Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-25 23:19:07 +02:00
Code Issues Projects Releases Wiki Activity
Files
b6d7d1234c61c335ad6d0790f47c04d6c35ca1be
glest-source/source/shared_lib/include
History
Mark Vejvoda b6d7d1234c - incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
..
feathery_ftp
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
graphics
- incremented version to 3.6.1-dev
2011-12-06 01:34:51 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
platform
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
sound
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
xml
allow attack boost to apply to self via attribute include-self="true"
2011-11-04 04:51:12 +00:00
Powered by Gitea Version: 1.24.6 Page: 154ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API