Mark Vejvoda
7e55a545c4
- added code for ftp client to handle failures and menu exit more gracefully
2010-12-31 21:02:06 +00:00
Mark Vejvoda
1f29685803
- bugfixes for ftp server to work on windows, silly M$ compiler has issues with mixing C / C++ code so I had to make these changes
2010-12-31 21:00:25 +00:00
Titus Tscharntke
9b3e921888
scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now.
2010-12-31 17:16:49 +00:00
Mark Vejvoda
d176053da9
- plenty of code cleanup (some refactoring of socket / UPNP code)
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- FTP console output now only shows when --verbose used
2010-12-31 08:21:26 +00:00
Mark Vejvoda
bd12b10e29
- bugfixes for debuglog filelist which crashes on windows platform on program exit
2010-12-31 01:53:16 +00:00
Mark Vejvoda
3e5f4ee7ab
- started some code cleanup of main startup code
2010-12-30 23:18:43 +00:00
Mark Vejvoda
0987536af8
- changed order of map searching, now we look in this order:
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mydata/maps mgm file type
mydata/maps gbm file type
maps / mgm file type
maps/ gbm file type
2010-12-30 21:19:08 +00:00
Mark Vejvoda
c59807c4cf
- fixed local chat echo in clientinterface so that messages intended to be shown locally are properly displayed in the console
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- added a success / failure message for downloaded map attempts
2010-12-30 20:48:39 +00:00
Mark Vejvoda
973b546b04
- more bugfixes related to ftp and firewall handling
2010-12-30 20:02:30 +00:00
Mark Vejvoda
64446194e7
- more bugfixes related to ftp and firewall handling
2010-12-30 18:51:25 +00:00
Mark Vejvoda
1480d7c68d
- bugfix for compiling in VC++
2010-12-30 16:05:47 +00:00
Mark Vejvoda
3f0ee7a6cb
- some initial changes to try to get ftp working over the Internet with firewalls etc
2010-12-30 15:56:02 +00:00
Mark Vejvoda
2ca50ee9f9
- attempt to avoid IRC client crashes on Internet menu if user does not have an Internet connection
2010-12-29 21:03:57 +00:00
Mark Vejvoda
4fb1b1092f
- added ftp port # as an ini setting and added to UPNP for router auto-config
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- added new language string for message box to prompt map file downloads
2010-12-29 20:28:25 +00:00
Mark Vejvoda
be9d8859d4
- messagebox prompt for downloading maps
2010-12-29 19:31:51 +00:00
Titus Tscharntke
41899507a9
better performance for attack warnings ( old code is just commented, will be removed after testing in multiplayer )
2010-12-29 18:23:54 +00:00
Mark Vejvoda
89a6ae3fe4
- updated win32 vc++ files to compile with new ftp server / client
2010-12-29 16:28:46 +00:00
Mark Vejvoda
d7520dc40b
- added a system message when players successfully download a missing map
2010-12-29 08:16:26 +00:00
Mark Vejvoda
d067be26d9
- more ftp bugfixes
2010-12-29 08:10:22 +00:00
Mark Vejvoda
0c3ceb7c99
- more ftp bugfixes
2010-12-29 08:04:31 +00:00
Mark Vejvoda
a82f238d48
- more ftp bugfixes
2010-12-29 07:52:40 +00:00
Mark Vejvoda
99132eb23c
- more ftp bugfixes
2010-12-29 07:35:31 +00:00
Mark Vejvoda
5e705d31c8
- more ftp bugfixes
2010-12-29 07:14:15 +00:00
Mark Vejvoda
385dd8733a
- more ftp bugfixes
2010-12-29 07:02:14 +00:00
Mark Vejvoda
c8c77f75e3
- more ftp bugfixes
2010-12-29 06:55:47 +00:00
Mark Vejvoda
b84bede3df
- ftp file xfer bugfixes
2010-12-29 06:11:06 +00:00
Mark Vejvoda
9afcbe97b8
- forgot to default ftp code to a default value (off) until ready
2010-12-29 06:03:07 +00:00
Mark Vejvoda
e79147796f
- more ftp updates
2010-12-29 01:32:55 +00:00
Mark Vejvoda
9442c22dc3
- fixed cmake build file to no longer look for libircclient
2010-12-29 01:15:27 +00:00
Mark Vejvoda
6e88e4be4c
- got my plumbers suit on and added the plumbing for FTP file xfers
2010-12-29 01:10:53 +00:00
Mark Vejvoda
ba995d1131
- show more friendly message when out of synch detected.
2010-12-28 02:57:36 +00:00
Mark Vejvoda
33aa51b5b5
- if we cannot put the unit in a cell because it is already occupied do not cancel the existing command
2010-12-28 02:24:54 +00:00
Mark Vejvoda
335749a15e
- updated hp regeneration method to look for negative hp regen values and if health ticks below 0 the unit dies
2010-12-28 02:17:44 +00:00
Mark Vejvoda
8d8afe78b5
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
Titus Tscharntke
36c4b4c5fa
internet menu updated ( work in progress ) ; checkboxes ; lines
2010-12-27 00:59:57 +00:00
Mark Vejvoda
81783e3f1b
- bugfix for multi-build, now units look for best cell to build but ALSO that the cell is not occupied by another unit
2010-12-26 04:38:03 +00:00
Mark Vejvoda
f7d95a6f6a
- trying to tweak threaded logger performance when log entries are in the hundreds of thousands
2010-12-26 03:01:59 +00:00
Mark Vejvoda
8688ea955e
- trying to tweak threaded logger performance when log entries are in the hundreds of thousands
2010-12-26 02:15:56 +00:00
Mark Vejvoda
40796f2d90
- attempt to bugfix threaded logger
2010-12-26 01:45:39 +00:00
Mark Vejvoda
e4e7a456f5
- attempt to bugfix threaded logger
2010-12-26 01:27:49 +00:00
Mark Vejvoda
409c15d3f0
- more tweaking of threaded logging as well as removal of world synch logging items that are not needed
2010-12-26 01:13:04 +00:00
Mark Vejvoda
36f62ea084
- changes to threaded logging so when things get very busy the thread dumps log entries more quickly
2010-12-26 00:27:38 +00:00
Mark Vejvoda
2234928a35
- changes to threaded logging so when things get very busy the thread dumps log entries more quickly
2010-12-25 23:49:24 +00:00
Mark Vejvoda
b006e72b53
- mutex cleanup in network classes to try to avoid game freeze( hangs)
2010-12-25 22:38:00 +00:00
Mark Vejvoda
bf8be83ccc
- bugfix for fog of war enabling at game end.. now works properly for Winning teams, not just losing teams.
2010-12-25 21:30:54 +00:00
Mark Vejvoda
d997e2af5d
- bugfix, threaded logging was NOT ever enabled because of a timing bug. Now threaded logging is enabled by default.
...
- Updated debug UI view to show threaded debug buffer count
2010-12-25 09:15:49 +00:00
Mark Vejvoda
da1adab808
- bugfixes for fog of war enable at game end
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- Added more safety guards in threaded sockets in case this causes problems when things get very busy in the game during monster battles
2010-12-25 08:14:35 +00:00
Titus Tscharntke
a3e0ae890b
removed unnecessary alarm checks
2010-12-24 10:03:17 +00:00
Mark Vejvoda
03eaa2c033
numerous important bugfixes:
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- observers and end game fog of war enable would most likely cause out of synch, I think its fixed now
- better handling of threaded logging
- cleanup of socket thread processing to ensure all network packets get processed properly and in order
2010-12-24 08:43:09 +00:00
nosogo
2a4c9a99cd
help and bugfix editor and start of keyboard
2010-12-24 03:36:34 +00:00