Mark Vejvoda
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860777aaec
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- try to see if this stil lfixes performance without so much delay.
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2011-03-25 01:08:34 +00:00 |
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Mark Vejvoda
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47a81f8b44
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- performance improvements for units using the stop command when units are idle
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2011-03-24 21:55:39 +00:00 |
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Mark Vejvoda
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ab7dc1d007
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- more code cleanup from things found in valgrind
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2011-03-23 05:49:38 +00:00 |
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Mark Vejvoda
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ffe957c9a6
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- added a way to disable water sounds: DisableWaterSounds=true
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2011-03-23 04:41:38 +00:00 |
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Mark Vejvoda
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6f523bb96a
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- small bit of code cleanup in unit_updater
- added alarmcount to debug view
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2011-03-23 02:45:42 +00:00 |
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Mark Vejvoda
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41fc6f661e
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- rollback last change for testing
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2011-03-23 01:17:38 +00:00 |
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Mark Vejvoda
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8a9505e1e8
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- added conditional check to only issue a stop command to units if they are not already stopped
- memory cleanup on unit errors
- mutex for checksum class
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2011-03-23 00:49:21 +00:00 |
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Mark Vejvoda
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37127cccfc
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- update for g3d viewer to compile in vc++ 2010
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2011-03-22 20:12:22 +00:00 |
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Mark Vejvoda
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2a93d22183
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- commented out unused class instance as it caused trouble
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2011-03-22 19:28:47 +00:00 |
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Mark Vejvoda
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e0192be6b1
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- added vc++ 2010 project files
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2011-03-22 18:28:45 +00:00 |
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Mark Vejvoda
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6c9ba8bea4
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- added more error details when some errors are generated
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2011-03-22 17:55:11 +00:00 |
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Mark Vejvoda
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14bd71c250
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- game ready status bugfix
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2011-03-22 06:43:33 +00:00 |
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Mark Vejvoda
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f7fdafbff4
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- did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads
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2011-03-22 02:02:54 +00:00 |
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Mark Vejvoda
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cb96d86a62
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- bugfix for win32 g3d viewer to view models using jpeg
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2011-03-21 16:54:10 +00:00 |
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Mark Vejvoda
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e3fd34c18c
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- attempt to make more randomized cell direction when harvesting using locations in the resource cache
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2011-03-21 01:03:14 +00:00 |
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Mark Vejvoda
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18f2f531e3
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- added map, tileset and techtree to debug view and also AI type
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2011-03-20 23:41:46 +00:00 |
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Mark Vejvoda
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cfcd985d18
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- xerces fix for cmake compile if static libs are missing
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2011-03-20 20:33:28 +00:00 |
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Mark Vejvoda
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15679e3489
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- xerces fix for cmake compile if static libs are missing
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2011-03-20 15:49:33 +00:00 |
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Mark Vejvoda
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604de5bec1
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- xerces fix for cmake compile if static libs are missing
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2011-03-20 15:26:07 +00:00 |
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Mark Vejvoda
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28516971af
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- now xerces compiles into the linux binary statically making things much more compatible for deployment on numerous distros
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2011-03-20 15:18:33 +00:00 |
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Mark Vejvoda
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ab9f88e4c7
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- bugfix for map CRC checking after downloading a map
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2011-03-20 06:23:19 +00:00 |
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Mark Vejvoda
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829c499568
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- bugfixes and cleanup for g3d editor and map editor so they now compile and run using newer wxwidgets (should also be backwards compatible with 2.8
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2011-03-20 06:05:09 +00:00 |
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Mark Vejvoda
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c75181f350
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- a few changes so things can also build when using newer wxwidgets libs as well as newer xerces
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2011-03-20 00:59:17 +00:00 |
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Mark Vejvoda
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0379b7284d
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- removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0)
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2011-03-20 00:11:00 +00:00 |
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Mark Vejvoda
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04fe8b73f0
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- segfault bugfix for client menu
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2011-03-19 18:11:15 +00:00 |
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Mark Vejvoda
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513d3f1d3e
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- bugfix for faction crc checks
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2011-03-19 18:05:13 +00:00 |
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Mark Vejvoda
|
59fc55ffee
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- cleanup some compiler warnings
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2011-03-19 17:19:37 +00:00 |
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Mark Vejvoda
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e2c4ae7c11
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- cleanup some compiler warnings
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2011-03-19 12:32:40 +00:00 |
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Mark Vejvoda
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97017b2f1f
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- added a new lua method to add text on the console for Elimnator's scenario.
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2011-03-19 12:19:22 +00:00 |
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Mark Vejvoda
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bca617cf18
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- bugfix for socket mutex locked when deleting socket
- added faction detail in lobby when CRC's do not match on techtree
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2011-03-19 12:04:18 +00:00 |
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Mark Vejvoda
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83eaa67068
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- bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time
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2011-03-19 05:11:36 +00:00 |
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Mark Vejvoda
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d21eeeae07
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- lessen pathfinder max nodes to see if this gives better performance
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2011-03-19 01:31:49 +00:00 |
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Mark Vejvoda
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505abbd1ec
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- observers now hear sounds from units of all team units in visible quad
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2011-03-18 21:23:34 +00:00 |
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Mark Vejvoda
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07f56669b7
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- attempt to see if threaded pathfinding will work and if it improves performance
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2011-03-18 03:53:06 +00:00 |
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Mark Vejvoda
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e65f588045
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- better randomization of CRC refresh
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2011-03-17 16:44:55 +00:00 |
|
Titus Tscharntke
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6b31149754
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Revert last change because this is not done now and I accidently checked it in.
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2011-03-17 00:43:46 +00:00 |
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Mark Vejvoda
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a0bd1242b6
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- improved performance of CRC precache thread, now uses up to 3 worker threads to batch process techtree's
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2011-03-16 23:43:31 +00:00 |
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Mark Vejvoda
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27c183370f
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- some lobby cleanup and added some options to disable techtree CRC checks on server
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2011-03-16 18:39:53 +00:00 |
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Mark Vejvoda
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29a123e263
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- cleanup a few compiler warnings
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2011-03-16 05:55:11 +00:00 |
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Mark Vejvoda
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b81a0ffdb8
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- consistent display order for unit and upgrade requirement resources as requested by tomreyn
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2011-03-16 05:27:07 +00:00 |
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Mark Vejvoda
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43bf94c644
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- only show MG_ usernames in Internet IRC lobby (just for you tomreyn)
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2011-03-16 05:03:30 +00:00 |
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Mark Vejvoda
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d613e5da7b
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- bugfix for scenarios to be able to use local content in the scenario folder
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2011-03-15 23:10:00 +00:00 |
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Mark Vejvoda
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2c6fef4efc
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- added purge file stats and bugfix when showing help on commandline
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2011-03-15 16:52:42 +00:00 |
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Mark Vejvoda
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7d38aec84a
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- new commandline options to discover and optional delete unused files in techtrees
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2011-03-15 15:30:28 +00:00 |
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Mark Vejvoda
|
6eab8f905e
|
- simple bugfix for file xfer's
- added openal call to try to work around an openal bug on some platforms
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2011-03-14 20:25:27 +00:00 |
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Titus Tscharntke
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c54174061f
|
particles have more switches: day/night visibility , alternating value , radiusBasedStartenergy ( can be disabled now! )
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2011-03-13 23:16:07 +00:00 |
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Mark Vejvoda
|
28f74a15f7
|
- we can now save jpg screenshots and can also convert model textures to jpg (WARNING jpg DOES NOT support alpha channel (for transparency) so use this wisely
|
2011-03-13 22:43:44 +00:00 |
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Mark Vejvoda
|
b3951b3940
|
-bugfix for vc++ compile
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2011-03-13 13:14:47 +00:00 |
|
Mark Vejvoda
|
d0a95b1ff5
|
- added another option when converting model textures (keepsmallest)
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2011-03-13 09:57:04 +00:00 |
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Mark Vejvoda
|
39bf1b986e
|
- added new commandline option to convert folders of g3d models to use specified texture format
- added new utility methods and changed code to use them (like adding trailing slash on paths)
|
2011-03-13 08:23:43 +00:00 |
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