Jammyjamjamman
464860aa02
Made changes to the AI; hopefully upgrades!
2018-01-24 12:48:39 -06:00
andy5995
31d91e8544
observers don't use a slot on maps [wip #13 ]
...
* This reverts part of 42541caab7d457d0c73f63ec6dc1e8816ceff704
* This fixes the bug from 42541caab7d457d0c73f63ec6dc1e8816ceff704
where if there 4 slots being used on a 4 player map, the game will crash
if an observer is in the 5th slot.
* The menu needs to be altered to accomodate the extra lines of text.
* There needs to be checks put in place so people in the extra slots can
only choose "observer" mode. If they choose a different faction, the
game will crash.
2018-01-24 02:40:44 -06:00
Andy Alt
42541caab7
[wip] change how observer mode works ( #13 ) ( #14 )
...
The positioning of the labels and text will need changing. I'm going to
ask @jammyjamjamman if he'll fix it up all nice and pretty.
* [wip] change how observer mode works (#13 )
* [wip] opens 10 slots on any map [observer mode]
* [wip]set start location for observers [skip ci]
* [wip] new observer mode works with no crashing
I need to clean up the code more though. I only did the bare minimum to
change the way observer mode works.
2018-01-23 21:00:32 -06:00
andy5995
ce3f792f94
change version to 0.8.01 ( #3 )
2018-01-23 13:13:15 -06:00
andy5995
147264d089
program.cpp:change if to #if
...
changed some if statements to use a preprocessor directive.
2018-01-23 00:30:22 -06:00
Andy Alt
2d73371f79
Merge pull request #19 from Jammyjamjamman/ai_speedup
...
modified AI code so that AI performs updates faster.
2018-01-22 22:55:14 -06:00
Jammyjamjamman
95c3ebbd10
modified AI code so that AI performs updates faster.
2018-01-23 02:32:39 +00:00
andy5995
930808c669
link to data-guidelines for contributing mods, scenarios, etc [skip ci]
2018-01-22 17:31:27 -06:00
Andy Alt
4e9ed100dc
Merge pull request #15 from ZetaGlest/in_game_join
...
menu_state_custom_game.cpp:enable ability to join a running game
I assume this will help with #5
2018-01-21 01:29:12 -06:00
andy5995
185b56b8ea
menu_state_custom_game.cpp:enable ability to join a running game
...
If there are network slots open when the game starts, players can join a
running game.
From the game setup menu, select "advanced options" -> in-game join
Not sure how stable it is though.
2018-01-21 01:27:25 -06:00
andy5995
014329f94b
README.md:update
...
* fixed formatting
* added link to screenshots
2018-01-19 12:53:40 -06:00
andy5995
f7812910f4
expand documentation [skip ci]
2018-01-19 12:25:37 -06:00
Andy Alt
2008e7c98b
Create CODE_OF_CONDUCT.md
2018-01-19 11:51:39 -06:00
andy5995
7fb3d3eec8
update data paths
2018-01-17 21:57:53 -06:00
andy5995
49882f998a
git_update.sh:remove 2 repos from being pulled [skip ci]
...
Only the 2 remaining repos are needed to try the game if you're not
using a fork
https://github.com/ZetaGlest/zetaglest-source#try-the-game-without-contributing
2018-01-17 21:38:23 -06:00
andy5995
61738cc167
git_update.sh:fix [skip ci]
...
This script is for people who clone the repo without forking
https://github.com/ZetaGlest/zetaglest-source#try-the-game-without-contributing
2018-01-17 21:18:27 -06:00
andy5995
343b2c96b9
glest-dev.ini:change path to data [skip ci]
...
The path to the data is now different
See:
https://github.com/ZetaGlest/zetaglest-source#try-the-game-without-contributing
https://github.com/ZetaGlest/zetaglest-source/blob/develop/CONTRIBUTING.md#set-up-the-repositories-locally
2018-01-17 21:03:24 -06:00
andy5995
d9302993f8
CONTRIBUTING.md:formatting
2018-01-17 20:58:32 -06:00
andy5995
08952d0e9d
CONTRIBUTING.md:improve instructions [skip ci]
2018-01-17 20:55:45 -06:00
andy5995
9f19b90ee1
CONTRIBUTING.md:update contributing instructions [skip ci]
2018-01-17 20:51:01 -06:00
andy5995
e928dbacb4
cleanup after removing submodules [skip ci]
2018-01-17 20:43:32 -06:00
andy5995
71ed57c5eb
.gitmodules:remove
2018-01-17 20:15:00 -06:00
andy5995
92a98741f9
update link to server list (use https) [skip ci]
2018-01-17 16:18:55 -06:00
andy5995
ec62848392
AUTHORS.md:add @sexybiggetje [skip ci]
...
Martijn was generous enough to submit
ZetaGlest/zetaglest-masterserver#3
2018-01-17 14:46:41 -06:00
andy5995
8f77f6a231
README:add link to server list [skip ci]
2018-01-17 12:59:17 -06:00
andy5995
3976dc0f0a
glest.ini:update with urls to ZG master server [skip ci]
2018-01-17 12:24:48 -06:00
andy5995
2370c12add
docs: moved info about cloning forks to CONTRIBUTING
2018-01-16 16:24:41 -06:00
andy5995
c6d1d476d2
README.md: updated instructions for clone forks
...
This will put data where glest-dev.ini is looking for it, and eliminate
the need of using --data-path when running ./zetaglest
2018-01-16 15:06:36 -06:00
andy5995
41443d222c
README:add Project goals
...
@sexybiggetje and @dafky2000 recently asked me, "why the fork?" and
"What are the goals?"
So I hope this helps answer that question! :) Thank you for your
interest!
2018-01-16 11:34:07 -06:00
andy5995
c55775fe7a
glest.ini:change user data directory ( resolves #2 )
2018-01-15 15:49:50 -06:00
andy5995
bd6bcd194b
ChangeLog.md: add note about e6e7c62 [skip ci]
2018-01-15 11:58:16 -06:00
andy5995
e6e7c620a3
menu_state_new_game.cpp: remove code that blocks players
...
(closes #6 )
This means "InternetGamesGamesAllowed" will not be used. Anyone can
enter the lobby even if they can't beat a 1.0 cpu.
2018-01-15 11:54:50 -06:00
andy5995
d82463f215
CONTRIBUTING:add links to issue trackers [skip ci]
2018-01-15 10:37:34 -06:00
andy5995
fd0e8b8484
ChangeLog.md: add "Elves" faction [skip ci]
...
Elves faction was added to data in ZetaGlest/zetaglest-data#6
2018-01-14 21:14:58 -06:00
andy5995
13a1c734f3
osx: rename script
...
* changes some references of mg to zg
2018-01-14 15:24:31 -06:00
andy5995
409f0f2333
AUTHORS.md: created [skip ci]
2018-01-14 15:19:00 -06:00
andy5995
c900278926
CONTRIBUTING:add contact info [skip ci]
2018-01-14 14:19:03 -06:00
andy5995
285490a6bf
README:Add Discord to contact info [skip ci]
2018-01-14 14:08:02 -06:00
andy5995
99e8d68e94
make correction to contributing/forking/cloning procedure
...
[skip ci]
2018-01-14 14:02:54 -06:00
andy5995
8aabb141aa
travis: change script name
2018-01-14 11:21:17 -06:00
andy5995
45bccef4a9
change build target to "zetaglest"
...
* add dependency info to README
* rename script
* renamed windoze to windows
At some point, it will be better to split off the installation
instructions from the README.
2018-01-14 11:17:14 -06:00
andy5995
7265668b49
README:add link to IRC [skip ci]
2018-01-13 23:50:24 -06:00
andy5995
4077643a1b
COPYING:license added [skip ci]
...
ZetaGlest will use the same license as
[MegaGlest](https://megaglest.org/license )
2018-01-13 23:46:36 -06:00
andy5995
a6128476b8
README:spelling [skip ci]
2018-01-13 23:42:46 -06:00
andy5995
7208e6dd8f
README.md:formatting [skip ci]
2018-01-13 23:34:43 -06:00
andy5995
8067742a97
add specifics and suggest path info [skip ci]
2018-01-13 23:19:23 -06:00
andy5995
cc3d7c6f5d
make sure ZG users enter the correct IRC channel
2018-01-13 23:13:20 -06:00
andy5995
f8c6babf8b
README.md: updated, CONTRIBUTING.md: added [skip ci]
...
Quick guide to building and contributing
2018-01-13 23:12:41 -06:00
andy5995
76632e6b34
.gitmodules: update urls
2018-01-13 22:35:41 -06:00
andy5995
b590f87fea
travis: change destination of notifications
2018-01-13 22:17:25 -06:00