Titus Tscharntke
|
713741de37
|
Preview images are cleared when selecting local only mods
|
2011-09-09 19:02:08 +00:00 |
|
Mark Vejvoda
|
41dfe298d3
|
- re-enable grouped commands for better unit moving (was previously causing out of synch but i think it works properly now)
|
2011-09-09 17:49:10 +00:00 |
|
Titus Tscharntke
|
bdb7e284f1
|
next fix for mod menu / player names can only be a restrictive ascii subset again .
|
2011-09-09 00:14:28 +00:00 |
|
Titus Tscharntke
|
26e614e151
|
bugfix for showing local mods as installed from server after clicking them
|
2011-09-08 22:44:13 +00:00 |
|
Titus Tscharntke
|
a75d113686
|
modmenu should work as expected now
|
2011-09-08 21:08:53 +00:00 |
|
Mark Vejvoda
|
56a384e365
|
- bugfix when reloading saved settings and item doesn't exist in listbox (thanks tomryen)
|
2011-09-07 16:55:49 +00:00 |
|
Titus Tscharntke
|
b8010a18af
|
bugfix, so dragons can morph above water
|
2011-09-06 23:12:05 +00:00 |
|
Titus Tscharntke
|
af03402409
|
mod menu should work now beside refresh of state icons for scenarios and techs after download/install
|
2011-09-05 23:12:48 +00:00 |
|
Titus Tscharntke
|
d80837522d
|
maps and scenarios are checked for server conflicts too. ( map crc calculation is still broken, see line 843 in menu_state_mods.cpp )
|
2011-09-04 23:25:24 +00:00 |
|
Titus Tscharntke
|
396acdfa15
|
mod menu shows conflicts with server data for techs and tilesets ( maps and scenarios will follow the next days )
|
2011-09-02 23:53:37 +00:00 |
|
Mark Vejvoda
|
343777fbe3
|
- updated czech translation strings
- small update in masterserver sql statement to use standard AND instead of &&
|
2011-09-02 17:10:34 +00:00 |
|
Mark Vejvoda
|
0bbe34deee
|
- added some missing translatable strings (thanks again uncle)
PublishDisabled= (disabling publish)
UnitType=Unit type:
|
2011-09-02 16:18:37 +00:00 |
|
Mark Vejvoda
|
1e2e7a5ef7
|
- bugfix for mode menu CRC checking
|
2011-09-02 06:05:37 +00:00 |
|
Mark Vejvoda
|
ba35e3cc9f
|
- fixed win32 compile errors
|
2011-09-02 04:22:04 +00:00 |
|
Mark Vejvoda
|
8d8996c0ee
|
bugfix for index value used when switching maps for player in invalid index
|
2011-09-02 00:20:10 +00:00 |
|
Mark Vejvoda
|
e44170ea00
|
- bugfixes for lobby UI when map changes and player index is invalid
|
2011-09-02 00:08:35 +00:00 |
|
Mark Vejvoda
|
0a2c929fea
|
- attempt #1 to support 'keeping' connected clients in the lobby when the map changes and slots would normally disconnect
|
2011-09-01 21:54:31 +00:00 |
|
Mark Vejvoda
|
4a5a7f010d
|
- final phase of cppcheck verbose fixes (outstanding items should be left alone)
|
2011-09-01 18:51:43 +00:00 |
|
Mark Vejvoda
|
bb68106912
|
- phase 3 of cppcheck verbose fixes
|
2011-09-01 18:08:56 +00:00 |
|
Mark Vejvoda
|
57afc2d715
|
- phase 2 of cppcheck verbose fixes
|
2011-09-01 01:11:23 +00:00 |
|
Titus Tscharntke
|
29b610344d
|
just a legend for the button icons
|
2011-08-31 23:25:34 +00:00 |
|
Mark Vejvoda
|
d44959d69c
|
- phase 1 of cppcheck verbose fixes
|
2011-08-31 23:10:43 +00:00 |
|
Mark Vejvoda
|
34ae6bda1a
|
- search in binary folder first for ini
|
2011-08-31 22:40:29 +00:00 |
|
Mark Vejvoda
|
2d048579cd
|
- bugfix for mod menu fonts when using ftgl
|
2011-08-31 22:06:14 +00:00 |
|
Titus Tscharntke
|
4269b23c02
|
Mod menu tells you a bit more about mod states. Never versions of Mods are NOT indicated yet. Hopefully this is the next step.
|
2011-08-31 21:51:46 +00:00 |
|
Titus Tscharntke
|
0fd894459b
|
MouseMoveScrollsWorld in ingame options. lang file entry is still missing for "MouseScrollsWorld"
|
2011-08-31 20:10:43 +00:00 |
|
Mark Vejvoda
|
93cc49a89a
|
- bugfixes found from cppcheck
|
2011-08-31 20:04:50 +00:00 |
|
Mark Vejvoda
|
3af608151e
|
- bugfixes found from cppcheck
|
2011-08-31 19:44:19 +00:00 |
|
Mark Vejvoda
|
f542ce36e4
|
- commented assert and added more debug info when tween is invalid
|
2011-08-31 16:12:02 +00:00 |
|
Mark Vejvoda
|
a7e08e3b55
|
- can disable mouse movement which scrolls the world camera. in glestuser.ini add:
MouseMoveScrollsWorld=false
|
2011-08-31 00:24:14 +00:00 |
|
Mark Vejvoda
|
b2fc331876
|
- added more debug info for font error mentioend in forums by james123
|
2011-08-31 00:06:50 +00:00 |
|
Mark Vejvoda
|
1a6cdf3a06
|
- bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with -
|
2011-08-30 23:45:51 +00:00 |
|
Mark Vejvoda
|
3eb375904c
|
- bugfix for text placement in progress bars
|
2011-08-30 21:48:32 +00:00 |
|
Mark Vejvoda
|
a9f5563ab7
|
uncles IRC wish come true (display all IRC names but non MG names are not selectable in the UI)
|
2011-08-30 18:54:01 +00:00 |
|
Mark Vejvoda
|
c4cbdd86e3
|
- disabled will's visible quad code as i cannot get it to work when rotating around with the camera. Bugfix for normal camera visible quad so we don't get black spots when moving camera around. Bugfix for menu keyboard entry if we get a bad utf8 conversion character
|
2011-08-30 18:28:30 +00:00 |
|
Mark Vejvoda
|
d99a8236ae
|
- added the ability to synch unit particles with model animation using start-time and end-time attributes
|
2011-08-27 06:52:17 +00:00 |
|
Mark Vejvoda
|
c8f25c95f3
|
- updated version to aplha1 for user testing
|
2011-07-23 23:23:42 +00:00 |
|
Mark Vejvoda
|
a2e6f81a0d
|
- added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues)
|
2011-07-23 23:22:30 +00:00 |
|
Mark Vejvoda
|
7bc9394e85
|
- fixed some bugs around hp regeneration and attack-boost
|
2011-07-22 20:06:48 +00:00 |
|
Mark Vejvoda
|
82a0f23487
|
- attempt to add hp regen to upgrades and attack-boost
|
2011-07-22 07:05:47 +00:00 |
|
Titus Tscharntke
|
3efe9e0263
|
changed default font to "LiberationSans-Regular.ttf"; new maps; fixed xmls(missing models); crossbow has rotated climb
|
2011-07-20 22:44:57 +00:00 |
|
Mark Vejvoda
|
ee2c7bbe98
|
- try to see if this helps with the tween bug
|
2011-07-19 01:25:38 +00:00 |
|
Mark Vejvoda
|
45db0a3290
|
- try to see if this helps with the tween bug
|
2011-07-19 00:47:25 +00:00 |
|
Mark Vejvoda
|
ae6b085d7a
|
- try to see if this helps with the tween bug
|
2011-07-19 00:17:32 +00:00 |
|
Mark Vejvoda
|
732b44833b
|
- add debug statement to track tween bug
|
2011-07-18 23:46:11 +00:00 |
|
Mark Vejvoda
|
a388c92be6
|
- disable group unit commands as default being enabled (since its is causing out of synch)
|
2011-07-18 18:31:54 +00:00 |
|
Titus Tscharntke
|
6f649daa6b
|
I hope rotated climb works now... ( angle correction is a bit smoother now )
|
2011-07-17 21:47:56 +00:00 |
|
mnaumann
|
807a50b98b
|
* add JSON masterserver server list, thanks statler!
|
2011-07-17 21:31:26 +00:00 |
|
Titus Tscharntke
|
b215f88a29
|
Now the anim is expanded to the whole length for non cycled anims. To demonstrate we have growing reed ...
|
2011-07-17 17:16:16 +00:00 |
|
Titus Tscharntke
|
6437d79aa4
|
rotated _climb units which morph into non rotated_climb units have no more problems morphing on steep terrain
|
2011-07-16 17:33:48 +00:00 |
|