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mirror-games
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glest-source
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Mark Vejvoda
394efbcbc0
- bugfixes for network scenarios, client cannot change team or faction but they rather get assigned to the team and faction of the slot they switch to
2012-05-11 05:11:46 +00:00
..
g3d_viewer
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
glest_game
- bugfixes for network scenarios, client cannot change team or faction but they rather get assigned to the team and faction of the slot they switch to
2012-05-11 05:11:46 +00:00
glest_map_editor
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
masterserver
…
shared_lib
- more pathfinder in progress changes, nothing to test yet
2012-05-05 04:38:49 +00:00
tools
- bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms.
2012-04-04 15:36:09 +00:00