Mark Vejvoda
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2a86cb4f7d
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- added support for proper quiting and console input/output in headless mode. Type: quit followed by return into the console to properly shutdown in headless mode.
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2011-09-27 10:16:09 +00:00 |
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Mark Vejvoda
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1a6cdf3a06
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- bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with -
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2011-08-30 23:45:51 +00:00 |
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Mark Vejvoda
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ac83b1a898
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- attempt to fix socket bug where we incorrectly polled for data using ioctl / ioctlsocket. While we stilkl do some peeks, the bulk of the socket work is now done properly by simply doing recv and thus should prove more stable and reliable as well as perform better.
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2011-04-24 04:22:19 +00:00 |
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Mark Vejvoda
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1858240879
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- inspired by brazil boy. added a temp block feature for server player to temp block players from the current game in the lobby
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2011-04-13 04:04:08 +00:00 |
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Mark Vejvoda
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42a6737960
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- proper detection that user does not have 7z installed in their path
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2011-04-09 22:20:10 +00:00 |
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Mark Vejvoda
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788d81ba7e
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- added code to download and display image preview for mod selections if they exist
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2011-04-07 23:51:22 +00:00 |
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Mark Vejvoda
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d9bc605974
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- added scenarios to mod menu
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2011-03-26 18:37:38 +00:00 |
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Mark Vejvoda
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9681e7f1bc
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- initial code for managing mod content (downloads and removal of user data)
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2011-03-25 10:11:16 +00:00 |
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Mark Vejvoda
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0379b7284d
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- removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0)
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2011-03-20 00:11:00 +00:00 |
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Mark Vejvoda
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9eb1f60048
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- added option to disable file transfers for tileset and/or techtrees for published (internet) games
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2011-03-11 12:14:24 +00:00 |
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Mark Vejvoda
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e070cf2cbb
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- added player status for network based games so players can indicate if they are ready to play or not
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2011-03-11 11:11:46 +00:00 |
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Mark Vejvoda
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63da3d7af2
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- added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now)
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2011-03-09 23:09:32 +00:00 |
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Mark Vejvoda
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817d8cfea8
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- added logic for ftp file transfers to look for 7z archives for tilesets and download and extract on the client side if the 7z archive exists on the server
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2011-03-09 18:35:19 +00:00 |
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Mark Vejvoda
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8ec58868dc
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- attempt to improve network performance (use separate mutexes for read / write operations)
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2011-02-15 07:49:40 +00:00 |
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Mark Vejvoda
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17e2a87890
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- fixed one type of freeze in the custom menu
- some small opengl changes
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2011-02-08 18:23:41 +00:00 |
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Mark Vejvoda
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9ba8668751
|
- win32 winsock bugfixes causing havok and grief for win32 users (corrupt winsock stack due to extra call to wsacleanup)
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2011-01-17 23:45:09 +00:00 |
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Mark Vejvoda
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d8e28fbf90
|
- attempt to fix WSAStartup error message on win32
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2011-01-17 21:31:59 +00:00 |
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Mark Vejvoda
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385fb0b3f0
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- bunch of bugfixes for FTP file transfer:
- failed attempts should now properly cleanup partial downloaded files
- better logging and resource usage to track down problems
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2011-01-15 21:53:00 +00:00 |
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Mark Vejvoda
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8c4cdd037c
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- updated for compiling on BSD
- also bugfix for socket broadcast segfault (partial fix)
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2011-01-13 01:46:32 +00:00 |
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Mark Vejvoda
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7bc6b603b9
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- lua bugfix for fog of war toggling
- ftp client bugfix for reported segfault
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2011-01-10 00:05:31 +00:00 |
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Mark Vejvoda
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b30fe62528
|
- to appease the security freaks, ONLY clients that are ALREADY connected in the lobby are able to connect to the built in FTP server now
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2011-01-07 06:21:23 +00:00 |
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Mark Vejvoda
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055293d027
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- bugfix for code compiled in VC++
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2011-01-06 23:13:36 +00:00 |
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Mark Vejvoda
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a5a744fcad
|
- updated FTP code to use specific ports for MG and not random FTP ports
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2011-01-06 00:52:00 +00:00 |
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Mark Vejvoda
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f3eee457c0
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- added an in progress bar when downloading tilesets
- clear the CRC cache after a new file is downloaded
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2011-01-04 08:44:00 +00:00 |
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Mark Vejvoda
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2b1732e27e
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- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
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2011-01-02 06:46:48 +00:00 |
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Mark Vejvoda
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9150701e70
|
- more thread guards for IRC Client
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2011-01-02 04:16:24 +00:00 |
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Mark Vejvoda
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8eeb0b550c
|
- more ftp tileset bugfixes
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2011-01-01 03:12:28 +00:00 |
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Mark Vejvoda
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2cdb8dd354
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- initial work for tileset ftp transfers, needs some testing
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2011-01-01 00:50:10 +00:00 |
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Mark Vejvoda
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7e55a545c4
|
- added code for ftp client to handle failures and menu exit more gracefully
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2010-12-31 21:02:06 +00:00 |
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Mark Vejvoda
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1f29685803
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- bugfixes for ftp server to work on windows, silly M$ compiler has issues with mixing C / C++ code so I had to make these changes
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2010-12-31 21:00:25 +00:00 |
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Mark Vejvoda
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d176053da9
|
- plenty of code cleanup (some refactoring of socket / UPNP code)
- FTP console output now only shows when --verbose used
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2010-12-31 08:21:26 +00:00 |
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Mark Vejvoda
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0987536af8
|
- changed order of map searching, now we look in this order:
mydata/maps mgm file type
mydata/maps gbm file type
maps / mgm file type
maps/ gbm file type
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2010-12-30 21:19:08 +00:00 |
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Mark Vejvoda
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973b546b04
|
- more bugfixes related to ftp and firewall handling
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2010-12-30 20:02:30 +00:00 |
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Mark Vejvoda
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3f0ee7a6cb
|
- some initial changes to try to get ftp working over the Internet with firewalls etc
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2010-12-30 15:56:02 +00:00 |
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Mark Vejvoda
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2ca50ee9f9
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- attempt to avoid IRC client crashes on Internet menu if user does not have an Internet connection
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2010-12-29 21:03:57 +00:00 |
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Mark Vejvoda
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4fb1b1092f
|
- added ftp port # as an ini setting and added to UPNP for router auto-config
- added new language string for message box to prompt map file downloads
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2010-12-29 20:28:25 +00:00 |
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Mark Vejvoda
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6e88e4be4c
|
- got my plumbers suit on and added the plumbing for FTP file xfers
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2010-12-29 01:10:53 +00:00 |
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Mark Vejvoda
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97ee61165a
|
updates to irc use in mastermenu:
- shows local username
- bugfixes for detecting new/dropped users in the irc channel
- lots of cleanup to remove use of so many static variables
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2010-12-24 02:10:31 +00:00 |
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Mark Vejvoda
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8b0b6300ed
|
- some cleanup for the new IRC client in the Masterserver menu, and changed default channel for in game IRC chat to megaglest-lobby
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2010-12-23 07:42:15 +00:00 |
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Mark Vejvoda
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7e6a7a85f7
|
- big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps)
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2010-12-23 02:17:29 +00:00 |
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Mark Vejvoda
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ea4f8e0bcd
|
- added IRC client to the Internet game menu (still need to update VC++ projects)
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2010-12-23 00:00:30 +00:00 |
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Mark Vejvoda
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bc90aa7ce4
|
- added UPNP router auto-configure for Internet games (hurray)
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2010-12-21 05:07:10 +00:00 |
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Mark Vejvoda
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7f0a179340
|
- bugfix for vc++ compile (added #define for mingw)
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2010-12-07 22:29:31 +00:00 |
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Mark Vejvoda
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15aab7a581
|
- some intial changes to support cross-compilation under mingw
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2010-12-04 23:19:43 +00:00 |
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Mark Vejvoda
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ab44c83168
|
- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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58ab55a6aa
|
- cleaned up some compiler warnings
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2010-09-06 06:22:08 +00:00 |
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Mark Vejvoda
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fe8d3b3130
|
- numerous bugfixes mostly centered around network lag, but also added more logging and protective code (like buffer overflow checks)
*NOTE: This version is NOT backwards compatible with other builds
|
2010-08-07 03:26:38 +00:00 |
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Mark Vejvoda
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3e53b69676
|
- added client side ping style packet for linux socket disconnect checking
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2010-07-09 15:01:49 +00:00 |
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Mark Vejvoda
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1d4f47718c
|
- added many new things and fixed a number of bugs (too tried to mention them all)
|
2010-06-24 01:23:18 +00:00 |
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Mark Vejvoda
|
964be91fa9
|
added ping times to UI
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2010-06-04 19:42:58 +00:00 |
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