16:07:15 -07:00
SoftCoder
09c686f82d
- applied fix for issue #50
2015-10-28 20:01:21 +01:00
SoftCoder
860fd788f2
- fixed issue #75 (map editor file->new refreshes afterwards)
2015-10-28 20:01:03 +01:00
SoftCoder
8499d25bde
- applied fix for issue #50
2015-10-26 20:29:27 -07:00
SoftCoder
952e0a6315
- editor and g3d viewer work in wxwidgets 3.0.2
2015-10-26 19:49:25 -07:00
SoftCoder
88c536a8c6
- fixed issue #75 (map editor file->new refreshes afterwards)
2015-10-26 17:26:42 -07:00
filux
465e718637
and one more fix for mac
2015-10-26 21:19:31 +01:00
filux
9932920712
few improvements in compilation on mac
2015-10-26 20:56:55 +01:00
SoftCoder
cb456840cd
- added null checks for group selection
2015-10-25 09:14:28 -07:00
SoftCoder
897f2b6dd8
- code cleanup, property return value and printf
2015-10-24 18:45:10 -07:00
titiger
3dedf9e8b9
chat with utf8 works ingame too
2015-10-25 02:10:14 +01:00
titiger
b5acf03122
some code cleanup
...
commented code removed
2015-10-25 02:45:13 +02:00
titiger
f6fa7202d5
text input for labels should work in menus
2015-10-25 02:27:19 +02:00
titiger
f632e7c9d7
input for text labels
2015-10-25 00:53:41 +02:00
titiger
30d72c7b3c
backspace, tab extension and length calc should work now in chat manager
2015-10-25 00:06:29 +02:00
titiger
964c776dcd
input of utf8 characters should work in irc chat now
...
backspace does not work yet and all other places with textinput
are still unchanged
2015-10-24 21:33:41 +02:00
SoftCoder
76d41dfc09
- attempt to see if IRC chat works better with sdl2 textinput
2015-10-24 09:02:23 -07:00
SoftCoder
75077c4a50
- added support for miniupnpc 1.9, this fixes #79 (cherry-pick to develop & RC)
2015-10-22 17:34:14 +02:00
SoftCoder
49ce8e729b
- added support for miniupnpc 1.9
2015-10-21 18:11:19 -07:00
SoftCoder
6d0592d4ab
- attempt to fix bugs related to sdl2 key handling
2015-10-17 22:46:42 -07:00
SoftCoder
92aa2a7e04
- updated windows build for sdl2
2015-10-17 17:58:25 -07:00
titiger
c402509853
no more SDL_WINDOW_RESIZABLE
...
This gave strange effects with missing parts on the screen
and bad mouse positioning. No more window resize in windowed
mode, likein old MG
2015-10-13 02:29:19 +02:00
filux
48d0d2afbf
updated deployment target for macos; added info about used wxWidgests' libs [ci skip]
2015-10-09 18:16:12 +02:00
SoftCoder
45598620fa
- additional bugfixes for keyboard entry in sdl2
2015-10-08 18:25:28 -07:00
SoftCoder
6707343ac4
- fix special keys in sld2 (like arrow key)
2015-10-08 17:04:43 -07:00
titiger
8991507526
Mouse pointer works a bit better
...
SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
2015-10-07 02:14:07 +02:00
filux
563837ba7a
new dependency related with curl in the deb family; fixed bug related with unrecognized translated option
2015-10-06 19:31:10 +02:00
SoftCoder
d80ca9e0b2
- for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2
2015-10-04 20:34:54 -07:00
SoftCoder
9e6e4dd6fe
- try to fix fullscreen mode a little better
2015-10-04 14:03:12 -07:00
SoftCoder
32f3729f0a
- attempt to fix res changage in fullscreen
2015-10-04 13:30:17 -07:00
SoftCoder
5b9eccd10b
- allow changing resolution in video settings menu
2015-10-02 17:27:55 -07:00
SoftCoder
5a29608b9c
- attempt to fix keyboard inputs for sdl2
2015-10-01 03:40:19 -07:00
titiger
43e1786613
Window Title can be set in ini file
...
" WindowTitle" is an option in ini file now. Default window name is MegaGlest
2015-10-01 01:26:18 +02:00
titiger
9dda6b59dc
toggle fullscreen/windowed works again
2015-09-29 21:37:26 +02:00
SoftCoder
95e5d2782c
- bugfix to get proper typed character in sdl2
2015-09-29 06:22:54 -07:00
SoftCoder
41ae158a9c
- bugfix for sdl2 compile using wrong object
2015-09-29 02:13:49 -07:00
SoftCoder
8e439a2325
- got sdl2 branch compiling and game loads
2015-09-28 23:28:11 -07:00
titiger
23ea9f6201
first steps for sdl2 ( still many compile errors )
2015-09-29 01:30:28 +02:00
filux
4bef525bf3
removed not required CURL module, renamed several cmake-build options for be more easy sortable by name
2015-09-27 19:46:35 +02:00
filux
4ad684deaf
updated modules: LUA, GLEW
2015-09-22 01:04:22 +02:00
filux
c84e7f5443
probably fixed situation for GCC older than 4.7
2015-09-18 20:10:02 +02:00
filux
6ac255095a
implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings
2015-09-18 19:17:52 +02:00