582 Commits

Author SHA1 Message Date
andy5995
c4404d4983 simulate_lag.txt:add doc for simulating lag
This may help with testing
2018-09-20 01:39:40 -05:00
Andy Alt
7c359ca82d
CMakeLists.txt:checking, tuning the build system (#232)
* build.zg.sh scripts deprected

* update for BSD

* removed checking for VLC (not implemented)

* docs updated

* Install.md created.

* scripts moved to scripts/ directory
2018-09-17 17:35:19 -05:00
andy5995
1ddda61b71 coverity-scan.txt:remove script, add instructions
[skip ci]
2018-09-12 15:37:48 -05:00
andy5995
aa54e2032b put filenames back into source code
This closes #113 and will help with #110
2018-09-11 21:27:38 -05:00
andy5995
64190969f4 scripts:de-cluttering [skip ci]
make has an "install" feature. We'll figure out how to work with make
can cmake, and redo these scripts from scratch if necessary

(closes #155)
(closes #71)
(closes #154)
2018-09-07 23:01:02 -05:00
mathusummut
2e9623c8da Fixed menu layout 2018-06-23 14:57:11 +02:00
Jammyjamjamman
64c0aafe0b
Added Ubuntu 18.04 support to setupBuildDeps.sh
The fix is not as efficiently written as it could be, but it follows the style of previous fixes.
2018-05-26 02:11:47 +01:00
andy5995
c321ec39aa .gitignore:added cmake files and move entries to mk/linux [skip ci] 2018-05-10 10:09:58 -05:00
andy5995
60e38945fe CMake:correct spelling of "zetaglest"
This also removes the git revision number stamping from cmake, support
for which was removed from the source code months ago.

This is to help prepare to fix #110 but doesn't fix it.
2018-05-09 09:09:36 -05:00
Andy Alt
73aa999de7
add new function for playing sfx (#68)
(#63)
2018-02-22 10:02:04 -06:00
andy5995
1f1233e0db
menu_masterserver.cpp:add function to play different sound
This adds a function to play a different sound when a server becomes
available.

The sound hasn't changed, but now the separate function has been added,
the sound can be changed very easily.

The ticket to create the new sound is at
https://github.com/ZetaGlest/zetaglest-data/issues/44

Can be customized by adding the variable to
$HOME/.zetaglest/glestuser.ini

closes #63
2018-02-21 08:38:19 -06:00
andy5995
a6a02af157
core_data.cpp:allow user-configurable sfx
This allows users to set their own sound effects using glestuser.ini

Any values from glest.ini can be used in glestuser.ini, and when in
glestuser.ini, they override the values in glest.ini.

Not yet documented.

This adds only 2 sfx, and shows how to do it.

This will change how #63 is done
2018-02-19 07:36:40 -06:00
andy5995
11c0ae1b0a
installer:[incomplete]worked on the scripts 2018-02-14 01:50:53 -06:00
andy5995
7caa602e46 make-binary-archive:renamed files so the script would work 2018-02-04 14:26:54 -06:00
andy5995
7fbac48394 make-binary_archive.sh:add error checking
Also changed references to zetaglest
2018-02-04 14:26:54 -06:00
Jammyjamjamman
4f29aaf470
Fixed a case typo in zetaglest server script (which fixes bug #50). [skip ci] 2018-02-04 16:38:57 +00:00
Jammyjamjamman
38a9356e20 The game now looks for the data in a folder called 'zetaglest-data', adjacent to its repo folder. 2018-01-25 01:22:50 +00:00
andy5995
ce3f792f94 change version to 0.8.01 (#3) 2018-01-23 13:13:15 -06:00
andy5995
343b2c96b9
glest-dev.ini:change path to data [skip ci]
The path to the data is now different

See:
https://github.com/ZetaGlest/zetaglest-source#try-the-game-without-contributing

https://github.com/ZetaGlest/zetaglest-source/blob/develop/CONTRIBUTING.md#set-up-the-repositories-locally
2018-01-17 21:03:24 -06:00
andy5995
e928dbacb4
cleanup after removing submodules [skip ci] 2018-01-17 20:43:32 -06:00
andy5995
3976dc0f0a glest.ini:update with urls to ZG master server [skip ci] 2018-01-17 12:24:48 -06:00
andy5995
c55775fe7a
glest.ini:change user data directory (resolves #2) 2018-01-15 15:49:50 -06:00
andy5995
13a1c734f3
osx: rename script
* changes some references of mg to zg
2018-01-14 15:24:31 -06:00
andy5995
45bccef4a9
change build target to "zetaglest"
* add dependency info to README
* rename script
* renamed windoze to windows

At some point, it will be better to split off the installation
instructions from the README.
2018-01-14 11:17:14 -06:00
SoftCoder
87a9c4c069 - automatically adjust megaglest binary to shim if detected 2017-10-10 00:28:44 -07:00
SoftCoder
ab3b70f36a - fix windows build and better automation for building steam shim 2017-10-09 23:53:43 -07:00
SoftCoder
da8a44167b - update cppcheck script to install cppcheck if missing and check multiple paths for cfg file 2017-10-09 12:44:53 -07:00
SoftCoder
d78f28983b - some coverity based cleanups 2017-10-08 20:31:42 -07:00
SoftCoder
a7a92056eb - fix build for ubunti 17.10 2017-09-28 22:12:09 -07:00
filux
056078909a 'mini update' more optional than before 2017-08-27 22:59:07 +02:00
filux
5323a4fcdf let's try static curl also for mac OS 2017-08-25 22:06:08 +02:00
filux
a719f29758 updated the supported linux's releases in the script; closes #170 2017-06-29 22:48:01 +02:00
SoftCoder
aa8441e33f - added support for ubuntu 17.04 2017-04-12 12:35:54 -07:00
filux
ef1c26d931 improved formatting of '--help' output in a way to be more friendly for help2man 2017-04-01 14:53:34 +02:00
SoftCoder
bdfb05a700 - attempt to add support for static use of wxwidgets in tools 2017-03-20 17:06:12 -07:00
filux
c81dea0029 version number for the development 2017-03-08 21:44:28 +01:00
filux
4846ad092e version number for the release 2017-03-08 21:29:45 +01:00
filux
812589cae6 improved 'start_megaglest_gameserver' script 2017-03-05 17:31:25 +01:00
filux
753fc6bc55 stick to 7 characters even for modern 'git' version 2017-02-18 13:13:00 +01:00
filux
bc74eebb22 updated dependencies for debian testing 2017-02-11 14:38:14 +01:00
Tom Reynolds
2c2e213439 Compatibility with current cppcheck version
Multi-threading is now disabled since it cannot be used with the
"unusedFunction" check - which we had enabled so far (and probably want to
keep enabled). Add -j and change the checks in --enable to re-enable multi
threading.

Current cppcheck also depends on a 'library' configuration file. Its location,
and that of cppcheck itself, are now configurable in this script.

skipci
2017-01-31 00:03:48 +01:00
Tom Reynolds
a3c930b2da Moderate changes to cppcheck script
skipci
2017-01-30 14:57:38 +01:00
filux
b2aa5e1991 travis' configuration test 3 2017-01-21 10:44:47 +01:00
filux
11a72820b0 let's test checking libs in parallel process 2017-01-21 00:06:57 +01:00
filux
d2da186001 new script, helpful for 'steam' releases 2017-01-20 23:57:35 +01:00
filux
6e9b463453 added missing spaces 2017-01-06 23:51:24 +01:00
filux
661b512a8a since latest release macos is not 'X' anymore 2016-11-18 02:07:44 +01:00
filux
8d866e640e moved start scripts
... as basically they shouldn't be used with binary files compiled individually in git repository
... but seems that people use them often ... [ci skip]
2016-11-05 13:18:22 +01:00
filux
760d5a9f97 version-synch script will update also date [ci skip] 2016-11-02 19:50:03 +01:00
filux
0f1272f338 improved hints for users 2016-10-23 00:03:21 +02:00