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50ce6eb1eaadfa426eb76f77df04882fc632f65f
glest-source/source/shared_lib/include
History
Mark Vejvoda 2d42f59fe1 - added a new lua function to allow loading a new scenario from inside an existing scenario
loadScenario('capture_the_flag2')
2011-10-06 18:04:59 +00:00
..
feathery_ftp
Stuff from pabs (debian games) round #1
2011-05-03 07:58:59 +00:00
graphics
- bugfix for rendering labels (now properly lines up with other controls)
2011-10-02 02:14:05 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
diagonal flipping
2011-05-24 00:58:21 +00:00
platform
- added a new lua function to allow loading a new scenario from inside an existing scenario
2011-10-06 18:04:59 +00:00
sound
- do not load models or sound files in headless server mode
2011-09-26 05:29:52 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- fixed a bunch of memory leaks that will hopefully mean less overall memory requirements.
2011-09-28 06:57:42 +00:00
xml
- fixed a bunch of memory leaks that will hopefully mean less overall memory requirements.
2011-09-28 06:57:42 +00:00
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