SoftCoder
8e7dfbd43a
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2014-11-28 20:45:40 -08:00
SoftCoder
e27c44bb8f
- bugfix of selection circle and healthbar ratio value
2014-11-28 20:45:07 -08:00
SoftCoder
645778a490
- added new files to vc2012 project
2014-11-28 20:05:33 -08:00
SoftCoder
ceca2fc5aa
- more fixes from cppcheck
2014-11-28 18:19:40 -08:00
SoftCoder
a656a64830
- corrected some uninitialized vars identified by cppcheck
2014-11-28 16:53:30 -08:00
titiger
bb62a998cd
render healthbars after particles to make them more visible
2014-11-28 23:52:56 +01:00
SoftCoder
65a3ce6e86
- fix loading of deferred system particles
2014-11-27 15:28:49 -08:00
SoftCoder
cbf9a305c5
- attempt to improve loading of fire particle
2014-11-26 17:19:46 -08:00
titiger
99e315b1cb
healthbars: EP was not properly handled
2014-11-27 01:17:32 +01:00
titiger
eaec6e08ae
and one more bugfix for particle positioning
2014-11-27 00:35:37 +01:00
titiger
6ab51749e8
bugfix for particle positioning
2014-11-26 01:51:45 +01:00
titiger
3eb9c05b4a
Particlesystems can now be positioned unit height independend
...
In the faction.xml you can set teh following now:
<flat-particle-positions value="true"/>
By this the positions of the particle systems ( attack and unit particles )
can be done based of the units centered ground position and
by this height independend.
2014-11-26 00:38:04 +01:00
titiger
54905c0e5c
rename getCurrVector() to getCurrMidHeightVector()
2014-11-25 23:40:47 +01:00
titiger
024338429a
special height for fire and hitposition can be set in a units
2014-11-25 22:36:19 +01:00
titiger
50b27db1d6
delete the projectile type if not needed
2014-11-25 22:35:07 +01:00
titiger
7bf6fe756c
bugfix for a crash with projectiles without particle system
...
only add a projectile if there is an enabled particlesystem
2014-11-25 00:56:59 +01:00
SoftCoder
29ab1094ec
- fixed unit particles so they worked for normal use cases
2014-11-24 14:36:12 -08:00
titiger
eae90a2198
fix for effects debug rendering
...
units with size>1 showed a too big effect range circle
2014-11-24 22:14:09 +01:00
titiger
88de5a7050
Upgrades must be taken into account for healthbars too
2014-11-24 01:39:29 +01:00
titiger
30506edebd
fixed some more problems with console messages
2014-11-24 01:10:10 +01:00
titiger
6b35fa1918
its "Healthbar" in translation, not "HealthBar"
2014-11-23 01:52:38 +01:00
titiger
b20b548e76
Merge pull request #30 from titison/feature/lua_blockUnits
...
Feature/lua you can disable units via lua commands so that they cannot be built
2014-11-22 23:39:44 +01:00
titison
345c88d320
Work on Healthbars
...
production bars;
options;
many more...;
2014-11-22 23:15:19 +01:00
titiger
55a27b4c6b
every game initialized with a frame count>1 is a somehwo loaded game
...
This means the Fow needs to be set like it is inside a match.
2014-11-19 23:34:18 +01:00
titiger
5791f64829
Scenarios that pause the game in the beginning get no more black screen
2014-11-19 23:29:51 +01:00
titiger
25a8f44ee1
This fixes black background for loaded games which are paused
2014-11-19 22:43:45 +01:00
SoftCoder
5676a055ba
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2014-11-18 21:40:12 -08:00
SoftCoder
3b3132ccce
- unit particles now support minHp / mapHp tags
2014-11-18 21:38:46 -08:00
titiger
b4e9f787bd
several changes for loading saved games
...
allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
2014-11-18 18:59:45 +01:00
titiger
0ac48846cb
faction_type has no save game, was just confusing to have this dead code
2014-11-17 00:14:52 +01:00
titison
7eb04e1583
setLockedUnitsForFaction
...
*save locked Units in savegames ( and load them when savegame is loaded )
2014-11-16 18:32:13 +01:00
titison
5de94dccc9
setLockedUnitForFaction
...
*removed debug (printf's)
2014-11-15 18:45:46 +01:00
titison
ea04a2bb58
setLockedUnitForFaction
...
*Showing an info in the info string ( above the requirements of the unit ) if locked
2014-11-15 18:30:48 +01:00
titison
bcb3288d74
setLockedUnitForFaction
...
*the actual lua function "setLockedUnitForFaction"
2014-11-15 18:30:48 +01:00
titiger
71bdb1cba7
Player names of Scenarios were displayed in wrong slot.
...
The player names were set with wrong index and CPU players had wrong names.
2014-11-14 22:25:56 +01:00
titiger
b85f9794e0
allow all kind of gfx formats for healthbar textures
2014-11-10 21:55:30 +01:00
titiger
d21f7bd976
problems found by coverity
2014-11-10 21:53:10 +01:00
titiger
49e55209da
Healthbars in ingame options
2014-11-08 01:30:43 +01:00
titiger
26db981702
Merge pull request #27 from titison/feature/hp-bars
...
Feature/hp bars
2014-11-07 01:33:30 +01:00
titiger
85c79be337
Game name is now part of the game settings.
...
This fixes the ugly "S Game" on the stats.
2014-11-07 01:26:23 +01:00
titison
2f60d179e9
Healthbars
...
* Hotkey now toggles between Default/Off/Always/Damaged/Selected
* Code clean up
2014-11-06 21:12:47 +01:00
titison
791e1edec6
Healthbars
...
Textures (border and background)
Faction.xml can specify more healthbars details
2014-11-05 02:05:47 +01:00
titison
d1597334bf
*Adjusted Healthbar color
...
*Hotkey for Healthbars (ToggleHealthbars)
*Background and Border Texture in core data
2014-11-02 18:18:20 +01:00
titiger
c32e828625
buxfix for too many rendered slot lines ( in some cases ).
2014-11-02 18:09:33 +01:00
titiger
534c94ec98
fix for duplicated console messages in connected game menu
2014-10-31 02:34:59 +01:00
titiger
dbddadc74b
Fix to see normal consoleMessages in many menus again
...
(+ consolemessages to show that the headless server did
not had the selected map )
2014-10-31 01:08:12 +01:00
titison
fe936f5c8c
Adjusting healthbar related things
...
*unit height=healthbar height per default
*no hpbars in photomode
*renamed function
2014-10-30 00:55:18 +01:00
titiger
e322b5ccb6
Merge branch 'develop' of github.com:MegaGlest/megaglest-source into develop
2014-10-30 00:08:28 +01:00
titiger
49eec16401
disable factioncontrol selection where it is not possible
2014-10-30 00:02:23 +01:00
titison
08806c5416
*Finised Hp Bars
...
*Added general settings in faction.xml
2014-10-29 22:23:46 +01:00