Mark Vejvoda
e477fe647f
- updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use
2011-01-08 00:42:12 +00:00
Mark Vejvoda
f63e76df74
- updated mingw cmake files to work with new libcurl version (requires new ming deps download)
2011-01-01 11:39:04 +00:00
Mark Vejvoda
8d8afe78b5
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
Mark Vejvoda
1d4de5e423
- updates to cmake for libircclient
2010-12-23 06:56:19 +00:00
Mark Vejvoda
ea4f8e0bcd
- added IRC client to the Internet game menu (still need to update VC++ projects)
2010-12-23 00:00:30 +00:00
Mark Vejvoda
0c325baeb0
- added a missing include folder for win32 build and fixed compiler flag for special build type
2010-12-17 02:52:10 +00:00
Titus Tscharntke
75541aec3b
Contact email changed; lots of strings replaced to MegaGlest
2010-12-13 00:32:59 +00:00
Mark Vejvoda
367effb217
- updated cmake files so windows build on windows OS build properly using wxWidgets dll's
2010-12-12 06:31:40 +00:00
Mark Vejvoda
1984c61386
- final completion of tools now building in both linux and windows through cmake
2010-12-11 15:05:43 +00:00
Mark Vejvoda
9cce656e65
- updated tools to use proper name libglest
2010-12-11 13:43:15 +00:00
Mark Vejvoda
ac1a291739
- modified cmake scripts to place linux binaries in the same spot that jam placed them
2010-12-09 17:14:40 +00:00
Mark Vejvoda
2d402f0169
- updated cmake scripts to build everything
2010-12-09 00:20:43 +00:00
Mark Vejvoda
7a7bc828f1
- full support for all megaglest modules to compile with the following:
...
release / debug
linux / windows
2010-12-08 20:03:15 +00:00
nosogo
f545edad68
more fixes for editor
2010-12-05 01:33:28 +00:00
nosogo
04aee1098d
update of editor and g3dviewer
2010-12-03 05:07:42 +00:00
Mark Vejvoda
ea27375b6f
- updates from notsogood to add more player colors and splash particles and memory cleanup to G3d Viewer (thanks notsogood!)
2010-11-03 19:03:25 +00:00
Mark Vejvoda
d5117ed7fa
- cleaned up a whole pile of compiler warnings
2010-10-21 07:20:17 +00:00
Mark Vejvoda
e400f449d6
- bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file
2010-10-07 18:13:17 +00:00
Mark Vejvoda
3ee7fc902c
- changed update and camera update fps to original values
2010-08-25 19:21:11 +00:00
Mark Vejvoda
5e20ab5808
- updated to allow dynamic changing of updatefps and camerafps
2010-08-25 18:26:17 +00:00
Mark Vejvoda
b15069d71a
- updated version #'s on tools to remove beta text
2010-07-18 05:22:32 +00:00
Mark Vejvoda
0d5cfdda03
- updates for application icons
2010-06-25 22:54:00 +00:00
Mark Vejvoda
15ee2da57f
- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
2010-06-25 22:04:40 +00:00
Mark Vejvoda
ae7802953c
- bugfixes for usage of 3D viewer (adding and clearing selections)
2010-06-24 17:47:28 +00:00
Mark Vejvoda
4d1593a503
- added the ability to hold CTRL when adding particle types to add instead of replace
2010-06-24 14:00:20 +00:00
Mark Vejvoda
87a1eee48d
- bugfix for g3d viewer in windows (using correct folder seperator now)
2010-06-24 13:18:11 +00:00
Mark Vejvoda
a81286cbba
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
Mark Vejvoda
2504baad20
updates for g3d viewer to compile in win32 with new particle support
2010-05-25 18:51:35 +00:00
Mark Vejvoda
4b6e017241
- Added particle support to g3d viewer
2010-05-25 18:06:42 +00:00
Mark Vejvoda
ff60b09158
Cleaned up all compiler warnings
2010-03-13 22:00:01 +00:00
Mark Vejvoda
02dddacc07
Updates to get configurator and g3d viewer compiling under linux
2010-03-13 10:39:22 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Titus Tscharntke
0550d06faf
particles for te skills
2010-02-16 01:12:48 +00:00
Mark Vejvoda
012644273e
Bugfixes:
...
- final network fixes for mega-glest multiplayer performance improvements
- added ability for windows builds to "ignore" hidden files so that glest wont try to read svn files
- bugfix for loading the map editor
2010-02-15 17:07:21 +00:00
Titus Tscharntke
0ce9b5fcac
initial version ( megaglest 3.2.3-beta3 )
2010-01-22 01:45:58 +00:00