Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-29 08:59:01 +02:00
Code Issues Projects Releases Wiki Activity
Files
31be2df752ce6993cc11c44e27f44df594118e43
glest-source/source/shared_lib/include
History
Mark Vejvoda 1c78fca0fb - Added tileset and map CRC check in the network lobby
- numerous bugfixes
2011-01-09 04:49:21 +00:00
..
feathery_ftp
- Added tileset and map CRC check in the network lobby
2011-01-09 04:49:21 +00:00
graphics
more fixes for editor
2010-12-05 01:33:28 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
update of editor and g3dviewer
2010-12-03 05:07:42 +00:00
platform
- to appease the security freaks, ONLY clients that are ALREADY connected in the lobby are able to connect to the built in FTP server now
2011-01-07 06:21:23 +00:00
sound
- added CMAKE support for building MG in Windows using MingW
2010-12-11 06:32:21 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- added a new commandline parameter to display merged ini settings and also to filter on a specific ini setting
2011-01-03 20:59:18 +00:00
xml
- added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15)
2010-10-30 04:05:48 +00:00
Powered by Gitea Version: 1.24.6 Page: 708ms Template: 26ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API