Mark Vejvoda
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4764da0e50
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check everything when it comes to joining meshes
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2013-06-23 03:09:59 +00:00 |
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Mark Vejvoda
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9549b7f87a
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bugfix for join meshes, add opacity check also
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2013-06-22 22:41:37 +00:00 |
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Mark Vejvoda
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b418d46254
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bugfix for joining meshes, need to also check noselect flag
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2013-06-22 21:47:50 +00:00 |
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Mark Vejvoda
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1520cdcea0
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add check for invalid model missing texture
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2013-06-22 21:41:30 +00:00 |
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Mark Vejvoda
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67bf5ebc1b
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bugfix for vc++ compiling
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2013-06-22 04:32:22 +00:00 |
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Mark Vejvoda
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bb14d4cc1e
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bugfix for shutdown of threads and garbage collection.
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2013-06-22 03:36:18 +00:00 |
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Mark Vejvoda
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76ee030e93
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bugfix for shutdown of threads and garbage collection.
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2013-06-21 22:59:22 +00:00 |
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Mark Vejvoda
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bd4e2c8724
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applied heightmap addition to map editor -> thanks muwum
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2013-06-21 18:21:07 +00:00 |
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Mark Vejvoda
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441390e5c5
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- fixed vc++ 2012 build
- some fixes found from vc++ 2012 code analyser
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2013-06-21 00:12:19 +00:00 |
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Mark Vejvoda
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4848e957e7
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code cleanup from cppcheck
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2013-06-20 22:51:28 +00:00 |
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Mark Vejvoda
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dde601e416
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attempt to implement will's mesh merging for better render performance
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2013-06-20 07:24:09 +00:00 |
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Mark Vejvoda
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b31df9e94c
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attempt to further stabilize thread garbage collector
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2013-06-18 22:41:18 +00:00 |
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Mark Vejvoda
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eec6d4f59c
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bugfix for pure virtual error on garbage collector thread
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2013-06-18 22:26:12 +00:00 |
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Mark Vejvoda
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1b3ee1503b
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code cleanup from cppcheck
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2013-06-15 01:43:44 +00:00 |
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Mark Vejvoda
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b9bb1623a6
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make sure unpnpc patch is applied as given on sourceforge
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2013-06-14 03:32:10 +00:00 |
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Mark Vejvoda
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1d7b138ac3
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load bmp's a little faster
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2013-06-12 15:22:16 +00:00 |
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Mark Vejvoda
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cc4d650fad
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tga file load speed improvement
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2013-06-12 07:21:16 +00:00 |
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Mark Vejvoda
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80f25e8fff
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bugfix for windows copmpiler
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2013-06-12 06:51:59 +00:00 |
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Mark Vejvoda
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1e1676a34a
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more render improvements
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2013-06-12 06:14:55 +00:00 |
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Mark Vejvoda
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836172f87c
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more render improvements
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2013-06-12 01:24:10 +00:00 |
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Mark Vejvoda
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668b34db8e
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more mad attempts to squeeze better performance
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2013-06-11 06:44:26 +00:00 |
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Mark Vejvoda
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6387d1b1b1
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add default value of allowed keys in english of none
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2013-06-08 21:57:11 +00:00 |
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Mark Vejvoda
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173075d962
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allow each language to specify special keys allowed for that language (bugfix for polish)
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2013-06-05 05:53:59 +00:00 |
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Mark Vejvoda
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56774bc087
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make server slots continuously read data on sockets during game
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2013-06-04 00:31:41 +00:00 |
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Mark Vejvoda
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25450ebb85
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bugfix for both progress and animation smoothness
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2013-06-03 14:30:52 +00:00 |
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Mark Vejvoda
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e809080d0f
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tracking down bug on i386 platform
- comment titi's model debug output
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2013-06-01 17:23:51 +00:00 |
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Mark Vejvoda
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8c725df8a2
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tracking down bug on i386 platform
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2013-06-01 17:02:10 +00:00 |
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Mark Vejvoda
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22eb5cc4d4
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attempt to fix a thread bug when starting a game
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2013-06-01 06:28:03 +00:00 |
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Mark Vejvoda
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7f88d866c1
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attempt to fix a thread bug when starting a game
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2013-06-01 06:07:14 +00:00 |
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Mark Vejvoda
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9ef098ba02
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add more unit tests to cover all of the xml parser code
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2013-05-28 20:56:01 +00:00 |
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Mark Vejvoda
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72480bc576
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added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
playStreamingSound('{SCENARIOPATH}/music/myambient.ogg')
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2013-05-28 02:54:23 +00:00 |
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Mark Vejvoda
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2c1b181bc7
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a bunch more code cleanup from cppcheck
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2013-05-26 06:03:32 +00:00 |
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Mark Vejvoda
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aa69a5818b
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added some new lua methods to determine day or night and new event
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2013-05-25 20:46:36 +00:00 |
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Mark Vejvoda
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5b664fb1a2
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- bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
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2013-05-21 20:28:42 +00:00 |
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Mark Vejvoda
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7966422582
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attempt to fix segfaults discovered during testing
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2013-05-18 05:57:22 +00:00 |
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Mark Vejvoda
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748763f0f1
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code cleanup based on cppcheck results
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2013-05-17 05:21:14 +00:00 |
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Mark Vejvoda
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2fd5c2241e
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code cleanup based on cppcheck results
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2013-05-17 04:06:39 +00:00 |
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Mark Vejvoda
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8408526b12
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code cleanup based on cppcheck results
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2013-05-17 03:59:34 +00:00 |
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Mark Vejvoda
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a17fcdb5b4
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bugfixes for thread shutdown
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2013-05-17 00:40:54 +00:00 |
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Mark Vejvoda
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910bb8bc56
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- attempt to have more clean shutdown of threads on game exit
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2013-05-17 00:08:26 +00:00 |
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Mark Vejvoda
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febbf5012c
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attempt to fix delay of irc client
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2013-05-15 04:49:57 +00:00 |
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Mark Vejvoda
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dbd26de28f
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attempt to fix crash of irc client on exit
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2013-05-15 00:45:34 +00:00 |
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Mark Vejvoda
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5370729ce1
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bugfix to close irc client down quickly when exiting application.
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2013-05-03 23:11:57 +00:00 |
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Mark Vejvoda
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1b344808ff
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added more unit tests and did some refactoring of xml parser code
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2013-05-03 20:18:01 +00:00 |
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Mark Vejvoda
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7534feb971
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forgot to add an include
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2013-05-01 21:01:57 +00:00 |
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Mark Vejvoda
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c30d78ff74
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saved games for rejoining in progress games saves to .zip and sends that to clients.
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2013-05-01 20:56:19 +00:00 |
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Mark Vejvoda
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3163b3887a
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fix the unit tests that didn't work on some compilers handling static cast of enums in a weird way
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2013-05-01 01:20:29 +00:00 |
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Mark Vejvoda
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65266ca41e
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- added cppunit into build system and started writing some unit tests (requires new dependency cppunit)
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2013-04-30 01:27:14 +00:00 |
|
Titus Tscharntke
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6849d432bf
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colorpicking improved again and hopefully fixed false clicks on attacks ... ( works with low display resolutions too now)
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2013-04-27 17:38:35 +00:00 |
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Titus Tscharntke
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8ba869c4b7
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fixed double click selection for colorpicking
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2013-04-26 15:25:15 +00:00 |
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