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mirror-games/glest-source
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mirror of https://github.com/glest/glest-source.git synced 2025-09-29 00:48:58 +02:00
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0a01f98c4e43290d33ffb4a8e4775e8f90dd87a1
glest-source/source/shared_lib/include
History
Mark Vejvoda e319c2cf62 - attempt to fix game freeze when lag causes game pauses
2011-01-11 08:45:58 +00:00
..
feathery_ftp
- Added tileset and map CRC check in the network lobby
2011-01-09 04:49:21 +00:00
graphics
more fixes for editor
2010-12-05 01:33:28 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
update of editor and g3dviewer
2010-12-03 05:07:42 +00:00
platform
- added a new check for duplicate data (maps, tilesets and techtree names)
2011-01-10 20:27:25 +00:00
sound
- attempt to fix game freeze when lag causes game pauses
2011-01-11 08:45:58 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- bugfix for CRC handling in connected menu
2011-01-10 00:33:40 +00:00
xml
- added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15)
2010-10-30 04:05:48 +00:00
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