Titus Tscharntke
f4a200e949
fix for wciows "free camera" bug ( http://glest.org/glest_board/index.php?topic=8640.0 )
2012-10-03 20:13:11 +00:00
Mark Vejvoda
ee78aed412
- updated linux installer script to build in any relative path and to check for installed tools
2012-10-03 14:42:22 +00:00
Mark Vejvoda
ae5018c4dc
- do not continuously throw errors in game
2012-10-02 06:20:39 +00:00
Mark Vejvoda
734694655f
- remove uneeded lib from mojosetup
2012-09-28 06:50:41 +00:00
Mark Vejvoda
338c77d2b3
- updated mojosetup to latest
2012-09-28 05:24:48 +00:00
Mark Vejvoda
949f62209d
- prepare for 3.7.0-beta1
2012-09-28 03:56:46 +00:00
Mark Vejvoda
2061581be0
- added macro for older libvlc compiling
2012-09-27 21:22:17 +00:00
Titus Tscharntke
b65ff48d29
A technically more simple way to set the camera mode
2012-09-27 21:10:28 +00:00
Mark Vejvoda
5e57921fef
- some speed optimizations in areas mentioned by perf tool
2012-09-27 15:04:28 +00:00
Mark Vejvoda
4e195e10af
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
Mark Vejvoda
732f5260a1
- corrected default progress bar height (since its often chopping off font)
2012-09-27 06:12:53 +00:00
Mark Vejvoda
4bde2882a6
- fixed bug in mod menu where no messages were shown since tit's console class change.
...
- added new ftp status info and display output from 7z extraction as it happens in game so that the user knows something is happening (and to show errors)
2012-09-27 05:54:37 +00:00
Mark Vejvoda
7e581004d6
- cleanup unused code
2012-09-27 02:49:10 +00:00
Mark Vejvoda
e4f86ad71e
- added preliminary list of changes
2012-09-27 02:39:33 +00:00
Mark Vejvoda
8cfb948aba
- attempt to fix the build for vc++ 2008
2012-09-27 02:18:51 +00:00
Mark Vejvoda
5d72c3f72b
- bugfix for looping
2012-09-27 01:18:50 +00:00
Mark Vejvoda
c33c1826ae
- proper implementation of video repeat (looping)
2012-09-27 01:17:57 +00:00
Mark Vejvoda
c4ead34ad3
- updated standalone archive scripts
2012-09-26 23:59:53 +00:00
Tom Reynolds
1e91adfb3a
lower case roxxors
2012-09-26 23:57:38 +00:00
Titus Tscharntke
de3b8355fb
attack is possible in FP-view now
2012-09-26 23:21:49 +00:00
Mark Vejvoda
a21f2b705d
- some video rendering optimizations
2012-09-26 23:16:29 +00:00
Titus Tscharntke
8dd43e2e31
finally I am a bit happy with the "f4" camera view
2012-09-26 22:52:21 +00:00
Titus Tscharntke
784ccb7e56
3rd person camera improved/fixed ( still not done )
2012-09-26 19:25:35 +00:00
Mark Vejvoda
1db56463fd
- try to make video performance a little better
2012-09-26 08:08:52 +00:00
Mark Vejvoda
4e3d27f8c0
- add faction path when using xml tags for battlend end videos:
...
<?xml version="1.0" standalone="no"?>
<faction battle-end-win-video="x_battle_end_win_video.avi" battle-end-lose-video="x__battle_end_lose_video.avi" >
2012-09-26 07:32:39 +00:00
Mark Vejvoda
2c2ce3a6b3
- add faction path when using xml tags for battlend end videos:
...
<?xml version="1.0" standalone="no"?>
<faction faction-battle-end-win-video="x_battle_end_win_video.avi" faction-battle-end-lose-video="x__battle_end_lose_video.avi" >
2012-09-26 06:52:39 +00:00
Mark Vejvoda
8d7dc0b087
- show parameters in echo output
2012-09-26 06:05:28 +00:00
Mark Vejvoda
c331a645da
- more verbose info for skipping binary build
2012-09-26 01:09:52 +00:00
Mark Vejvoda
5c60317c99
- fixed build skip flag check
2012-09-26 00:58:18 +00:00
Mark Vejvoda
6ffab7463a
- builds a standalone binary archive
2012-09-26 00:52:52 +00:00
Titus Tscharntke
3db7d017e3
removed camera stuff from unit and the camera following a unit is much more smooth now. ( Not finished, work in progress )
2012-09-26 00:15:37 +00:00
Mark Vejvoda
2f40e7735a
- loop faction preview videos
2012-09-25 22:52:07 +00:00
Tom Reynolds
3bee8a5cc1
* a few more loading game hints (and fixes)
...
* setupBuildDeps.sh: hint on squeeze-backports
* servers.ini update for linux + windows, now with engineer2 on non std port
2012-09-25 22:29:24 +00:00
Mark Vejvoda
74cca86b3f
- added new commandline option --connect=x:y format as requested
2012-09-25 21:52:23 +00:00
Mark Vejvoda
c7808dc021
- allow custom port #'s to be stored in servers.ini
2012-09-25 16:43:07 +00:00
Mark Vejvoda
7c0e10684a
- added lua functions to add / remove cell markers:
...
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition
removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda
75011d84d5
- added support for custom music on battle end screen:
...
look for music in the following order:
1. check faction xml file for the following attributes (depends on win/lose) on the faction tag:
faction-battle-end-win-music="<path to music>"
faction-battle-end-lose-music="<path to music>"
if not defined 2. check the faction folder for the files:
battle_end_win_music.*
battle_end_lose_music.*
if not found check the data/core/menu/music/ paths for:
battle_end_win.*
battle_end_lose.*
2012-09-25 01:52:09 +00:00
Mark Vejvoda
3ede912b9a
- added support for custom video's on battle end screen:
...
look for videos in the following order:
1. check faction xml file for the following attributes (depends on win/lose) on the faction tag:
faction-battle-end-win-video="<path to video>"
faction-battle-end-lose-video="<path to video>"
if not defined 2. check the faction folder for the files:
battle_end_win_video.*
battle_end_lose_video.*
if not found check the data/core/menu/videos/ paths for:
battle_end_win.*
battle_end_lose.*
2012-09-25 00:23:25 +00:00
Mark Vejvoda
9e75b9144c
- removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
...
- added a new experiemntal feature called 'follow unit'. select 1 unit then press f4 and when the unit moves the camera tries to look from the units perspective. To turn this off select no unit and press f4.
2012-09-24 17:13:27 +00:00
Tom Reynolds
bde7b5d94d
servers.ini: new IP address for summoner
...
source/shared_lib/CMakeLists.txt: minor typos
2012-09-22 23:18:26 +00:00
Mark Vejvoda
e30c479608
- updated vc 2010 project files to remove deprecated files
2012-09-22 21:56:54 +00:00
Mark Vejvoda
f1ef5e2ecd
- removed pathfinder as a configurable item in the UI
2012-09-22 21:44:30 +00:00
Mark Vejvoda
8e88b36723
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00
Mark Vejvoda
871b6c4a6e
- removed deprecated 'fast' pathfinder that wasn't fast enough and is not going to be used
2012-09-22 21:05:06 +00:00
Mark Vejvoda
d91e72a825
- windows compile bugfixes
2012-09-22 21:00:31 +00:00
Mark Vejvoda
e0bf4df646
- cppcheck round #2 cleanup
2012-09-22 20:37:42 +00:00
Mark Vejvoda
1c211e4ce6
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
Mark Vejvoda
b1cc8592fd
- deprecated the ini setting: EnableFastPathFinder
2012-09-22 17:51:42 +00:00
Mark Vejvoda
fd9c9856cf
- add a silent ini setting in case the auto lag code needs to be turned off down the road: AutoClientLagCorrection=true (hard coded, add and set as false in ini if required, this onhly affects game hosts)
2012-09-22 05:37:43 +00:00
Mark Vejvoda
c5907717f0
- ensure client that gets kicked knows he should also quit so he doesn't get a timeout message after disconnect
2012-09-22 05:26:58 +00:00