Mark Vejvoda
61ffcf8252
- cleaned up compiler warning
2012-10-22 06:44:38 +00:00
Mark Vejvoda
4692f41474
- bugfixes to allow each edit control on screens with multiple edits to have their own unicode text lengths for editing
2012-10-22 06:31:57 +00:00
Mark Vejvoda
95ac13a699
- adjusted editbox sizes
2012-10-22 06:10:36 +00:00
Mark Vejvoda
4598299caf
- added the ability for advanced translation features (transifex users can download and remove custom files from the transfex website and test their work)
2012-10-22 05:08:52 +00:00
Tom Reynolds
676b2bef3a
* Add script to fix up translation files after pulling from Transifex
...
* Fix txpo in english language file, thanks Quentin
2012-10-21 18:17:12 +00:00
Mark Vejvoda
64058b17e7
- code cleanup from cppcheck
...
- added more checks when loading models, maps and textures
2012-10-20 07:15:13 +00:00
Mark Vejvoda
9356034920
- updated to work with Ubuntu 12.10
2012-10-19 17:32:26 +00:00
Mark Vejvoda
8a7190f6f1
- fixed windows build
2012-10-19 02:01:40 +00:00
Mark Vejvoda
011e0263b0
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
Mark Vejvoda
39191dc11e
- added some safety checks when loading models (in case we have some corrupt data)
2012-10-18 17:59:19 +00:00
Mark Vejvoda
e86cb3aeff
- more code cleanup based on suggestions from cppcheck
2012-10-18 08:16:47 +00:00
Mark Vejvoda
829a72db35
- added new intro video by Tiger
...
- bugfix for video display
- cleaned more code wanrings from cppcheck
2012-10-18 07:49:50 +00:00
Mark Vejvoda
c898371d6c
- added a few new items to the save/load game logic
2012-10-17 22:57:04 +00:00
Mark Vejvoda
505206059b
- added new lua method for Muwuum:
...
void giveStopCommand(int unitId)
bool selectUnit(int unitId)
void unselectUnit(int unitId)
void addUnitToGroupSelection(int unitId,int groupIndex)
void recallGroupSelection(int groupIndex)
void removeUnitFromGroupSelection(int unitId,int group)
void setAttackWarningsEnabled(bool enabled)
bool getAttackWarningsEnabled()
2012-10-17 20:15:50 +00:00
Mark Vejvoda
45c62dee1b
- allow querying a headless even when no clients connected
2012-10-16 22:34:18 +00:00
Mark Vejvoda
79d6c31e73
- spelling mistake fix
2012-10-16 22:04:26 +00:00
Mark Vejvoda
62f0a0d9b4
- bugfix for showing too many progress bars
2012-10-16 21:12:58 +00:00
Mark Vejvoda
e295ccc5a1
- added option to toggle lua sandbox
2012-10-16 21:08:45 +00:00
Mark Vejvoda
9634ba58d4
- fixed faction previews for linked factions
2012-10-16 19:07:50 +00:00
Titus Tscharntke
0f0d60e3bc
crcnew in modcenters DB-Tables
2012-10-16 18:13:27 +00:00
Mark Vejvoda
d6334c0c6b
- bugfix to use correct port when removing non standard upnp port forwards
2012-10-16 16:23:24 +00:00
Mark Vejvoda
152a9328b4
- mod center now gets glest version passed into it and filters out incompatible game data
2012-10-16 05:27:51 +00:00
Mark Vejvoda
67242d1b44
- added new string for warning message
2012-10-16 01:05:40 +00:00
Mark Vejvoda
bb2ba50589
- attempt to let user know when host does not have data port open
2012-10-16 00:58:49 +00:00
Mark Vejvoda
0926f1e747
- forgot to delete the masterserver connection
2012-10-15 23:10:41 +00:00
Mark Vejvoda
bfe0723e10
- bugfix in hotkey jumping in listboxes
2012-10-15 22:56:49 +00:00
Mark Vejvoda
bd24409e20
- bugfix to cancel properly and detect if we are in mod center mode or not
2012-10-15 22:51:40 +00:00
Mark Vejvoda
fa0551c175
- only show the mod center download button if the item is located in the mode center
2012-10-15 22:41:26 +00:00
Mark Vejvoda
feda398d5d
- first attempt to see if we can get mod center download option working from game lobby
2012-10-15 22:19:22 +00:00
Mark Vejvoda
6fdd71cb9e
- bugfix for lua usage of system generated cell flashing
2012-10-15 20:39:54 +00:00
Mark Vejvoda
01d2ba8db5
- disable rendering of other items in the menu when error showing
2012-10-15 15:06:21 +00:00
Mark Vejvoda
abb525fbd1
- Shift+letter when clicking tileset,map or techtree will advance properly in the clicked direction
2012-10-15 08:28:00 +00:00
Mark Vejvoda
646a066ec4
- attempt to fix client timeout issues in client connected menu when downloading files
2012-10-15 08:17:31 +00:00
Mark Vejvoda
fc07549761
- allow connected client to see extraction process
2012-10-15 08:09:28 +00:00
Mark Vejvoda
052fd3373c
- attempt to fix client timeout issues in client connected menu when downloading files
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- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda
b337b069eb
- attempt to fix client timeout issues in client connected menu when downloading files
2012-10-15 06:54:29 +00:00
Mark Vejvoda
a3e3a7d59d
- attempt to fix client timeout issues in client connected menu when downloading files
2012-10-15 06:42:52 +00:00
Mark Vejvoda
0c7d089b93
- bugfix for validation (Accidentally removed morph command check)
2012-10-15 06:13:08 +00:00
Mark Vejvoda
b65bdee592
- added more info to error message
2012-10-15 00:48:05 +00:00
Mark Vejvoda
6c62d675c3
- validation now checks for spawn attack units so it does not mis-report suck skills
...
- badly named texture in g3d model now reports which model file has the problem
2012-10-14 23:57:49 +00:00
Mark Vejvoda
4a972c9499
- fix invalid report of missing files of the linked faction xml when using linked factions
2012-10-14 21:59:35 +00:00
Mark Vejvoda
68b1ae54b5
- validation now works on techtree's with linked factions
2012-10-14 21:40:35 +00:00
Tom Reynolds
23c313fe90
manual language file <-> language code mappings for transifex for now
2012-10-14 04:16:07 +00:00
Tom Reynolds
08b45deaba
* Updated russian translation by Zhook + credit
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* Adding Titi's new keys to english.lng
* transitex client configuration file
2012-10-14 03:02:38 +00:00
Mark Vejvoda
e63e634e1e
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
Mark Vejvoda
0180aa6bba
- added new lua functions:
...
triggeredCellEventUnitId()
showMarker(int flashCount, int factionIndex, string note, string textureFile,Vec2i pos)
1. The first one can be called in a cell trigger event and tell you which unit triggered the event
2. The second flashes a position in the minimap
2012-10-13 05:06:53 +00:00
Mark Vejvoda
87c3a11876
- bugfix for lua setUnitPosition method
2012-10-12 21:50:00 +00:00
Mark Vejvoda
86c083837b
- add lua's io package to unsafe list
2012-10-12 14:10:19 +00:00
Titus Tscharntke
b9836685d8
Chat behaviour can be changed in options. Time display on/off via options too
2012-10-11 22:10:31 +00:00
Mark Vejvoda
a9d5af5261
- updated unit already in cell error with more detail
2012-10-11 14:23:31 +00:00