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mirror-games
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glest-source
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glest-source
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History
Mark Vejvoda
272a072ec3
added client socket accept info to debug log as well as some change detection
2010-05-17 06:41:05 +00:00
..
graphics
- removed interpolation thread as it did nothing to help performance.
2010-05-12 21:49:12 +00:00
lua
uncommented some streflop restore statements in lua calls
2010-05-02 14:49:58 +00:00
platform
added client socket accept info to debug log as well as some change detection
2010-05-17 06:41:05 +00:00
sound
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
streflop
Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
2010-04-24 03:57:38 +00:00
util
Added more safety guards for mastermenu if we get exceptions thrown within the thread, now it won't crash the game
2010-05-16 03:31:12 +00:00