Mark Vejvoda
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37a53c114a
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- attempt to detect oos by adding more crc and log info
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2013-10-14 02:35:42 +00:00 |
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Mark Vejvoda
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53a557d8d1
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- fixed mod center image previews in cases where userdata folder was non default
- removed commented out old code
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2013-10-03 05:44:50 +00:00 |
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Mark Vejvoda
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9e60723296
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revert most doubles back to float and truncate at 6 decimals
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2013-10-03 00:17:51 +00:00 |
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Mark Vejvoda
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dc503d6340
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- attempt to see if this makes stability better
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2013-10-02 20:22:10 +00:00 |
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Mark Vejvoda
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de8b083329
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- attempt to fix additional oos issues
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2013-09-30 17:38:26 +00:00 |
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Mark Vejvoda
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9967df316c
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- attempt to fix additional oos issues
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2013-09-28 05:06:04 +00:00 |
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Mark Vejvoda
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525e0da652
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- change a bunch of floats to double and remove path from particle texture
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2013-09-25 00:17:11 +00:00 |
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Mark Vejvoda
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f66a0834c9
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try to cleanup possible memory issue
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2013-09-23 22:25:38 +00:00 |
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Mark Vejvoda
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3a6544a257
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attempt for big cleanup of out of synch issues, please test!
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2013-09-23 17:16:34 +00:00 |
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Mark Vejvoda
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836e61d5d6
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loggging fixes for language specific info (use english always)
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2013-09-21 20:50:58 +00:00 |
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Mark Vejvoda
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792ab1b7bc
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attempt to fix oos related to random number generation
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2013-09-21 19:18:06 +00:00 |
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Mark Vejvoda
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b5e26070b1
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- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
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2013-09-12 03:33:43 +00:00 |
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Mark Vejvoda
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5ea417b2bd
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added a fallback to use glib API if we cannot find the users home folder
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2013-08-09 18:03:29 +00:00 |
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Mark Vejvoda
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cd0a8933cd
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attempt some speed improvements for logging
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2013-08-09 04:55:35 +00:00 |
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Mark Vejvoda
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25450ebb85
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bugfix for both progress and animation smoothness
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2013-06-03 14:30:52 +00:00 |
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Mark Vejvoda
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e809080d0f
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tracking down bug on i386 platform
- comment titi's model debug output
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2013-06-01 17:23:51 +00:00 |
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Mark Vejvoda
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8c725df8a2
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tracking down bug on i386 platform
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2013-06-01 17:02:10 +00:00 |
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Mark Vejvoda
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72480bc576
|
added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
playStreamingSound('{SCENARIOPATH}/music/myambient.ogg')
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2013-05-28 02:54:23 +00:00 |
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Mark Vejvoda
|
2c1b181bc7
|
a bunch more code cleanup from cppcheck
|
2013-05-26 06:03:32 +00:00 |
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Mark Vejvoda
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748763f0f1
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code cleanup based on cppcheck results
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2013-05-17 05:21:14 +00:00 |
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Mark Vejvoda
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8916a86b8c
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- bugfixes for load / save game for in progress joining
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2013-02-19 06:41:56 +00:00 |
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Mark Vejvoda
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f87b8b6ee2
|
- updated code to protect against null pointers and uninitialized values and threading issues
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2013-02-04 08:30:43 +00:00 |
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Mark Vejvoda
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1f49886755
|
- re-enabled fog of war cache to improve performance
- improve xml file loading speed
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2013-01-03 17:30:59 +00:00 |
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Mark Vejvoda
|
0a5094c673
|
- bugfix for version checking
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2012-11-22 23:46:00 +00:00 |
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Mark Vejvoda
|
4a0617b12c
|
- ripped out a lot of unused code dealing with utf8
|
2012-11-15 08:12:40 +00:00 |
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Mark Vejvoda
|
d0006db4a1
|
- updated for debian compliance
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2012-11-15 07:50:43 +00:00 |
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Mark Vejvoda
|
20def412bf
|
- attempt to get new version system working
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2012-11-15 00:35:49 +00:00 |
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Mark Vejvoda
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ff58a868b3
|
- attempt to bugfix windows using proper printf syntax for data types
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2012-11-10 06:37:23 +00:00 |
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Mark Vejvoda
|
e3a7aedd5c
|
- headless server now supports lan option
|
2012-11-09 21:50:01 +00:00 |
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Mark Vejvoda
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5c15a0e9f4
|
- cast to unsigned int for all calls to srand
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2012-10-30 17:12:04 +00:00 |
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Mark Vejvoda
|
3419127632
|
- proper way to handle size_t objects (cleanup warning on other platforms)
|
2012-10-26 02:42:10 +00:00 |
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Mark Vejvoda
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5e3c4e28cf
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- no longer over-write special tag substitutions in ini files in order to preserve derived paths etc
|
2012-10-24 14:43:02 +00:00 |
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Mark Vejvoda
|
011e0263b0
|
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
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2012-10-19 01:31:20 +00:00 |
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Mark Vejvoda
|
e86cb3aeff
|
- more code cleanup based on suggestions from cppcheck
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2012-10-18 08:16:47 +00:00 |
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Mark Vejvoda
|
a70320dd9f
|
- property files can start a comment with # also
|
2012-10-10 23:16:37 +00:00 |
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Mark Vejvoda
|
97ba1a27e2
|
- cleaned up some warnings from VC++ compiler
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2012-10-06 02:40:24 +00:00 |
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Mark Vejvoda
|
4e195e10af
|
- updated random seed generation to be more random
|
2012-09-27 06:42:57 +00:00 |
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Mark Vejvoda
|
1c211e4ce6
|
- lots of code cleanup from the cppcheck
|
2012-09-22 20:13:57 +00:00 |
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Mark Vejvoda
|
3368ee3c96
|
- some crc debug info
|
2012-09-18 09:13:17 +00:00 |
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Mark Vejvoda
|
ee2c02610d
|
- updated copyright headers is some files that had them missing
- added a new language string for battle end screen
|
2012-08-02 00:57:28 +00:00 |
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Mark Vejvoda
|
b5b2c623fe
|
- working on crc bug
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2012-07-07 03:42:53 +00:00 |
|
Mark Vejvoda
|
2e7897e5b9
|
- working on crc calc bug
|
2012-07-07 03:31:12 +00:00 |
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Mark Vejvoda
|
4202989014
|
- attempt to switch CRC to use unsigned int everywhere
|
2012-07-07 02:46:57 +00:00 |
|
Mark Vejvoda
|
bf0e76c5e7
|
- added some debugging to figure out CRC issue
|
2012-07-07 01:16:50 +00:00 |
|
Mark Vejvoda
|
eee0d0ab2e
|
- more logging to track down cold's issue
|
2012-07-06 21:28:54 +00:00 |
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Mark Vejvoda
|
2572fcf561
|
- more logging to track down cold's issue
|
2012-07-06 21:01:45 +00:00 |
|
Titus Tscharntke
|
a9049ac887
|
hints while loading with language support and keycode replacement.
|
2012-06-19 00:32:39 +00:00 |
|
Titus Tscharntke
|
dc99918cfe
|
first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support )
|
2012-06-17 22:52:30 +00:00 |
|
Mark Vejvoda
|
771c6d5bd6
|
- fix file CRC calcs
- fix validation for techs to properly handle special file paths
|
2012-06-04 04:00:37 +00:00 |
|
Mark Vejvoda
|
6dae391ad6
|
- added a bit more debug info to find tomreyns bug
|
2012-05-22 23:12:48 +00:00 |
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