Mark Vejvoda
344c4778d1
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
...
GLESTHOME
2010-03-21 23:40:35 +00:00
Mark Vejvoda
64513cdf90
bugfix for scenario folder not finding language file
2010-03-20 12:11:46 +00:00
Mark Vejvoda
8c08eefa28
Added EndsWith to headerfile
2010-03-20 12:09:30 +00:00
Mark Vejvoda
edd3af5243
Bugfixes so that win32 code will work with latest user data changes
2010-03-20 11:16:07 +00:00
Mark Vejvoda
a9d644eba0
Bugfixes so that win32 code will compile with latest user data changes
2010-03-20 10:52:55 +00:00
Mark Vejvoda
a6609cbdab
Bugfixes so that win32 code will compile with latest sdl changes
2010-03-20 09:02:56 +00:00
Mark Vejvoda
1f2c805fe8
Added new setting to allow playing glest using multiple monitors
2010-03-20 07:19:45 +00:00
Mark Vejvoda
a731f9c2a9
Updates to Win32 code to port latest mega-glest features
2010-03-20 00:22:17 +00:00
Mark Vejvoda
965a7ac2ba
Updated debug logic to use a debug class to better control debug logging and centralize the control of it.
2010-03-19 23:26:00 +00:00
Mark Vejvoda
f838293632
Added code for the following:
...
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda
b9172acc5c
Bugfix for multiplayer binary and data checksum checking.
2010-03-16 21:37:11 +00:00
Mark Vejvoda
67d88bbe65
Fix for different locale's
2010-03-14 13:38:55 +00:00
Mark Vejvoda
ff60b09158
Cleaned up all compiler warnings
2010-03-13 22:00:01 +00:00
Mark Vejvoda
2012b7e22c
Made changes to properly isolate new unit rotation code so that it is disabled by default
2010-03-13 21:10:45 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Mark Vejvoda
7cb4f99ec4
Code Restructuring to make mega-glest more standard
2010-03-12 05:11:28 +00:00
Titus Tscharntke
b8082e83ce
fixed bug with rotating particles(x-offset was inverted before ) + lots of new particle related data
2010-03-12 04:00:51 +00:00
Mark Vejvoda
cb0ea38d74
Bugfix for connecting to invalid IP Address will now properly detect a failed connection attempt.
2010-03-11 17:45:39 +00:00
Mark Vejvoda
4ecc284f75
Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps
2010-03-09 00:43:46 +00:00
Titus Tscharntke
a76e4aaec9
teamcolor TGAs / more particles / better snow
2010-02-28 15:39:12 +00:00
Titus Tscharntke
bb637920fa
8 player fix for existing scenarios. Closed slots don't have to be set any more.
2010-02-28 13:16:03 +00:00
Titus Tscharntke
775386190a
...dumb
2010-02-28 11:40:52 +00:00
Titus Tscharntke
5cb8aca19c
8 players
2010-02-28 11:21:01 +00:00
Titus Tscharntke
59faabfe14
bugfix/improvement for teamcolor particles ** units can morph to flying units ** tech faction with particles
2010-02-27 00:34:03 +00:00
Titus Tscharntke
96114d25e4
indians with particle party! Particel renderer fix for tilesets with fog enabled.
2010-02-24 00:43:29 +00:00
Titus Tscharntke
15783511fd
black particles
2010-02-22 22:51:46 +00:00
Mark Vejvoda
7657b40a4b
- Additional bug fixes related to network connection code for win32
...
- print out socket errors to console instead of throw exceptions
2010-02-21 03:48:05 +00:00
Titus Tscharntke
0d53988e99
scrubland / particle fixes /mapeditor strings
2010-02-19 00:34:01 +00:00
Titus Tscharntke
c4d32651c6
removed old debug printfs in comments
...
fixed relative switch for unit particles
fixed gravity for unit particles
2010-02-16 23:55:45 +00:00
Titus Tscharntke
0550d06faf
particles for te skills
2010-02-16 01:12:48 +00:00
Mark Vejvoda
fb5035c230
Updated with initial 3.4.4 codebase includes:
...
- network fixes for multiplayer defects found
- initial code (disabled currently) for content crc checking and downloading
- code compiles on Win32 using VS2008 express, project files not yet included
2010-02-03 01:09:50 +00:00
Titus Tscharntke
0ce9b5fcac
initial version ( megaglest 3.2.3-beta3 )
2010-01-22 01:45:58 +00:00