Mark Vejvoda
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fd2cc5f66b
|
updating pathfinder mutexes to ensure safety of shared access to precache buffers
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2013-11-09 21:22:51 +00:00 |
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Mark Vejvoda
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273abcde75
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try to see if this improves pathfidner performance
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2013-11-09 20:44:37 +00:00 |
|
Mark Vejvoda
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ba3e5a6030
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added ip address for socket write errors
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2013-11-09 19:32:13 +00:00 |
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Mark Vejvoda
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54338461dc
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add timer for socket write errors to avoid performance penalty when writing to console
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2013-11-09 19:30:36 +00:00 |
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Mark Vejvoda
|
bb2e2d0f64
|
removed more unused code for last path cache which was already removed
|
2013-11-09 19:14:53 +00:00 |
|
Mark Vejvoda
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8d69cc02fd
|
update cmake script for mac and miniupnpc
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2013-11-09 18:33:19 +00:00 |
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Mark Vejvoda
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d55af0355b
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added mac define for darwin compiling miniupnpc
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2013-11-09 18:10:41 +00:00 |
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Mark Vejvoda
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8099a8696a
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added mac ports folder for curl to find it
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2013-11-09 17:35:32 +00:00 |
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Mark Vejvoda
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7f94eb215b
|
added mac ports folder for curl to find it
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2013-11-09 17:20:21 +00:00 |
|
Mark Vejvoda
|
095351c1a0
|
removed unused code
|
2013-11-09 16:51:00 +00:00 |
|
Mark Vejvoda
|
23cab07fe8
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code cleanup from cpp check
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2013-11-09 03:16:41 +00:00 |
|
Titus Tscharntke
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d65ffb1815
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more changelog
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2013-11-09 02:01:11 +00:00 |
|
Titus Tscharntke
|
044d6b08d1
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more changelog
|
2013-11-09 01:59:19 +00:00 |
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Mark Vejvoda
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f6e5a6a3a0
|
code cleanup from cpp check (And removed commented and useless code)
|
2013-11-09 01:26:29 +00:00 |
|
Titus Tscharntke
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bc680c2175
|
Updated changelogtxt:
mediterran tileset has new ground textuers and animated trees
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2013-11-09 01:18:11 +00:00 |
|
Titus Tscharntke
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907a95ff8b
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add "(.7z)"-String to error messages to give people at least an idea why tileset/techtree download is blocked
|
2013-11-09 01:14:32 +00:00 |
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Mark Vejvoda
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450f4eb0fb
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- bugfix masterserver showing multiple hosts when host opens and closes mutlipel times without starting
- stats shows no decimal places now for player score
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2013-11-09 01:08:56 +00:00 |
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Mark Vejvoda
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2c452d3587
|
attempt to use per faction mutexes for safer pathfinding
|
2013-11-08 22:41:17 +00:00 |
|
Mark Vejvoda
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e8a94eacfc
|
tracking for nig's issue
|
2013-11-08 19:00:47 +00:00 |
|
Tom Reynolds
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8fe5c988e4
|
Translations:
- sq_AL is now sq.
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2013-11-08 18:53:39 +00:00 |
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Mark Vejvoda
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0f5f4c0792
|
bugfix for nig's issue
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2013-11-08 17:01:32 +00:00 |
|
Mark Vejvoda
|
22b230a5b3
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bugfix for nig's issue
|
2013-11-08 16:26:36 +00:00 |
|
Mark Vejvoda
|
96d2723646
|
tracking down nigs bug
|
2013-11-08 15:30:53 +00:00 |
|
Tom Reynolds
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ddbb69b6fb
|
Masterserver:
· Add LICENSE file
· Add copyright header where missing
· Improve README file
|
2013-11-08 12:41:11 +00:00 |
|
Mark Vejvoda
|
82fe1c326b
|
removed files from libglest that should not have been in that project (vc++ 2010)
|
2013-11-08 05:22:54 +00:00 |
|
Mark Vejvoda
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e75a88b42c
|
updated status textures and alinged the texture position in menus as they were off by 2 pixels
|
2013-11-08 02:50:59 +00:00 |
|
Mark Vejvoda
|
342aba5caa
|
- set curl connection timeout to 60 minutes
- set curl ftp response timeout to 2 minutes
|
2013-11-08 02:32:11 +00:00 |
|
Mark Vejvoda
|
2baab89bab
|
more cpp check fixes
|
2013-11-08 01:03:24 +00:00 |
|
Mark Vejvoda
|
382cb120ee
|
bugfix to init all variables for client connection
|
2013-11-08 00:48:05 +00:00 |
|
Mark Vejvoda
|
3796b035cd
|
remove font macro since it always made cppcheck report bad things about the code
|
2013-11-07 20:41:05 +00:00 |
|
Mark Vejvoda
|
6fe733468d
|
some cpp check cleanup
|
2013-11-07 20:07:03 +00:00 |
|
Mark Vejvoda
|
95b7172260
|
vc++ warnings fixes
|
2013-11-07 19:00:47 +00:00 |
|
Mark Vejvoda
|
9b097fd911
|
decouple masterserver from network host game settings into two seperate threads
|
2013-11-07 18:39:08 +00:00 |
|
Mark Vejvoda
|
b7a7d3bc4a
|
ensure load saved games checks if new attribute exists
|
2013-11-07 05:20:02 +00:00 |
|
Mark Vejvoda
|
4a70fd09e2
|
added lua method to be able to allow or disallow speed change toggle
void disableSpeedChange();
void enableSpeedChange();
bool getSpeedChangeEnabled();
|
2013-11-07 05:18:21 +00:00 |
|
Mark Vejvoda
|
f7002a36ef
|
attempt to fix menu disconnect timeout issues
|
2013-11-07 03:33:04 +00:00 |
|
Mark Vejvoda
|
73bf27d76e
|
attempt to fix menu disconnect timeout issues
|
2013-11-07 02:30:23 +00:00 |
|
Mark Vejvoda
|
f0546df518
|
added more debug tracking info if win64 crashes
|
2013-11-07 01:55:02 +00:00 |
|
Tom Reynolds
|
712e1129a7
|
· Make search engine robots not index the masterserver
|
2013-11-07 01:29:06 +00:00 |
|
Mark Vejvoda
|
3f611a1d17
|
refactor core data code to move features into smaller chunks
|
2013-11-06 07:52:05 +00:00 |
|
Mark Vejvoda
|
493981e8b3
|
- reverted win64 to sse2
- added some debug info for win64 testing
|
2013-11-06 02:14:49 +00:00 |
|
Mark Vejvoda
|
eb6466889f
|
do not crash and exit game when core data textures are not found
|
2013-11-06 02:02:00 +00:00 |
|
Mark Vejvoda
|
70421d1b3d
|
added a check for data and user data paths being the same
|
2013-11-06 00:31:36 +00:00 |
|
Titus Tscharntke
|
e689ac8bff
|
"Observer" and "Random" moved to main lang file instead of techtree based translation
|
2013-11-05 23:35:11 +00:00 |
|
Titus Tscharntke
|
7224f134c7
|
hotkey support for scenario list boxes
|
2013-11-05 21:25:51 +00:00 |
|
Mark Vejvoda
|
dbb2409d76
|
remove usless output from error message
|
2013-11-05 21:13:26 +00:00 |
|
Tom Reynolds
|
550acdc007
|
· Minor update to Linux compilation docs, mostly to commit *something*
|
2013-11-05 21:12:56 +00:00 |
|
Mark Vejvoda
|
5ab99d2469
|
cppcheck cleanup
|
2013-11-05 20:59:28 +00:00 |
|
Mark Vejvoda
|
282feba074
|
bugfix for holding control to set all slots to same control type
|
2013-11-05 19:40:27 +00:00 |
|
Mark Vejvoda
|
345907fc18
|
attempt to make win64 faster by using avx (as opposed to sse2)
|
2013-11-05 06:31:48 +00:00 |
|