Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-26 23:49:03 +02:00
Code Issues Projects Releases Wiki Activity
Files
bafc5741432320aa5b1d31ed901b14d08cf88af2
glest-source/source/shared_lib/include
History
Mark Vejvoda 7e6a7a85f7 - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps)
2010-12-23 02:17:29 +00:00
..
graphics
more fixes for editor
2010-12-05 01:33:28 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
update of editor and g3dviewer
2010-12-03 05:07:42 +00:00
platform
- big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps)
2010-12-23 02:17:29 +00:00
sound
- added CMAKE support for building MG in Windows using MingW
2010-12-11 06:32:21 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- added new --verbose commandline option
2010-12-22 00:31:30 +00:00
xml
- added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15)
2010-10-30 04:05:48 +00:00
Powered by Gitea Version: 1.24.6 Page: 74ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API