Mark Vejvoda
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7e16873efd
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- bugfix for team switching validation should be skipped
- commented printf for tween debugging
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2011-09-22 05:14:20 +00:00 |
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Mark Vejvoda
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d52924f214
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- added new strings to language file
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2011-09-21 08:00:00 +00:00 |
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Mark Vejvoda
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7d53df698a
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- added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings)
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2011-09-21 06:51:28 +00:00 |
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Mark Vejvoda
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c4f4e28ca6
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- bugfix to pull in nix xml instead of windows
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2011-09-16 19:11:02 +00:00 |
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Mark Vejvoda
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b4972f6365
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- attempt to get international unicode characters working in ingame chat
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2011-09-16 17:35:07 +00:00 |
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Mark Vejvoda
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2e9ca4c0f5
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- bugfix to support \n in scenario and tutorial lng files
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2011-09-16 03:17:49 +00:00 |
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Mark Vejvoda
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8f0db3e30d
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- added new commandline option --map-preview=x where x is the mapname (without extension)
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2011-09-16 00:34:14 +00:00 |
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Mark Vejvoda
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aee6c948a2
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- bugfix for scripted scenario function registerCellTriggerEventForUnitToLocation not working properly
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2011-09-13 23:25:13 +00:00 |
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Mark Vejvoda
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470fac5136
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- bugfix for scripted scenario function registerCellTriggerEventForFactionToLocation not working properly
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2011-09-13 23:20:26 +00:00 |
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Mark Vejvoda
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cd321c0c77
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- fix the tween bug by truncating after 6 decimals
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2011-09-10 03:57:51 +00:00 |
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Mark Vejvoda
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b8a8e3b519
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- bugfix to close empty slots on game start
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2011-09-10 01:45:34 +00:00 |
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Titus Tscharntke
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7a6e937133
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version set to dev again ( v3.5.3-dev)
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2011-09-09 20:45:14 +00:00 |
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Mark Vejvoda
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c2b2e41935
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- disabled grouped commands for now
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2011-09-09 20:42:02 +00:00 |
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Mark Vejvoda
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15cad68faf
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- attempt to fix a segfault in grouped units
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2011-09-09 20:30:13 +00:00 |
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Titus Tscharntke
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01d1f38a82
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crc checksums are mandatory now
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2011-09-09 19:02:31 +00:00 |
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Titus Tscharntke
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713741de37
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Preview images are cleared when selecting local only mods
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2011-09-09 19:02:08 +00:00 |
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Mark Vejvoda
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41dfe298d3
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- re-enable grouped commands for better unit moving (was previously causing out of synch but i think it works properly now)
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2011-09-09 17:49:10 +00:00 |
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Titus Tscharntke
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bdb7e284f1
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next fix for mod menu / player names can only be a restrictive ascii subset again .
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2011-09-09 00:14:28 +00:00 |
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Titus Tscharntke
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26e614e151
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bugfix for showing local mods as installed from server after clicking them
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2011-09-08 22:44:13 +00:00 |
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Titus Tscharntke
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a75d113686
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modmenu should work as expected now
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2011-09-08 21:08:53 +00:00 |
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Mark Vejvoda
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56a384e365
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- bugfix when reloading saved settings and item doesn't exist in listbox (thanks tomryen)
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2011-09-07 16:55:49 +00:00 |
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Titus Tscharntke
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b8010a18af
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bugfix, so dragons can morph above water
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2011-09-06 23:12:05 +00:00 |
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Titus Tscharntke
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af03402409
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mod menu should work now beside refresh of state icons for scenarios and techs after download/install
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2011-09-05 23:12:48 +00:00 |
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Titus Tscharntke
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d80837522d
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maps and scenarios are checked for server conflicts too. ( map crc calculation is still broken, see line 843 in menu_state_mods.cpp )
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2011-09-04 23:25:24 +00:00 |
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Titus Tscharntke
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396acdfa15
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mod menu shows conflicts with server data for techs and tilesets ( maps and scenarios will follow the next days )
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2011-09-02 23:53:37 +00:00 |
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Mark Vejvoda
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343777fbe3
|
- updated czech translation strings
- small update in masterserver sql statement to use standard AND instead of &&
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2011-09-02 17:10:34 +00:00 |
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Mark Vejvoda
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0bbe34deee
|
- added some missing translatable strings (thanks again uncle)
PublishDisabled= (disabling publish)
UnitType=Unit type:
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2011-09-02 16:18:37 +00:00 |
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Mark Vejvoda
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1e2e7a5ef7
|
- bugfix for mode menu CRC checking
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2011-09-02 06:05:37 +00:00 |
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Mark Vejvoda
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ba35e3cc9f
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- fixed win32 compile errors
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2011-09-02 04:22:04 +00:00 |
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Mark Vejvoda
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8d8996c0ee
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bugfix for index value used when switching maps for player in invalid index
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2011-09-02 00:20:10 +00:00 |
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Mark Vejvoda
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e44170ea00
|
- bugfixes for lobby UI when map changes and player index is invalid
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2011-09-02 00:08:35 +00:00 |
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Mark Vejvoda
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0a2c929fea
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- attempt #1 to support 'keeping' connected clients in the lobby when the map changes and slots would normally disconnect
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2011-09-01 21:54:31 +00:00 |
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Mark Vejvoda
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4a5a7f010d
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- final phase of cppcheck verbose fixes (outstanding items should be left alone)
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2011-09-01 18:51:43 +00:00 |
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Mark Vejvoda
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bb68106912
|
- phase 3 of cppcheck verbose fixes
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2011-09-01 18:08:56 +00:00 |
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Mark Vejvoda
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57afc2d715
|
- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
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Titus Tscharntke
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29b610344d
|
just a legend for the button icons
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2011-08-31 23:25:34 +00:00 |
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Mark Vejvoda
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d44959d69c
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- phase 1 of cppcheck verbose fixes
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2011-08-31 23:10:43 +00:00 |
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Mark Vejvoda
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34ae6bda1a
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- search in binary folder first for ini
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2011-08-31 22:40:29 +00:00 |
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Mark Vejvoda
|
2d048579cd
|
- bugfix for mod menu fonts when using ftgl
|
2011-08-31 22:06:14 +00:00 |
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Titus Tscharntke
|
4269b23c02
|
Mod menu tells you a bit more about mod states. Never versions of Mods are NOT indicated yet. Hopefully this is the next step.
|
2011-08-31 21:51:46 +00:00 |
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Titus Tscharntke
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0fd894459b
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MouseMoveScrollsWorld in ingame options. lang file entry is still missing for "MouseScrollsWorld"
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2011-08-31 20:10:43 +00:00 |
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Mark Vejvoda
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93cc49a89a
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- bugfixes found from cppcheck
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2011-08-31 20:04:50 +00:00 |
|
Mark Vejvoda
|
3af608151e
|
- bugfixes found from cppcheck
|
2011-08-31 19:44:19 +00:00 |
|
Mark Vejvoda
|
f542ce36e4
|
- commented assert and added more debug info when tween is invalid
|
2011-08-31 16:12:02 +00:00 |
|
Mark Vejvoda
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a7e08e3b55
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- can disable mouse movement which scrolls the world camera. in glestuser.ini add:
MouseMoveScrollsWorld=false
|
2011-08-31 00:24:14 +00:00 |
|
Mark Vejvoda
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b2fc331876
|
- added more debug info for font error mentioend in forums by james123
|
2011-08-31 00:06:50 +00:00 |
|
Mark Vejvoda
|
1a6cdf3a06
|
- bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with -
|
2011-08-30 23:45:51 +00:00 |
|
Mark Vejvoda
|
3eb375904c
|
- bugfix for text placement in progress bars
|
2011-08-30 21:48:32 +00:00 |
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Mark Vejvoda
|
a9f5563ab7
|
uncles IRC wish come true (display all IRC names but non MG names are not selectable in the UI)
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2011-08-30 18:54:01 +00:00 |
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Mark Vejvoda
|
c4cbdd86e3
|
- disabled will's visible quad code as i cannot get it to work when rotating around with the camera. Bugfix for normal camera visible quad so we don't get black spots when moving camera around. Bugfix for menu keyboard entry if we get a bad utf8 conversion character
|
2011-08-30 18:28:30 +00:00 |
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