SoftCoder
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85319b30fc
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- fixup use of --data-path param
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2014-01-03 08:01:33 -08:00 |
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SoftCoder
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e3996ceb92
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- bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
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2013-12-17 17:35:51 -08:00 |
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SoftCoder
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d8160c1065
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- modified game time to be game duration instead as that is more useful for players who want to see in game clock info
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2013-12-17 13:26:58 -08:00 |
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SoftCoder
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b9d6b38e8f
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- coverity based bug fixes - round #1
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2013-12-13 23:04:12 -08:00 |
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Mark Vejvoda
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39b41cdfea
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- code cleanup based on additional gcc warnings
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2013-11-19 06:29:30 +00:00 |
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Mark Vejvoda
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4a4c7fbfde
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- code cleanup based on additional gcc warnings
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2013-11-19 06:24:22 +00:00 |
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Mark Vejvoda
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9268aaf279
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- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
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2013-11-19 06:14:06 +00:00 |
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Mark Vejvoda
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b9e3f57894
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- attempt to rollback change that causes game differences on different platforms
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2013-11-10 04:26:57 +00:00 |
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Mark Vejvoda
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8d4f5a9f40
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i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible.
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2013-11-03 07:18:27 +00:00 |
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Mark Vejvoda
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7ad30f92bf
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- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
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2013-10-31 00:57:36 +00:00 |
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Mark Vejvoda
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a17068165f
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try to see if this makes disabled network crc checking more performance freindly
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2013-10-20 20:06:19 +00:00 |
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Mark Vejvoda
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83055456d2
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- added more crc capture data to track down oos
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2013-10-17 06:36:28 +00:00 |
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Mark Vejvoda
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fb276d1dd7
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- added more crc logging to detect oos location
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2013-10-17 02:49:25 +00:00 |
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Mark Vejvoda
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37a53c114a
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- attempt to detect oos by adding more crc and log info
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2013-10-14 02:35:42 +00:00 |
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Mark Vejvoda
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53a557d8d1
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- fixed mod center image previews in cases where userdata folder was non default
- removed commented out old code
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2013-10-03 05:44:50 +00:00 |
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Mark Vejvoda
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9e60723296
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revert most doubles back to float and truncate at 6 decimals
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2013-10-03 00:17:51 +00:00 |
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Mark Vejvoda
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9967df316c
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- attempt to fix additional oos issues
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2013-09-28 05:06:04 +00:00 |
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Mark Vejvoda
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525e0da652
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- change a bunch of floats to double and remove path from particle texture
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2013-09-25 00:17:11 +00:00 |
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Mark Vejvoda
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f66a0834c9
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try to cleanup possible memory issue
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2013-09-23 22:25:38 +00:00 |
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Mark Vejvoda
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3a6544a257
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attempt for big cleanup of out of synch issues, please test!
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2013-09-23 17:16:34 +00:00 |
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Mark Vejvoda
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b5e26070b1
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- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
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2013-09-12 03:33:43 +00:00 |
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Mark Vejvoda
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4533da71bd
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bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts
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2013-06-06 04:10:49 +00:00 |
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Mark Vejvoda
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25450ebb85
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bugfix for both progress and animation smoothness
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2013-06-03 14:30:52 +00:00 |
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Mark Vejvoda
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e809080d0f
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tracking down bug on i386 platform
- comment titi's model debug output
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2013-06-01 17:23:51 +00:00 |
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Mark Vejvoda
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8c725df8a2
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tracking down bug on i386 platform
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2013-06-01 17:02:10 +00:00 |
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Mark Vejvoda
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4af65d1e19
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added unique playerid for every client
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2013-06-01 02:31:12 +00:00 |
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Mark Vejvoda
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72480bc576
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added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
playStreamingSound('{SCENARIOPATH}/music/myambient.ogg')
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2013-05-28 02:54:23 +00:00 |
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Mark Vejvoda
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f4b026b41f
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- bugfix on linux
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2013-02-04 08:36:03 +00:00 |
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Mark Vejvoda
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f87b8b6ee2
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- updated code to protect against null pointers and uninitialized values and threading issues
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2013-02-04 08:30:43 +00:00 |
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Mark Vejvoda
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8dc637527a
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- tighten up code.. ensure pointers set to null after delete, etc
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2013-02-01 17:25:49 +00:00 |
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Mark Vejvoda
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1f49886755
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- re-enabled fog of war cache to improve performance
- improve xml file loading speed
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2013-01-03 17:30:59 +00:00 |
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Tom Reynolds
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7c511b1238
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Remove executable bit (svn propdel svn:executable) off files which don't need it
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2013-01-02 15:03:44 +00:00 |
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Mark Vejvoda
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4a0617b12c
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- ripped out a lot of unused code dealing with utf8
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2012-11-15 08:12:40 +00:00 |
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Mark Vejvoda
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0cd2389e95
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- updated for debian compliance
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2012-11-12 04:50:34 +00:00 |
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Mark Vejvoda
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ff58a868b3
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- attempt to bugfix windows using proper printf syntax for data types
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2012-11-10 06:37:23 +00:00 |
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Mark Vejvoda
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e3a7aedd5c
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- headless server now supports lan option
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2012-11-09 21:50:01 +00:00 |
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Mark Vejvoda
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3419127632
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- proper way to handle size_t objects (cleanup warning on other platforms)
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2012-10-26 02:42:10 +00:00 |
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Mark Vejvoda
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5e3c4e28cf
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- no longer over-write special tag substitutions in ini files in order to preserve derived paths etc
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2012-10-24 14:43:02 +00:00 |
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Mark Vejvoda
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011e0263b0
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- lots more code cleanup, using safe buffer size code to avoid buffer overflows
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2012-10-19 01:31:20 +00:00 |
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Mark Vejvoda
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8e88b36723
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- removed pathfinder from GAE and all references
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2012-09-22 21:39:13 +00:00 |
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Mark Vejvoda
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ee2c02610d
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- updated copyright headers is some files that had them missing
- added a new language string for battle end screen
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2012-08-02 00:57:28 +00:00 |
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Mark Vejvoda
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4202989014
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- attempt to switch CRC to use unsigned int everywhere
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2012-07-07 02:46:57 +00:00 |
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Mark Vejvoda
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bf0e76c5e7
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- added some debugging to figure out CRC issue
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2012-07-07 01:16:50 +00:00 |
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Titus Tscharntke
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a9049ac887
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hints while loading with language support and keycode replacement.
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2012-06-19 00:32:39 +00:00 |
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Titus Tscharntke
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dc99918cfe
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first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support )
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2012-06-17 22:52:30 +00:00 |
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Mark Vejvoda
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2267011cbc
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- try to optimize debug flag checking
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2012-05-03 01:25:34 +00:00 |
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Mark Vejvoda
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897346d1f5
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- added the beginning work to support translatable techtrees
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2012-05-02 20:46:47 +00:00 |
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Mark Vejvoda
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dbb116f250
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
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Mark Vejvoda
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8488b9c2b4
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- speed up leak checker
- fix a few bugs that were discovered
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2012-04-17 07:12:07 +00:00 |
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Mark Vejvoda
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3b8dd289ac
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- updated cmake to check for support of backtraces in gcc compiler
- fixed numerous bugs / warnings from cppcheck
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2012-04-16 19:29:37 +00:00 |
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