Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-25 07:01:39 +02:00
Code Issues Projects Releases Wiki Activity
Files
a2ae98098676875bd601c230ca1f68ee2943f777
glest-source/source/shared_lib/include
History
Mark Vejvoda a2ae980986 - added md5 code to project (but not actively used, only compiled)
2011-10-18 04:32:02 +00:00
..
feathery_ftp
Stuff from pabs (debian games) round #1
2011-05-03 07:58:59 +00:00
graphics
- added md5 code to project (but not actively used, only compiled)
2011-10-18 04:32:02 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
diagonal flipping
2011-05-24 00:58:21 +00:00
platform
- merging in changes from weltall for macosx
2011-10-18 01:13:38 +00:00
sound
- do not load models or sound files in headless server mode
2011-09-26 05:29:52 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- code cleanup (removing / commenting uneeded items)
2011-10-17 20:56:11 +00:00
xml
- fixed a bunch of memory leaks that will hopefully mean less overall memory requirements.
2011-09-28 06:57:42 +00:00
Powered by Gitea Version: 1.24.6 Page: 390ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API