This website requires JavaScript.
Explore
Help
Register
Sign In
mirror-games
/
glest-source
Watch
1
Star
0
Fork
0
You've already forked glest-source
mirror of
https://github.com/glest/glest-source.git
synced
2025-02-25 20:22:31 +01:00
Code
Issues
Projects
Releases
Wiki
Activity
glest-source
/
source
/
glest_game
/
facilities
History
Mark Vejvoda
4f147b2d89
Added more guards and debug info related to network play
2010-04-29 07:59:44 +00:00
..
auto_test.cpp
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
auto_test.h
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
components.cpp
Added more guards and debug info related to network play
2010-04-29 07:59:44 +00:00
components.h
Added more guards and debug info related to network play
2010-04-29 07:59:44 +00:00
game_util.cpp
Updated version # for current development
2010-04-18 06:01:20 +00:00
game_util.h
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
2010-03-21 23:40:35 +00:00
logger.cpp
Bugfix for win32 loading jpg texture's
2010-04-09 06:51:13 +00:00
logger.h
bug fix to properly initialize textures dynamically loaded when loading a faction.
2010-04-05 19:38:50 +00:00