Mark Vejvoda
f5ef3157e2
- compiler fix for win32 build
2011-01-11 22:16:47 +00:00
Mark Vejvoda
ccbd707ae1
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
...
- Added Network Text Message queue as this is required in some tricky cases
- added more logging of memory cleanup events
- added memory safe snprintf calls
2011-01-11 22:09:46 +00:00
Mark Vejvoda
227f39ccf9
- bugfixes for connection slot disconnect handling
2011-01-11 20:02:07 +00:00
Mark Vejvoda
1a7716dbdd
- bugfix for disconnected clients
2011-01-11 19:16:48 +00:00
Mark Vejvoda
9acbfb9d19
- patch from Nebososo for 2 byte characters and font widths
2011-01-11 19:03:41 +00:00
Mark Vejvoda
a7f6a592ff
- try to better handle socket disconnects
2011-01-11 18:39:18 +00:00
Mark Vejvoda
e319c2cf62
- attempt to fix game freeze when lag causes game pauses
2011-01-11 08:45:58 +00:00
Mark Vejvoda
b778098d13
- bugfix for multi-build discovered during testing (left a break statement when shouldn't have)
2011-01-11 05:18:53 +00:00
Mark Vejvoda
d9e7dcc69a
- another attempt to fix socket send freeze
2011-01-11 03:56:38 +00:00
Mark Vejvoda
1225eecdf0
- attempt to fix the socket send freeze bug
2011-01-11 00:59:08 +00:00
Mark Vejvoda
5fa01b0b8c
- attempt to throw exception (instead of assert) on bad texture detection
2011-01-11 00:49:06 +00:00
Mark Vejvoda
8bf83c03a8
- a little bit of code hardening (looking for invalid data conditions and NULL's)
2011-01-10 21:23:52 +00:00
Mark Vejvoda
a9534e727e
- attempt to look for corrupt XML data
2011-01-10 21:19:54 +00:00
Mark Vejvoda
35925a98a6
- attempt to fix tomreyns socket fuzzer
2011-01-10 21:00:55 +00:00
Mark Vejvoda
fb91c2b624
- added a new check for duplicate data (maps, tilesets and techtree names)
2011-01-10 20:27:25 +00:00
mnaumann
ed0c118fb7
* add listing of recent servers - thanks to cygal
2011-01-10 20:09:19 +00:00
mnaumann
6f964d0330
minor cleanup of master server code
2011-01-10 18:04:14 +00:00
Mark Vejvoda
52fd9bfb6f
- added another check to socket mutex processing to try avoid potential deadlocks
2011-01-10 15:50:16 +00:00
Mark Vejvoda
d301f5873d
- bugfix for multi-build bug found by tomreyn (looks like an infinite loop)
2011-01-10 15:31:40 +00:00
Mark Vejvoda
1e2da898b7
- bugfix for ftp client using wrong ftp username in some cases
2011-01-10 07:43:52 +00:00
Mark Vejvoda
fb42c50efd
- added guards around CRC checking in client connected menu
2011-01-10 07:32:12 +00:00
Mark Vejvoda
9b275a5077
- added guard against NULL commandtype clicking in icon panel (discovered during testing)
2011-01-10 06:43:47 +00:00
Mark Vejvoda
b201cebf3b
- added a new validation for faction validation report AND game load for attack-var since a negative value will segfault the game
2011-01-10 05:44:45 +00:00
Mark Vejvoda
18a0a93a8e
- move return button placement on video info menu
2011-01-10 05:06:00 +00:00
Mark Vejvoda
3dd6f244e6
- bugfix for CRC handling in connected menu
2011-01-10 00:33:40 +00:00
Mark Vejvoda
7bc6b603b9
- lua bugfix for fog of war toggling
...
- ftp client bugfix for reported segfault
2011-01-10 00:05:31 +00:00
Titus Tscharntke
38da21ae18
fix in german languagefile, buildings can set meeting points when under construction
2011-01-09 20:52:00 +00:00
Titus Tscharntke
033c56d7f0
cleaned up options menu
2011-01-09 18:05:10 +00:00
Titus Tscharntke
6d94548b4f
loading progress a bit more detailed
2011-01-09 12:41:08 +00:00
Mark Vejvoda
b5a139033a
- added game loading progress bar
2011-01-09 10:03:33 +00:00
Mark Vejvoda
6c5163d1e9
- attempt to improve openal's buffer underruns
2011-01-09 09:46:10 +00:00
Mark Vejvoda
2d6203bd21
- ftp progressbar calculation error fix
2011-01-09 09:32:32 +00:00
Mark Vejvoda
26cdb8ccad
- more bugfixes for ftp painting
2011-01-09 09:05:34 +00:00
Mark Vejvoda
5a8f05e8af
- better messagebox painting
...
- bugfix for progress bar painting
2011-01-09 08:43:25 +00:00
Mark Vejvoda
34c089b9ad
- protect against socket signal in ftp server
2011-01-09 08:01:14 +00:00
Mark Vejvoda
74824fe753
- added some ftp logging to network debug log
2011-01-09 07:37:59 +00:00
Mark Vejvoda
94862e2671
- attempt to make ftp messagebox appear on top
2011-01-09 05:59:35 +00:00
Mark Vejvoda
912188679c
- some ftp bugfixes and cleanup on ftp client that have failed transfers
2011-01-09 05:49:59 +00:00
Mark Vejvoda
31be2df752
- ftp bugfix for a segfault discovered
2011-01-09 05:12:48 +00:00
Mark Vejvoda
1c78fca0fb
- Added tileset and map CRC check in the network lobby
...
- numerous bugfixes
2011-01-09 04:49:21 +00:00
Titus Tscharntke
2e60d3e0a8
no more error when no upgrade is defined in a faction
2011-01-09 01:02:50 +00:00
Mark Vejvoda
7347dc9545
- bugfix for multi-build queued commands
2011-01-08 21:53:05 +00:00
Mark Vejvoda
e477fe647f
- updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use
2011-01-08 00:42:12 +00:00
Mark Vejvoda
e12692293a
- cleanup a compiler warning
2011-01-07 06:28:42 +00:00
Mark Vejvoda
528b9cfb58
- compile fix for win32 VC++
2011-01-07 06:26:23 +00:00
Mark Vejvoda
b30fe62528
- to appease the security freaks, ONLY clients that are ALREADY connected in the lobby are able to connect to the built in FTP server now
2011-01-07 06:21:23 +00:00
Mark Vejvoda
02b7787b35
- added an option to disable FTP server but keep ftp client
2011-01-07 05:32:47 +00:00
Mark Vejvoda
ec467b6ac4
- bugfix, when a unit morphs we now add to stored resource count if the unit is of that type (used to only work when building, now works during a morph)
2011-01-07 05:15:39 +00:00
Mark Vejvoda
6b89e38512
- forgot to apply a bugfix to feathery's win32 code, now more menu freeze for windows users who had FTP enabled
2011-01-07 04:57:54 +00:00
Mark Vejvoda
a6cd69d9ed
- a few bugfixes pointed out by tomreyn.. thanks
2011-01-07 04:32:41 +00:00