Mark Vejvoda
61b77fe645
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
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- added video card info screen to options menu
2010-07-11 07:38:08 +00:00
Mark Vejvoda
f40dd94b1d
- added error checking and allow the game to continue if we cannot init the sound system
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- persist error messagebox between program states
2010-07-09 22:16:26 +00:00
Mark Vejvoda
3e53b69676
- added client side ping style packet for linux socket disconnect checking
2010-07-09 15:01:49 +00:00
Mark Vejvoda
4ba69753f9
- added extra check on linux for socket disconnect
2010-07-09 05:29:42 +00:00
Mark Vejvoda
ab655162cb
- added more bug fixes related to network disconnects.
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- Added a new global message box to display error messages on top of any graphics window being displayed.
2010-07-08 08:29:51 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
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- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
39ad29ba3d
- attempt to improve rendering speed by rolling back render code to be more like 3.3.4
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- added new ini setting to adjust http timeout and set default timeout to 10 seconds now
2010-07-07 18:50:55 +00:00
Mark Vejvoda
aecc708942
- attempt to improve rendering speed
2010-07-06 13:26:23 +00:00
Mark Vejvoda
c04b83259e
- attempt to improve rendering speed
2010-07-06 10:11:56 +00:00
Mark Vejvoda
8478ab80b3
- bugfixes for malformed debug statements
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- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
f3a636ff15
- attempt to fix tomreyn's font issue
2010-07-03 15:45:58 +00:00
Mark Vejvoda
66d4fce081
- added missing translation strings to spanish (used bablefish for translations)
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- updated exit text to support newlines in language text
- added support for netwlines in language string code
2010-07-03 06:48:24 +00:00
Mark Vejvoda
087c6c87b1
- added more NULL pointer checking to see if it helps deal with a potential timing issue during game shutdown (deleting cells issue)
2010-07-03 05:20:03 +00:00
Mark Vejvoda
aa0db2c0f0
- network code bugfixes.
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- More checking for disconnect and proper handling of those cases
- Changed battle end screen to exit via mouse click on exit button (or press ESC)
- Removed display of unused ping output
- added more error handling debug output of the mystical unknown error caught in window.cpp to track it down better if it happens again
2010-07-02 02:50:20 +00:00
Mark Vejvoda
0e94ee5476
- added support for alt-enter window toggling in windows OS (by default it is tuned off)
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to enable set AllowAltEnterFullscreenToggle=true
2010-06-30 19:27:07 +00:00
Mark Vejvoda
a064a4a4c8
- just for ultifd, alt-enter no longer touches the mouse pointer
2010-06-30 18:55:58 +00:00
Mark Vejvoda
340d637ae1
- update for windows mouse pointer in fullscreen mode. Alt-Enter enables mouse pointer so user can scroll off screen.
2010-06-29 07:39:05 +00:00
Mark Vejvoda
9508dad51b
- network related bugfixes:
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menu slowdown when picking network slots
clients can once again change network slots
performance fixes for network receiving
2010-06-29 06:50:35 +00:00
Mark Vejvoda
94e07e442b
- updated to use streflop
2010-06-28 01:10:23 +00:00
Mark Vejvoda
7b3ba31fe7
- fixed masterserver invalid connection issue and blank error message in custom game menu
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- added optional bmp icon load for linux
2010-06-26 08:04:11 +00:00
Mark Vejvoda
15ee2da57f
- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
2010-06-25 22:04:40 +00:00
Mark Vejvoda
6f2662d50b
changed direct sound file to use our special math wrapper include file
2010-06-25 19:58:19 +00:00
Mark Vejvoda
646e8593f4
- made some small performance updates for rendering and updated beta version number
2010-06-25 05:41:50 +00:00
Mark Vejvoda
a4686e39d4
- added (commented out) libircclient to mega-glest for future irc connectivity. JAM build files are updated (but also commented out)
2010-06-24 22:51:38 +00:00
Mark Vejvoda
a81286cbba
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
Mark Vejvoda
1d4f47718c
- added many new things and fixed a number of bugs (too tried to mention them all)
2010-06-24 01:23:18 +00:00
Mark Vejvoda
87b4706940
- Attempt to use libcurl in a thread safe manner
2010-06-23 14:49:20 +00:00
Mark Vejvoda
a05760d2a4
- threading bugfixes from the client join menu
2010-06-22 15:03:57 +00:00
Mark Vejvoda
6560ba73dc
- changed show cursor code since it was not easily allowing you to cursour out of the SDL window
2010-06-22 14:21:52 +00:00
Mark Vejvoda
f720c43462
- commented out ping thread as it was unused and possibly caused crashing
2010-06-22 14:12:57 +00:00
Mark Vejvoda
bb1034e1e2
- feedble attempt to help people with mouse problems
2010-06-22 13:38:30 +00:00
Mark Vejvoda
622c707c2e
- standardized broadcast socket thread shutdown
2010-06-22 12:18:50 +00:00
Mark Vejvoda
2d50beecfa
- bugfix for mutex deadlock
2010-06-18 20:04:05 +00:00
Mark Vejvoda
82f412453e
- bugfix for mutex deadlock
2010-06-18 18:47:20 +00:00
Mark Vejvoda
7fb136890c
- another attempt to have thread stability
2010-06-18 17:21:54 +00:00
Mark Vejvoda
4647497cee
- bugfix for proper thread shutdown which caused a number of crashes when navigating menus
2010-06-17 23:24:15 +00:00
Mark Vejvoda
a287422930
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
Mark Vejvoda
1b5b663331
- small update to event pump
2010-06-17 08:12:02 +00:00
Mark Vejvoda
b2f91e0f32
- attempt to make TOM happy, clickl madly while game is loading and help lame windows not choke
2010-06-17 06:55:35 +00:00
Mark Vejvoda
c7c9e69567
- added initial work to better manage rendering (but not yet enabled)
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- added new commandline parameter: --version
- some thread cleanup to try adjusted timings when threads shutdown
2010-06-15 16:27:52 +00:00
Mark Vejvoda
e091460f40
- attempt to add a client LAG checker to notify and disconnect clients that fall too far behind.
2010-06-15 05:36:07 +00:00
Mark Vejvoda
b3b2d098b7
- Fix for IP Address discovery and broadcasting UDP servers
2010-06-14 21:03:23 +00:00
Mark Vejvoda
f619aad383
- bugfix for hotkey processing (allow single quoted characters to fix grouping units)
2010-06-13 17:55:39 +00:00
Mark Vejvoda
085d4e4bfe
- added more debug statements to try to track beta bugs
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- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00
Mark Vejvoda
4debe015ce
- more bug fixes found during menu navigation and testing
2010-06-11 04:55:49 +00:00
Mark Vejvoda
b40a9d58c4
- more thread guards to avoid crashes
2010-06-11 03:17:38 +00:00
Mark Vejvoda
8d62198ca3
fixed missing header file on Fedora
2010-06-08 14:13:33 +00:00
Mark Vejvoda
4fd75e5d7d
- fixed two nasty AI bugs which would cause out of synch and memory corruption problems
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- added new glest.ini setting to log commands for each client
2010-06-08 07:40:32 +00:00
Titus Tscharntke
d14f013491
some chat changes and custom game with NetworkFramePeriod
2010-06-08 00:00:28 +00:00
Mark Vejvoda
1c4a5489b7
added missing header files (for fedora compiles)
2010-06-07 06:05:38 +00:00