Mark Vejvoda
ff58a868b3
- attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
Mark Vejvoda
3419127632
- proper way to handle size_t objects (cleanup warning on other platforms)
2012-10-26 02:42:10 +00:00
Mark Vejvoda
950c960dcb
- changed yes/no settings in connect menu to checkboxes
2012-10-22 17:53:48 +00:00
Mark Vejvoda
011e0263b0
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
Mark Vejvoda
62f0a0d9b4
- bugfix for showing too many progress bars
2012-10-16 21:12:58 +00:00
Mark Vejvoda
152a9328b4
- mod center now gets glest version passed into it and filters out incompatible game data
2012-10-16 05:27:51 +00:00
Mark Vejvoda
67242d1b44
- added new string for warning message
2012-10-16 01:05:40 +00:00
Mark Vejvoda
bb2ba50589
- attempt to let user know when host does not have data port open
2012-10-16 00:58:49 +00:00
Mark Vejvoda
0926f1e747
- forgot to delete the masterserver connection
2012-10-15 23:10:41 +00:00
Mark Vejvoda
bd24409e20
- bugfix to cancel properly and detect if we are in mod center mode or not
2012-10-15 22:51:40 +00:00
Mark Vejvoda
fa0551c175
- only show the mod center download button if the item is located in the mode center
2012-10-15 22:41:26 +00:00
Mark Vejvoda
feda398d5d
- first attempt to see if we can get mod center download option working from game lobby
2012-10-15 22:19:22 +00:00
Mark Vejvoda
fc07549761
- allow connected client to see extraction process
2012-10-15 08:09:28 +00:00
Mark Vejvoda
052fd3373c
- attempt to fix client timeout issues in client connected menu when downloading files
...
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda
b337b069eb
- attempt to fix client timeout issues in client connected menu when downloading files
2012-10-15 06:54:29 +00:00
Mark Vejvoda
a3e3a7d59d
- attempt to fix client timeout issues in client connected menu when downloading files
2012-10-15 06:42:52 +00:00
Tom Reynolds
8cc9c760e1
no more blank spaces in translation keys
2012-10-11 00:26:00 +00:00
Titus Tscharntke
2fde01b6ed
fix for delayed playername correction ( which was rising the alarmsound too )
2012-10-06 22:56:19 +00:00
Mark Vejvoda
a4dab7d1d7
- fix the player network status for closed slots
2012-10-06 22:18:09 +00:00
Titus Tscharntke
a7fe72a46c
next bugfix
2012-10-06 16:36:03 +00:00
Titus Tscharntke
905ae06f42
bugfix ...
2012-10-06 16:13:51 +00:00
Titus Tscharntke
a39f262065
trying to make selection of control in headless more comfortable
2012-10-06 16:09:49 +00:00
Mark Vejvoda
5e42c6dc03
- loads of code cleanup based on verbose output from the latest git version of cppcheck
2012-10-06 07:06:40 +00:00
Mark Vejvoda
8d16e6247f
- do not allow changing of resource multiplier for human players
2012-10-05 23:03:05 +00:00
Mark Vejvoda
a8b8dcf464
- humans may now have a custom resource multiplier
2012-10-05 22:43:00 +00:00
Mark Vejvoda
6b15dfbc51
- don't crash on missing data for resource multiplier
2012-10-05 21:01:02 +00:00
Mark Vejvoda
b786387138
- bugfix to hide multiplier when slots are not valid
2012-10-04 23:28:27 +00:00
Mark Vejvoda
4bde2882a6
- fixed bug in mod menu where no messages were shown since tit's console class change.
...
- added new ftp status info and display output from 7z extraction as it happens in game so that the user knows something is happening (and to show errors)
2012-09-27 05:54:37 +00:00
Mark Vejvoda
c33c1826ae
- proper implementation of video repeat (looping)
2012-09-27 01:17:57 +00:00
Mark Vejvoda
a21f2b705d
- some video rendering optimizations
2012-09-26 23:16:29 +00:00
Mark Vejvoda
2f40e7735a
- loop faction preview videos
2012-09-25 22:52:07 +00:00
Mark Vejvoda
7c0e10684a
- added lua functions to add / remove cell markers:
...
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition
removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda
f1ef5e2ecd
- removed pathfinder as a configurable item in the UI
2012-09-22 21:44:30 +00:00
Mark Vejvoda
8e88b36723
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00
Mark Vejvoda
e0bf4df646
- cppcheck round #2 cleanup
2012-09-22 20:37:42 +00:00
Mark Vejvoda
1c211e4ce6
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
Mark Vejvoda
a4ad1f5aea
- bugfixes for network player disconnect feature
2012-09-21 15:03:13 +00:00
Titus Tscharntke
64884e14d0
typo in filename corrected
2012-09-20 21:59:09 +00:00
Mark Vejvoda
6b55818ce5
- only allow client to chat after they authenticated with server
2012-09-19 22:16:22 +00:00
Titus Tscharntke
158195a825
multiplier for CPUs replacing disconnected network player ( not finished yet! , only menu for now )
2012-09-16 23:42:56 +00:00
Mark Vejvoda
b665258897
- improve ability to force label edit mode rendering to be a static width regardless of font size used
2012-07-26 15:26:59 +00:00
Mark Vejvoda
6662f35347
- fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing.
2012-07-26 06:27:00 +00:00
Titus Tscharntke
e311c439f6
sound is no more switched on when switching factions ( not a 100% fix but I think good enough )
2012-07-15 19:45:55 +00:00
Mark Vejvoda
4202989014
- attempt to switch CRC to use unsigned int everywhere
2012-07-07 02:46:57 +00:00
Titus Tscharntke
9875fa1dad
missing clear() caused crash ...
2012-07-06 00:16:48 +00:00
Titus Tscharntke
e302efcd4e
hopefully better commanding of headless servers
2012-07-05 22:03:15 +00:00
Mark Vejvoda
b08e04fa70
- flash the remote admin player# in lobby to indicate they are the admin user
2012-06-22 14:30:48 +00:00
Titus Tscharntke
f89707f708
k-key to switch off sound while waiting for players in connected state too. Sound is automatically switched on if a new player connects, just like in custom menu. By this you can wait in headless servers without hearing music/missing players.
2012-06-13 23:01:10 +00:00
Mark Vejvoda
c187d4d014
- changed disconnected playername to: *AI* - playername
2012-06-11 23:50:30 +00:00
Mark Vejvoda
90b0d96b5d
- disable main menu background video playback when showing faction preview video
2012-06-09 02:59:46 +00:00