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glest-source
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17e2a87890b825752dc719cabdea62360c6e3693
glest-source
/
source
/
shared_lib
/
include
History
Mark Vejvoda
17e2a87890
- fixed one type of freeze in the custom menu
...
- some small opengl changes
2011-02-08 18:23:41 +00:00
..
feathery_ftp
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
graphics
- added FBO's for map preview rendering, which improves fps in the custom menu for video cards that support Frame Buffer Objects
2011-02-08 05:54:05 +00:00
libircclient
/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
Cliffs work and some map cleanup; ( !!currently old maps are broken in editor!! )
2011-02-08 03:50:59 +00:00
platform
- fixed one type of freeze in the custom menu
2011-02-08 18:23:41 +00:00
sound
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
xml
- added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15)
2010-10-30 04:05:48 +00:00