Mark Vejvoda
7d38aec84a
- new commandline options to discover and optional delete unused files in techtrees
2011-03-15 15:30:28 +00:00
Mark Vejvoda
b3951b3940
-bugfix for vc++ compile
2011-03-13 13:14:47 +00:00
Mark Vejvoda
d0a95b1ff5
- added another option when converting model textures (keepsmallest)
2011-03-13 09:57:04 +00:00
Mark Vejvoda
39bf1b986e
- added new commandline option to convert folders of g3d models to use specified texture format
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- added new utility methods and changed code to use them (like adding trailing slash on paths)
2011-03-13 08:23:43 +00:00
Mark Vejvoda
f35e920d47
- added logic to delete old texture after doing a model texture conversion
2011-03-12 22:11:09 +00:00
Mark Vejvoda
f46eaa159a
- bugfix for bug reported by gonana (ascii hotkeys work properly once again)
2011-03-11 06:34:59 +00:00
Mark Vejvoda
330caf7f8a
- added a CRC file cache to improve performance of CRC operations for large lists of files
2011-03-10 21:38:43 +00:00
Mark Vejvoda
2101a83a5d
- added support for special tags in ini file strings in preparation for storing userdata in ~/.megaglest
2011-03-10 01:23:34 +00:00
Mark Vejvoda
ab706e1762
- some code cleanup related to vc++ posix naming warnings
2011-03-09 18:51:26 +00:00
Mark Vejvoda
0b67911199
- vc++ compile fixes
2011-03-09 18:42:50 +00:00
Mark Vejvoda
817d8cfea8
- added logic for ftp file transfers to look for 7z archives for tilesets and download and extract on the client side if the 7z archive exists on the server
2011-03-09 18:35:19 +00:00
Mark Vejvoda
e5a62f57ef
- some logging changes for helping test world synch better
2011-02-16 02:52:52 +00:00
Mark Vejvoda
cc973f3427
- bugfixes, some related to things pointed out by valgrind, some from opengl research and some for more stable operation
2011-02-12 07:34:32 +00:00
Mark Vejvoda
1ee25a2c91
- bugfixes to get win32 working with fbo's
2011-02-08 16:34:19 +00:00
Mark Vejvoda
0b4eef10c5
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
Mark Vejvoda
c647e58260
- commented out old console outputs (see jack2 I do read IRC sometimes)
2011-01-31 02:07:58 +00:00
Mark Vejvoda
632ab24b50
- disable memory vault to see how it affects game performance
2011-01-29 18:48:50 +00:00
Mark Vejvoda
177531c376
- commented out some debug statements and corrected stuck harvesting a bit
2011-01-28 08:37:48 +00:00
Mark Vejvoda
99a6826e51
- attempt to fix FreeBSD globbing
2011-01-26 09:19:39 +00:00
Mark Vejvoda
16836c758e
- attempt to fix glob issues on freebsd (and perhaps osX)
2011-01-26 01:06:10 +00:00
Mark Vejvoda
d16f6a93bc
- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
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- background music now plays when game is loading
2011-01-18 01:24:45 +00:00
Mark Vejvoda
c51eb0a3c4
- attempt to cleanup some debug logging to see if it helps restore normal performance
2011-01-17 16:31:25 +00:00
Mark Vejvoda
6e7bcd2ece
- attempt for ftp bigfixes
2011-01-16 01:16:02 +00:00
Mark Vejvoda
385fb0b3f0
- bunch of bugfixes for FTP file transfer:
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- failed attempts should now properly cleanup partial downloaded files
- better logging and resource usage to track down problems
2011-01-15 21:53:00 +00:00
Mark Vejvoda
a7ca23d18e
- speed improvement for anti-hack checking
2011-01-15 04:13:15 +00:00
Mark Vejvoda
2ab82c9271
- added some basic protection against memory hacking tools
2011-01-14 23:51:15 +00:00
Mark Vejvoda
fb91c2b624
- added a new check for duplicate data (maps, tilesets and techtree names)
2011-01-10 20:27:25 +00:00
Mark Vejvoda
912188679c
- some ftp bugfixes and cleanup on ftp client that have failed transfers
2011-01-09 05:49:59 +00:00
Mark Vejvoda
02e591c41d
- some code cleanup
2011-01-04 20:55:10 +00:00
Mark Vejvoda
f3eee457c0
- added an in progress bar when downloading tilesets
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- clear the CRC cache after a new file is downloaded
2011-01-04 08:44:00 +00:00
Mark Vejvoda
f7d2631879
- added a few more special keys for available use as hotkeys (vkPause and vkPrint)
2011-01-03 22:22:52 +00:00
Mark Vejvoda
83ff486e21
- code cleanup
2011-01-02 10:09:49 +00:00
Mark Vejvoda
5f4d3e9088
- numerous thread bugfixes related to menu stability and ftp server socket usage
2011-01-02 09:33:37 +00:00
Mark Vejvoda
2b1732e27e
- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
2011-01-02 06:46:48 +00:00
Mark Vejvoda
89a6ae3fe4
- updated win32 vc++ files to compile with new ftp server / client
2010-12-29 16:28:46 +00:00
Mark Vejvoda
f7d95a6f6a
- trying to tweak threaded logger performance when log entries are in the hundreds of thousands
2010-12-26 03:01:59 +00:00
Mark Vejvoda
8688ea955e
- trying to tweak threaded logger performance when log entries are in the hundreds of thousands
2010-12-26 02:15:56 +00:00
Mark Vejvoda
40796f2d90
- attempt to bugfix threaded logger
2010-12-26 01:45:39 +00:00
Mark Vejvoda
e4e7a456f5
- attempt to bugfix threaded logger
2010-12-26 01:27:49 +00:00
Mark Vejvoda
409c15d3f0
- more tweaking of threaded logging as well as removal of world synch logging items that are not needed
2010-12-26 01:13:04 +00:00
Mark Vejvoda
36f62ea084
- changes to threaded logging so when things get very busy the thread dumps log entries more quickly
2010-12-26 00:27:38 +00:00
Mark Vejvoda
2234928a35
- changes to threaded logging so when things get very busy the thread dumps log entries more quickly
2010-12-25 23:49:24 +00:00
Mark Vejvoda
d997e2af5d
- bugfix, threaded logging was NOT ever enabled because of a timing bug. Now threaded logging is enabled by default.
...
- Updated debug UI view to show threaded debug buffer count
2010-12-25 09:15:49 +00:00
Mark Vejvoda
03eaa2c033
numerous important bugfixes:
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- observers and end game fog of war enable would most likely cause out of synch, I think its fixed now
- better handling of threaded logging
- cleanup of socket thread processing to ensure all network packets get processed properly and in order
2010-12-24 08:43:09 +00:00
Mark Vejvoda
809d56e86c
- added option to log debug info using a worker thread, by default logging is NOT threaded. To enable:
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ThreadedLogging=true
2010-12-23 19:47:40 +00:00
Mark Vejvoda
8534fa59a9
- added more stable way of setting thread run state
2010-12-22 00:15:32 +00:00
Mark Vejvoda
a844b79d3e
- fixed an evil socket bug! Sockets in Linux were NOT properly set as non blocking and vice versa as expected. PErhaps this helps with the menu bug
2010-12-18 23:03:53 +00:00
Mark Vejvoda
1e0a5dc304
- better stability of menu navigation and threads
2010-12-07 06:12:51 +00:00
Mark Vejvoda
7872e980e1
- updated thread handling slightly in menus to make things more stable
2010-12-05 01:52:38 +00:00
Mark Vejvoda
664b2b1b7d
- disabled another cache in pathfinder trying to hunt down xplatform out of synch
2010-11-28 00:07:08 +00:00