Mark Vejvoda
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25450ebb85
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bugfix for both progress and animation smoothness
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2013-06-03 14:30:52 +00:00 |
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Mark Vejvoda
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e809080d0f
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tracking down bug on i386 platform
- comment titi's model debug output
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2013-06-01 17:23:51 +00:00 |
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Mark Vejvoda
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8c725df8a2
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tracking down bug on i386 platform
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2013-06-01 17:02:10 +00:00 |
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Mark Vejvoda
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22eb5cc4d4
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attempt to fix a thread bug when starting a game
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2013-06-01 06:28:03 +00:00 |
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Mark Vejvoda
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7f88d866c1
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attempt to fix a thread bug when starting a game
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2013-06-01 06:07:14 +00:00 |
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Mark Vejvoda
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4af65d1e19
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added unique playerid for every client
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2013-06-01 02:31:12 +00:00 |
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Mark Vejvoda
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72480bc576
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added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
playStreamingSound('{SCENARIOPATH}/music/myambient.ogg')
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2013-05-28 02:54:23 +00:00 |
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Mark Vejvoda
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aa69a5818b
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added some new lua methods to determine day or night and new event
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2013-05-25 20:46:36 +00:00 |
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Mark Vejvoda
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a17fcdb5b4
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bugfixes for thread shutdown
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2013-05-17 00:40:54 +00:00 |
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Mark Vejvoda
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910bb8bc56
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- attempt to have more clean shutdown of threads on game exit
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2013-05-17 00:08:26 +00:00 |
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Mark Vejvoda
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febbf5012c
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attempt to fix delay of irc client
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2013-05-15 04:49:57 +00:00 |
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Mark Vejvoda
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dbd26de28f
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attempt to fix crash of irc client on exit
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2013-05-15 00:45:34 +00:00 |
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Mark Vejvoda
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5370729ce1
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bugfix to close irc client down quickly when exiting application.
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2013-05-03 23:11:57 +00:00 |
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Mark Vejvoda
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1b344808ff
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added more unit tests and did some refactoring of xml parser code
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2013-05-03 20:18:01 +00:00 |
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Mark Vejvoda
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c30d78ff74
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saved games for rejoining in progress games saves to .zip and sends that to clients.
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2013-05-01 20:56:19 +00:00 |
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Mark Vejvoda
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65266ca41e
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- added cppunit into build system and started writing some unit tests (requires new dependency cppunit)
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2013-04-30 01:27:14 +00:00 |
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Mark Vejvoda
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8983592400
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- attempt to make mutex usage more stable and find memory issues
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2013-04-05 05:39:30 +00:00 |
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Mark Vejvoda
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159cdc40d0
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- attempt to see if this helps network performance
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2013-03-23 22:32:51 +00:00 |
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Mark Vejvoda
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6152b6b7bb
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- additional socket thread protection to fix latest crash reported by titi
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2013-03-11 03:27:20 +00:00 |
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Mark Vejvoda
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e74f747fbd
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- attempt to make connection status more reliable and have less hangs when disconnects occur
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2013-03-08 08:42:08 +00:00 |
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Mark Vejvoda
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704935c534
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- attempt to fix double free bug reported by tomreyn
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2013-03-08 05:24:37 +00:00 |
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Mark Vejvoda
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47aa0050b8
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- this seems to be stable now and handles lag quite well i think
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2013-03-02 07:33:01 +00:00 |
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Titus Tscharntke
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01b6986581
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First steps for new terrain texturing. In tileset xml do:
<surface partsize="64">
<texture path="textures/512.png"/>
</surface>
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2013-02-20 17:42:47 +00:00 |
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Mark Vejvoda
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8916a86b8c
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- bugfixes for load / save game for in progress joining
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2013-02-19 06:41:56 +00:00 |
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Mark Vejvoda
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9d19ff2b57
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- added the first draft of joining games in progress
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2013-02-15 18:25:10 +00:00 |
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Titus Tscharntke
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a3635376cf
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no more trouble with middle mouse button camera view
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2013-02-09 23:20:40 +00:00 |
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Mark Vejvoda
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bf468a39e1
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-bugfix for vc++ 2010 (last commit was done from vc++ 2012)
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2013-02-05 02:35:09 +00:00 |
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Mark Vejvoda
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f4b026b41f
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- bugfix on linux
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2013-02-04 08:36:03 +00:00 |
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Mark Vejvoda
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f87b8b6ee2
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- updated code to protect against null pointers and uninitialized values and threading issues
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2013-02-04 08:30:43 +00:00 |
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Mark Vejvoda
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8dc637527a
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- tighten up code.. ensure pointers set to null after delete, etc
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2013-02-01 17:25:49 +00:00 |
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Mark Vejvoda
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bff9b1b3bc
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- cleanup a bunch of vc++ compile / link warnings
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2013-02-01 08:12:20 +00:00 |
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Mark Vejvoda
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8cd7aa0e43
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- code cleanup from cppcheck
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2013-01-25 02:55:28 +00:00 |
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Mark Vejvoda
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87b39a3cb5
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- fix unit selection
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2013-01-24 15:52:11 +00:00 |
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Mark Vejvoda
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bf7445903d
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- cleanup some color pick code
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2013-01-24 00:42:06 +00:00 |
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Mark Vejvoda
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d7d83f7c5e
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- attempt to speed up color picking
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2013-01-23 23:20:54 +00:00 |
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Mark Vejvoda
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86eac7451b
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- attempt to speed up color picking
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2013-01-23 22:34:22 +00:00 |
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Mark Vejvoda
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93438d42f4
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- attempt to see if this fixes units that do not attack when right clicking enemy
- see if this fixes crashes when using color picking
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2013-01-23 21:03:00 +00:00 |
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Mark Vejvoda
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ceedef5200
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- see if this fixes color picking
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2013-01-15 03:18:26 +00:00 |
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Mark Vejvoda
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2a927cd0b8
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- try to improve error handling on windows for better stack traces
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2013-01-11 22:00:10 +00:00 |
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Mark Vejvoda
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5d2066fdbb
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- added a new thread manager to try to see if it takes less CPU cycles while the thread controller waits for slaves to do their work. To enable the experimental thread manager set: EnableNewThreadManager=true
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2013-01-10 21:16:28 +00:00 |
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Mark Vejvoda
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67be884d25
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- bugfix for ircclient segfault using global cache
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2013-01-08 07:55:48 +00:00 |
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Mark Vejvoda
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6872a873b2
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- added support to disable libircclient via cmake:
-DDISABLE_IRCCLIENT=On
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2013-01-08 06:59:53 +00:00 |
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Mark Vejvoda
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1f49886755
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- re-enabled fog of war cache to improve performance
- improve xml file loading speed
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2013-01-03 17:30:59 +00:00 |
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Tom Reynolds
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7c511b1238
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Remove executable bit (svn propdel svn:executable) off files which don't need it
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2013-01-02 15:03:44 +00:00 |
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Mark Vejvoda
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9275debe2d
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- allow changes to video resolution and fullscreen mode without restart
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2013-01-01 02:24:23 +00:00 |
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Mark Vejvoda
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4c94cedb85
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- upgrade embedded miniupnpc to 1.7 (fixes build)
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2012-12-27 18:59:38 +00:00 |
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Mark Vejvoda
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7fdd70402d
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- added support for libfribidi for languages requiring complex text rendering like Arabic and Hebrew
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2012-12-27 08:24:30 +00:00 |
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Mark Vejvoda
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68d8ef11d8
|
- see if this hotkey fix is ok for titi
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2012-11-21 18:54:50 +00:00 |
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Mark Vejvoda
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f7ebba0301
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- when changing playername, we reset the irc client connection when entering the internet lobby
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2012-11-19 21:56:21 +00:00 |
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Mark Vejvoda
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3f82137c03
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- fix for irc bug when leaving internet lobby too soon
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2012-11-19 20:14:23 +00:00 |
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