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724d274367058ddc945e56f065c5a433ed21be89
glest-source/source/shared_lib/include
History
Mark Vejvoda 724d274367 - fixed pixel buffer logic on windows (wacky vc++ 2008 doesn't properly allocate memory on vector.reserve();
2011-12-13 22:21:21 +00:00
..
feathery_ftp
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
graphics
- fixed pixel buffer logic on windows (wacky vc++ 2008 doesn't properly allocate memory on vector.reserve();
2011-12-13 22:21:21 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
platform
- changed selection code to use color picking, can disable using new ini setting:
2011-12-13 01:30:52 +00:00
sound
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
xml
allow attack boost to apply to self via attribute include-self="true"
2011-11-04 04:51:12 +00:00
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