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mirror-games/glest-source
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mirror of https://github.com/glest/glest-source.git synced 2025-09-30 01:18:58 +02:00
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a01ae45edebf17dbc36dd2eec7f1205b92b3bcc1
glest-source/source/shared_lib/include
History
Mark Vejvoda a84f0d1b6d - bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using:
DefaultFont=yourfonttype
2010-10-09 20:35:53 +00:00
..
graphics
- bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using:
2010-10-09 20:35:53 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
- moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor
2010-09-14 00:43:09 +00:00
platform
- final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername
2010-10-08 01:41:53 +00:00
sound
- First mac patch from GeoVah (thanks)
2010-09-11 05:14:42 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- added code to now output all eerors to console (with option to save in log file)
2010-10-06 20:22:06 +00:00
xml
- Billy.. help!!! Your compiler stinks! (compiler fixes related to namespacing and xml)
2010-10-06 22:49:13 +00:00
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