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mirror-games
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glest-source
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https://github.com/glest/glest-source.git
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glest-source
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source
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shared_lib
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sources
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graphics
History
Mark Vejvoda
43c00d5740
- removed interpolation thread as it did nothing to help performance.
...
- added a cache in the interpolation class
2010-05-12 21:49:12 +00:00
..
gl
Added more error condition checks and re-throw runtime_error in SDL event handler so we get a nice messagebox in the game
2010-04-09 07:44:23 +00:00
BMPReader.cpp
…
FileReader.cpp
…
font.cpp
Added initial code changes to support Chinese Fonts
2010-05-03 06:16:32 +00:00
ImageReaders.cpp
…
interpolation.cpp
- removed interpolation thread as it did nothing to help performance.
2010-05-12 21:49:12 +00:00
JPGReader.cpp
Some final fixed related to combined cross platform socket code
2010-04-13 07:29:48 +00:00
model.cpp
Some final fixed related to combined cross platform socket code
2010-04-13 07:29:48 +00:00
particle.cpp
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
pixmap.cpp
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
PNGReader.cpp
…
quaternion.cpp
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
texture_manager.cpp
…
texture.cpp
…
TGAReader.cpp
…