Commit Graph

484 Commits

Author SHA1 Message Date
Mark Vejvoda
b721ce0722 - fixed function call on windows 2010-08-21 03:18:10 +00:00
Mark Vejvoda
5537a37b35 - updated commandline param to allow validation on filtered techtrees and factions 2010-08-21 02:13:50 +00:00
Mark Vejvoda
25a7097066 - added new commandline parameters:
--help
--validate-factions=x

for full details of all commandline params run --help
2010-08-21 01:54:04 +00:00
Mark Vejvoda
31363fd41b - bugfix for press screen shot hotkey in windows 2010-08-17 20:58:30 +00:00
Mark Vejvoda
a8ea5d1055 - bugfix for crash message in windows 2010-08-12 00:39:14 +00:00
Mark Vejvoda
f0bc39abf9 - changed the crash dump file logic to only happen for win32 2010-08-12 00:07:16 +00:00
Mark Vejvoda
0b6fae7c93 - attempt to work more friendly with open suse 2010-08-03 01:58:43 +00:00
Mark Vejvoda
4e8fdc105c - attmpt to auto-create the screens folder at startup to avoid crashes when folder is missing and users try to take a screenshot. 2010-08-02 03:15:11 +00:00
Mark Vejvoda
9d94e56886 - added more techtree validation (show upgrade types that cannot be produced) 2010-07-30 18:20:20 +00:00
Mark Vejvoda
e996dd2b79 - added ability to output errors in XML to console when validating techtrees 2010-07-30 17:20:13 +00:00
Mark Vejvoda
4336ae3e37 - added new commandline param --validate-techtrees which will be used to check for known problems in the techtrees for an installation 2010-07-30 07:51:39 +00:00
Mark Vejvoda
6d3f6dcaf4 - added some logging when quitting a game
- another feeble attempt to fix windows game end crashes
2010-07-29 22:08:45 +00:00
Mark Vejvoda
5686e8657c - fixed special keys to be ignored also in menus when in chat mode 2010-07-29 15:49:06 +00:00
Mark Vejvoda
8feaebb503 - added caching for computeVisibleQuad
- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
2010-07-29 05:24:51 +00:00
Mark Vejvoda
f0d492371f - added an attempt to autocreate the userdata folder is it does not exist 2010-07-27 18:56:12 +00:00
James McCulloch
e73324d317 * added DebugType debugPathFinder 2010-07-24 11:43:03 +00:00
Mark Vejvoda
1ef403c7b6 - moved output for opengl-info commandline parameter to go BEFORE CRC cache thread 2010-07-21 22:42:06 +00:00
Mark Vejvoda
d1fa4975de - added another xerces XML validation flag
- added new commandline option: opengl-info to output graphics card info
- added some opengl rendering optimzations
2010-07-12 06:30:54 +00:00
Mark Vejvoda
61b77fe645 - added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
- added video card info screen to options menu
2010-07-11 07:38:08 +00:00
Mark Vejvoda
f40dd94b1d - added error checking and allow the game to continue if we cannot init the sound system
- persist error messagebox between program states
2010-07-09 22:16:26 +00:00
Mark Vejvoda
ab655162cb - added more bug fixes related to network disconnects.
- Added a new global message box to display error messages on top of any graphics window being displayed.
2010-07-08 08:29:51 +00:00
Mark Vejvoda
ff21d26161 - mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
39ad29ba3d - attempt to improve rendering speed by rolling back render code to be more like 3.3.4
- added new ini setting to adjust http timeout and set default timeout to 10 seconds now
2010-07-07 18:50:55 +00:00
Mark Vejvoda
b0b775dc49 - adjusted ? toggle key to always allow toggling of FPS (whether or not debug in enabled) 2010-07-06 15:11:10 +00:00
Mark Vejvoda
8478ab80b3 - bugfixes for malformed debug statements
- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
66d4fce081 - added missing translation strings to spanish (used bablefish for translations)
- updated exit text to support newlines in language text
- added support for netwlines in language string code
2010-07-03 06:48:24 +00:00
Mark Vejvoda
0e94ee5476 - added support for alt-enter window toggling in windows OS (by default it is tuned off)
to enable set AllowAltEnterFullscreenToggle=true
2010-06-30 19:27:07 +00:00
Mark Vejvoda
1f04fd3106 - added another LAG validation (this is in addition to the excisting ones) a time in seconds LAG. This should be able to deal with disconnected clients better
- added more error handling to try to handle different kinds of errors during gameplay
- added new mouse toggle hotkey (toggles between OS and mega-glest mouse) default key is / in glestkeys.ini
2010-06-30 07:03:04 +00:00
Mark Vejvoda
dd242a6c8b - bugfix for compiling on fedora 2010-06-26 19:08:34 +00:00
Mark Vejvoda
1d4f47718c - added many new things and fixed a number of bugs (too tried to mention them all) 2010-06-24 01:23:18 +00:00
Mark Vejvoda
2d50beecfa - bugfix for mutex deadlock 2010-06-18 20:04:05 +00:00
Mark Vejvoda
39acffa2aa - enable mouse while new game is loading 2010-06-16 06:35:35 +00:00
Mark Vejvoda
c7c9e69567 - added initial work to better manage rendering (but not yet enabled)
- added new commandline parameter: --version
- some thread cleanup to try adjusted timings when threads shutdown
2010-06-15 16:27:52 +00:00
Mark Vejvoda
085d4e4bfe - added more debug statements to try to track beta bugs
- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00
Mark Vejvoda
4fd75e5d7d - fixed two nasty AI bugs which would cause out of synch and memory corruption problems
- added new glest.ini setting to log commands for each client
2010-06-08 07:40:32 +00:00
Mark Vejvoda
cf6d43247d added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now 2010-06-05 07:52:14 +00:00
Mark Vejvoda
964be91fa9 added ping times to UI 2010-06-04 19:42:58 +00:00
Mark Vejvoda
69d7070f54 Added some more mutex guards around multi-player server side thread that processes incoming messages 2010-05-21 16:36:08 +00:00
Mark Vejvoda
3ba034b8bf Added more safety guards for mastermenu if we get exceptions thrown within the thread, now it won't crash the game 2010-05-16 03:31:12 +00:00
Mark Vejvoda
25b63b10e1 - Added libcurl to mega-glest for mu;ti-purpose / multi-platform http and ftp requests
(for linux requires the following new dependency: sudo apt-get install libcurl4-dev)
2010-05-11 05:39:00 +00:00
Mark Vejvoda
1a6bb489b8 - bugfix for language files in scenarios and tutorials
- added numerous performance profiling statements
2010-05-06 21:29:46 +00:00
Mark Vejvoda
1efc2dc0a6 - updates to Chinese font support so Linux will compile
- added more debugging and NULL guards
2010-05-03 06:25:54 +00:00
Mark Vejvoda
c3793d0cfb Added initial code changes to support Chinese Fonts 2010-05-03 06:16:32 +00:00
Mark Vejvoda
63aff0751c Updates to get things compiling under linux properly with streflop 2010-05-02 03:48:40 +00:00
Mark Vejvoda
7b9036345b streflop updates 2010-05-01 21:07:17 +00:00
Mark Vejvoda
e05062d6ea hopefully the bugfix for lua problems and streflop 2010-05-01 20:37:25 +00:00
Mark Vejvoda
04bb6659ce Added more debugging and option to disable new streflop usage. 2010-05-01 20:14:25 +00:00
Mark Vejvoda
e379905942 Added mutex guards around logging 2010-05-01 09:10:52 +00:00
Mark Vejvoda
fd2274775e moved threads into base common hiearchy and started an a new cache manager. 2010-04-30 22:54:24 +00:00
Mark Vejvoda
6577762297 - Added a new pre-Cache thread for CRC value calculation
- Added support in the client UI if multiple local LAN servers are discovered.
2010-04-30 06:45:30 +00:00