Mark Vejvoda
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846dd4769b
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- better CRC worker thread distribution
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2011-03-26 05:16:39 +00:00 |
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Mark Vejvoda
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3c73464f5a
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- added a line to seperate mod lists from return button
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2011-03-26 05:09:38 +00:00 |
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Mark Vejvoda
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6079e6de2b
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- better handling of mod menu threading when user has no internet connection
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2011-03-26 05:03:38 +00:00 |
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Mark Vejvoda
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15e00694bf
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- attempt to tighten up socket connection logic that detects disconnect
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2011-03-26 02:00:41 +00:00 |
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Mark Vejvoda
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a3c290240c
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- removed sleep when waitinf for exit of crc thread
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2011-03-26 00:38:26 +00:00 |
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Mark Vejvoda
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ff02c552ea
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- fixed incirrect language string
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2011-03-25 23:52:36 +00:00 |
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Mark Vejvoda
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07391af2f6
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- moved all mod menu strings into english language file
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2011-03-25 23:33:04 +00:00 |
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Mark Vejvoda
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884b46da60
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- more thread cleanup
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2011-03-25 22:50:30 +00:00 |
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Mark Vejvoda
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53f57dad13
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- moved http meta-data work into a background thread for mod menu
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2011-03-25 22:40:14 +00:00 |
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Mark Vejvoda
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7e35d4a050
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- more efficient CRC updating in cache thread
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2011-03-25 21:02:53 +00:00 |
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Mark Vejvoda
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68f1ec06b5
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- fix for harvesting workers to reset to original harvest location each time they deliver resources
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2011-03-25 20:51:14 +00:00 |
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Mark Vejvoda
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0f6f5cfe21
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- rolled back last change as it makes things worse
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2011-03-25 20:17:14 +00:00 |
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Mark Vejvoda
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742cbaa1c7
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- attempt to ignore resource cache for human players to see if this fixes harvesting location problems for human players
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2011-03-25 20:07:27 +00:00 |
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Mark Vejvoda
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fcb1681de9
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- now all libcurl calls support http redirection
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2011-03-25 19:19:59 +00:00 |
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Mark Vejvoda
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1a783b3bba
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- updates to mod menu for better user experience
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2011-03-25 18:42:08 +00:00 |
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Mark Vejvoda
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9096449919
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- fixed vc++ project files for mods download menu
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2011-03-25 11:15:21 +00:00 |
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Mark Vejvoda
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51eca5610e
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- updated to point mod data lists to masterserver
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2011-03-25 10:18:12 +00:00 |
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Mark Vejvoda
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9681e7f1bc
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- initial code for managing mod content (downloads and removal of user data)
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2011-03-25 10:11:16 +00:00 |
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Mark Vejvoda
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90c12da33e
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- see if this removes the command delay when issuing commands on idle units
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2011-03-25 01:50:35 +00:00 |
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Mark Vejvoda
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860777aaec
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- try to see if this stil lfixes performance without so much delay.
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2011-03-25 01:08:34 +00:00 |
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Mark Vejvoda
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47a81f8b44
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- performance improvements for units using the stop command when units are idle
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2011-03-24 21:55:39 +00:00 |
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Mark Vejvoda
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ab7dc1d007
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- more code cleanup from things found in valgrind
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2011-03-23 05:49:38 +00:00 |
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Mark Vejvoda
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ffe957c9a6
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- added a way to disable water sounds: DisableWaterSounds=true
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2011-03-23 04:41:38 +00:00 |
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Mark Vejvoda
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6f523bb96a
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- small bit of code cleanup in unit_updater
- added alarmcount to debug view
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2011-03-23 02:45:42 +00:00 |
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Mark Vejvoda
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41fc6f661e
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- rollback last change for testing
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2011-03-23 01:17:38 +00:00 |
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Mark Vejvoda
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8a9505e1e8
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- added conditional check to only issue a stop command to units if they are not already stopped
- memory cleanup on unit errors
- mutex for checksum class
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2011-03-23 00:49:21 +00:00 |
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Mark Vejvoda
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2a93d22183
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- commented out unused class instance as it caused trouble
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2011-03-22 19:28:47 +00:00 |
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Mark Vejvoda
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6c9ba8bea4
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- added more error details when some errors are generated
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2011-03-22 17:55:11 +00:00 |
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Mark Vejvoda
|
14bd71c250
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- game ready status bugfix
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2011-03-22 06:43:33 +00:00 |
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Mark Vejvoda
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f7fdafbff4
|
- did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads
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2011-03-22 02:02:54 +00:00 |
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Mark Vejvoda
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e3fd34c18c
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- attempt to make more randomized cell direction when harvesting using locations in the resource cache
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2011-03-21 01:03:14 +00:00 |
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Mark Vejvoda
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18f2f531e3
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- added map, tileset and techtree to debug view and also AI type
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2011-03-20 23:41:46 +00:00 |
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Mark Vejvoda
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ab9f88e4c7
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- bugfix for map CRC checking after downloading a map
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2011-03-20 06:23:19 +00:00 |
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Mark Vejvoda
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829c499568
|
- bugfixes and cleanup for g3d editor and map editor so they now compile and run using newer wxwidgets (should also be backwards compatible with 2.8
|
2011-03-20 06:05:09 +00:00 |
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Mark Vejvoda
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c75181f350
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- a few changes so things can also build when using newer wxwidgets libs as well as newer xerces
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2011-03-20 00:59:17 +00:00 |
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Mark Vejvoda
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0379b7284d
|
- removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0)
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2011-03-20 00:11:00 +00:00 |
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Mark Vejvoda
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04fe8b73f0
|
- segfault bugfix for client menu
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2011-03-19 18:11:15 +00:00 |
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Mark Vejvoda
|
513d3f1d3e
|
- bugfix for faction crc checks
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2011-03-19 18:05:13 +00:00 |
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Mark Vejvoda
|
59fc55ffee
|
- cleanup some compiler warnings
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2011-03-19 17:19:37 +00:00 |
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Mark Vejvoda
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e2c4ae7c11
|
- cleanup some compiler warnings
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2011-03-19 12:32:40 +00:00 |
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Mark Vejvoda
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97017b2f1f
|
- added a new lua method to add text on the console for Elimnator's scenario.
|
2011-03-19 12:19:22 +00:00 |
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Mark Vejvoda
|
bca617cf18
|
- bugfix for socket mutex locked when deleting socket
- added faction detail in lobby when CRC's do not match on techtree
|
2011-03-19 12:04:18 +00:00 |
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Mark Vejvoda
|
83eaa67068
|
- bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time
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2011-03-19 05:11:36 +00:00 |
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Mark Vejvoda
|
d21eeeae07
|
- lessen pathfinder max nodes to see if this gives better performance
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2011-03-19 01:31:49 +00:00 |
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Mark Vejvoda
|
505abbd1ec
|
- observers now hear sounds from units of all team units in visible quad
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2011-03-18 21:23:34 +00:00 |
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Mark Vejvoda
|
07f56669b7
|
- attempt to see if threaded pathfinding will work and if it improves performance
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2011-03-18 03:53:06 +00:00 |
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Mark Vejvoda
|
e65f588045
|
- better randomization of CRC refresh
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2011-03-17 16:44:55 +00:00 |
|
Titus Tscharntke
|
6b31149754
|
Revert last change because this is not done now and I accidently checked it in.
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2011-03-17 00:43:46 +00:00 |
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Mark Vejvoda
|
a0bd1242b6
|
- improved performance of CRC precache thread, now uses up to 3 worker threads to batch process techtree's
|
2011-03-16 23:43:31 +00:00 |
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Mark Vejvoda
|
27c183370f
|
- some lobby cleanup and added some options to disable techtree CRC checks on server
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2011-03-16 18:39:53 +00:00 |
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